FEN
[Event "antichess tournament haha Arena"]
[Site "https://lichess.org/0DkMu1Q0"]
[Date "2025.03.23"]
[Round "-"]
[White "daniel_laiko"]
[Black "ANDRTABOROV"]
[Result "1-0"]
[GameId "0DkMu1Q0"]
[UTCDate "2025.03.23"]
[UTCTime "15:44:10"]
[WhiteElo "1306"]
[BlackElo "1167"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-16"]
[Variant "Antichess"]
[TimeControl "120+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... a6?! { (-0.25 → 0.57) Inaccuracy. e6 was best. } { [%eval 0.57] } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. a3?! { (0.57 → -0.41) Inaccuracy. e3 was best. } { [%eval -0.41] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... b6? { (-0.41 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (2... e6 3. c4 Bxa3 4. Nxa3 c6 5. e3 Ne7 6. Nb5 cxb5 7. cxb5) 3. h3? { (0.91 → -0.63) Mistake. e3 was best. } { [%eval -0.63] } (3. e3 c5) 3... c6? { (-0.63 → 0.68) Mistake. Nh6 was best. } { [%eval 0.68] } (3... Nh6 4. e3) 4. g3?? { (0.68 → -1.29) Blunder. e3 was best. } { [%eval -1.29] } (4. e3 c5) 4... d6?? { (-1.29 → 3.30) Blunder. e6 was best. } { [%eval 3.3] } (4... e6 5. g4) 5. Rh2?? { (3.30 → -1.66) Blunder. Bb2 was best. } { [%eval -1.66] } (5. Bb2) 5... Bxh3 { [%eval -1.07] } 6. Rxh3 { [%eval -1.27] } 6... e6 { [%eval -1.53] } 7. Rxh7 { [%eval -1.32] } 7... Rxh7 { [%eval -2.19] } 8. Nf3?? { (-2.19 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (8. e4 Rh3) 8... e5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Rh3 was best. } { [%eval #14] } (8... Rh3 9. Bxh3 f6 10. Bxe6 Kf7 11. Bxf7 f5 12. Bxg8 f4 13. gxf4 Qh4 14. Nxh4) 9. Nxe5 { [%eval #14] } 9... dxe5 { [%eval #15] } 10. Bh3 { [%eval #15] } 10... Rxh3 { [%eval #14] } 11. f3 { [%eval #14] } 11... Rxg3 { [%eval #13] } 12. f4?? { (Mate in 13 → 0.68) Lost forced checkmate sequence. e3 was best. } { [%eval 0.68] } (12. e3 Rxf3 13. Qxf3 Bxa3 14. Bxa3 Qxd2 15. Kxd2 c5 16. Qxf7 Kxf7 17. Bxc5 bxc5) 12... exf4 { [%eval 2.12] } 13. Nc3?? { (2.12 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #-12] } (13. c3 Bxa3 14. Rxa3 Rxc3 15. Nxc3 Qxd2 16. Kxd2 f3 17. exf3 c5 18. Rxa6 Nxa6) 13... Rxc3 { [%eval #-12] } 14. dxc3 { [%eval #-11] } 14... Qxd1 { [%eval #-11] } 15. Bxf4 { [%eval #-10] } 15... Bxa3 { [%eval #-10] } 16. Bxb8 { [%eval #-9] } 16... Rxb8 { [%eval #-13] } 17. Rxa3 { [%eval #-12] } 17... Qxe2?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.0] } (17... Qxe1 18. Rxa6 Qxc3 19. Rxb6 Qxc2 20. Rxb8 Qxe2 21. Rxe8 Qxe8 22. b4 c5 23. bxc5) 18. Rxa6 { [%eval 0.0] } 18... Qxc2 { [%eval 0.0] } 19. Rxb6 { [%eval 0.0] } 19... Qxc3 { [%eval 0.0] } 20. Rxc6 { [%eval 0.0] } 20... Qxc6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rxb3 was best. } { [%eval #2] } (20... Rxb3 21. Rxc3 Rxc3 22. Kd2 Ke7 23. Kxc3 Ke6 24. Kd3 Kf6 25. Ke3 Ke6 26. Kd3) 21. b4?? { (Mate in 2 → -0.81) Lost forced checkmate sequence. Kd2 was best. } { [%eval -0.81] } (21. Kd2 Rxb3 22. Kc3 Rxc3#) 21... Rxb4 { [%eval -0.63] } 22. Kd1 { [%eval -0.84] } 22... Qc1 { [%eval -0.08] } 23. Kxc1 { [%eval 0.0] } 23... Rb1 { [%eval 0.0] } 24. Kxb1 { [%eval 0.0] } 24... Ne7 { [%eval 0.0] } 25. Kc2 { [%eval 0.0] } 25... Nd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (25... Kd7 26. Kd2 Ng6 27. Kc1 Kd6 28. Kd1 Ke6 29. Ke1 Kd6 30. Kd1) 26. Kc3 { [%eval #1] } 26... Nxc3# { Game ends by variant rule. } 1-0

