FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/0QsNLCUS"]
[Date "2016.04.19"]
[Round "-"]
[White "TuRKuaZ"]
[Black "Kikenrike"]
[Result "1-0"]
[GameId "0QsNLCUS"]
[UTCDate "2016.04.19"]
[UTCTime "05:33:11"]
[WhiteElo "1672"]
[BlackElo "1216"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-25"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C23"]
[Opening "Bishop's Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.56] } 1... e5 { [%eval 0.9] } 2. Bc4 { [%eval 0.94] } { C23 Bishop's Opening } 2... Nc6?? { (0.94 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (2... Nf6 3. Nf3 d5 4. exd5 Bd6 5. d3 Bf5 6. O-O O-O 7. Nc3 h6 8. Nd2 Nbd7 9. Nde4) 3. Qf3?? { (Mate in 6 → 0.03) Lost forced checkmate sequence. Bxf7+ was best. } { [%eval 0.03] } (3. Bxf7+ Ke7 4. Nc3 Nb4 5. Nd5+ Kd6 6. Nc3 Nd3+ 7. cxd3 c5 8. Nb5+) 3... Nh6 { [%eval 0.56] } 4. c3 { [%eval 0.46] } 4... Qf6 { [%eval 0.41] } 5. Qxf6 { [%eval 0.32] } 5... gxf6 { [%eval 0.18] } 6. Nf3 { [%eval 0.15] } 6... d6 { [%eval 0.15] } 7. d4 { [%eval 0.13] } 7... exd4 { [%eval 0.6] } 8. cxd4 { [%eval 0.88] } 8... Bg4 { [%eval 0.76] } 9. Be3 { [%eval 0.68] } 9... Bxf3?! { (0.68 → 1.37) Inaccuracy. f5 was best. } { [%eval 1.37] } (9... f5 10. Nc3 fxe4 11. Ng5 Bg7 12. h3 Bf5 13. O-O-O Bg6 14. Ngxe4 O-O-O 15. Bg5 Nxd4 16. Rhe1) 10. gxf3 { [%eval 1.29] } 10... d5?! { (1.29 → 2.01) Inaccuracy. f5 was best. } { [%eval 2.01] } (10... f5 11. Nc3) 11. Bxd5 { [%eval 1.86] } 11... Bb4+?! { (1.86 → 2.89) Inaccuracy. Nb4 was best. } { [%eval 2.89] } (11... Nb4 12. Bb3 f5 13. Nc3 O-O-O 14. Ke2 fxe4 15. fxe4 Ng4 16. Bxf7 Kb8 17. Bb3 Nxe3 18. fxe3) 12. Nc3 { [%eval 2.34] } 12... Bxc3+ { [%eval 2.5] } 13. bxc3 { [%eval 2.47] } 13... Nd8?? { (2.47 → 5.61) Blunder. Rg8 was best. } { [%eval 5.61] } (13... Rg8 14. Rf1 Rg6 15. h4 Ng8 16. Rb1 Nge7 17. h5 Rg2 18. Bxc6+ Nxc6 19. Rxb7 Rb8 20. Rxb8+) 14. Kd2?? { (5.61 → 2.42) Blunder. Bxh6 was best. } { [%eval 2.42] } (14. Bxh6 Rg8 15. O-O-O c6 16. Bb3 Ne6 17. Be3 O-O-O 18. Kb1 Rg2 19. Rhg1 Rxh2 20. Bxe6+ fxe6) 14... c6? { (2.42 → 4.38) Mistake. Ng8 was best. } { [%eval 4.38] } (14... Ng8 15. Rab1 Ne7 16. Rhg1 Nxd5 17. exd5 Kd7 18. c4 h5 19. c5 Kc8 20. Rg7 a6 21. d6) 15. Bb3?? { (4.38 → 2.06) Blunder. Bxh6 was best. } { [%eval 2.06] } (15. Bxh6 cxd5 16. exd5 Rg8 17. Rae1+ Ne6 18. dxe6 O-O-O 19. Kc1 fxe6 20. Rhg1 e5 21. Be3 Rxg1) 15... Ne6 { [%eval 2.36] } 16. Bxh6?? { (2.36 → Mate in 8) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #-8] } (16. Bxe6 fxe6 17. Bxh6 O-O-O 18. Ke2 e5 19. Rad1 exd4 20. Rxd4 c5 21. Rc1 Rhg8 22. Be3 b5) 16... Rd8 { [%eval #-7] } 17. Ke3 { [%eval #-4] } 17... c5 { [%eval #-5] } 18. d5 { [%eval #-4] } 18... Nc7 { [%eval #-9] } 19. Ke2 { [%eval #-9] } 19... Nb5 { [%eval #-8] } 20. Ba4 { [%eval #-8] } 20... a6?? { (Mate in 8 → 9.63) Lost forced checkmate sequence. Rxd5 was best. } { [%eval 9.63] } (20... Rxd5 21. exd5 Kd8 22. Kd2 Re8 23. Be3 Re5 24. Kc1 Nxc3 25. Kc2 Rxd5 26. Bd4 Rxd4 27. Rab1) 21. c4 { [%eval 10.21] } 21... f5?! { (10.21 → Mate in 8) Checkmate is now unavoidable. Rd6 was best. } { [%eval #8] } (21... Rd6 22. cxb5 Kd8 23. Be3 Re8 24. Rhd1 axb5 25. Bxb5 Rb6 26. Rab1 f5 27. Bg5+ f6 28. Be3) 22. cxb5 { [%eval #7] } 22... axb5 { [%eval #5] } 23. Bxb5+ { [%eval #4] } 23... Ke7 { [%eval #2] } 24. d6+ { [%eval #1] } 24... Kf6 { [%eval #1] } 25. Bg5+ { Game ends by variant rule. } 1-0