lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/0VyCRHii"] [Date "2023.04.17"] [Round "-"] [White "surrenderPLS"] [Black "vlon37"] [Result "1-0"] [GameId "0VyCRHii"] [UTCDate "2023.04.17"] [UTCTime "13:56:51"] [WhiteElo "1832"] [BlackElo "1688"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-3"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Bxd7 { [%eval 1.96] } 4. Qh5?? { (1.96 → 0.00) Blunder. Nh3 was best. } { [%eval 0.0] } (4. Nh3 Qh4 5. b4 Bxb4 6. Ng5 Bxd2 7. Bxd2 Qxg5 8. Rf1 Qxe3) 4... Ba3 { [%eval 0.0] } 5. bxa3 { [%eval 0.0] } 5... Ba4?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Qf6 was best. } { [%eval #16] } (5... Qf6 6. Qxh7 Qxa1 7. Qxh8 Qxb1 8. Qxg8 Qxc2 9. Qxe8 Qxc1 10. Qxd7) 6. Qxf7 { [%eval #16] } 6... Bxc2 { [%eval #15] } 7. Qxc7?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 0.0] } (7. Qxg7 Bxb1 8. Rxb1 Qxd2 9. Kxd2 Kf7 10. Qxh7 Rxh7 11. Rxb8 Rxb8 12. Bb2 Rxb2 13. Ne2 Rxd2) 7... Bxb1? { (0.00 → 1.21) Mistake. Qxc7 was best. } { [%eval 1.21] } (7... Qxc7 8. Nf3 Bxb1 9. Rxb1 Qxc1 10. Rxb8 Rxb8 11. Ng1 Qxd2 12. Kxd2 Ne7 13. Ne2 Rb1 14. Rxb1) 8. Rxb1?? { (1.21 → -3.28) Blunder. Qxg7 was best. } { [%eval -3.28] } (8. Qxg7 Bxa2 9. Qxg8 Rxg8 10. Rxa2 Rxg2 11. Nf3 Rxf2 12. Kxf2 Qxd2 13. Bxd2 e5 14. Nxe5 Na6) 8... Qxc7 { [%eval -1.36] } 9. Rxb8 { [%eval -3.09] } 9... Qxh2 { [%eval -3.16] } 10. Rxh2 { [%eval -1.84] } 10... Rxb8 { [%eval -2.34] } 11. Rxh7 { [%eval -1.73] } 11... Rxh7 { [%eval -1.54] } 12. Bb2 { [%eval -1.47] } 12... Rxb2 { [%eval -1.49] } 13. Nh3? { (-1.49 → -3.26) Mistake. Nf3 was best. } { [%eval -3.26] } (13. Nf3) 13... Rxd2 { [%eval -3.96] } 14. Kxd2 { [%eval -4.17] } 14... Rxh3 { [%eval -4.15] } 15. gxh3 { [%eval -3.91] } 15... Nh6 { [%eval -4.15] } 16. h4 { [%eval -4.45] } 16... g5?? { (-4.45 → -1.45) Blunder. Kd7 was best. } { [%eval -1.45] } (16... Kd7 17. e4) 17. hxg5 { [%eval -1.83] } 17... Kf7? { (-1.83 → -0.39) Mistake. Ng8 was best. } { [%eval -0.39] } (17... Ng8) 18. gxh6 { [%eval -0.55] } 18... Kg7?? { (-0.55 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #9] } (18... a5 19. a4) 19. hxg7 { [%eval #9] } 19... a5 { [%eval #8] } 20. g8=R { [%eval #9] } 20... e5 { [%eval #7] } 21. Rf8 { [%eval #8] } 21... e4 { [%eval #7] } 22. Rf3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rg8 was best. } { [%eval #-8] } (22. Rg8 a4 23. f4 exf3 24. Rg1 f2 25. Rg6 f1=N 26. Ke1 Nxe3 27. Kf1 Nxf1 28. Rg3 Nxg3#) 22... exf3 { [%eval #-8] } 23. Ke2 { [%eval #-7] } 23... fxe2 { [%eval #-7] } 24. f4 { [%eval #-4] } 24... a4 { [%eval #-4] } 25. f5 { [%eval #-3] } 25... e1=R?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. e1=B was best. } { [%eval #4] } (25... e1=B 26. f6 Bb4 27. axb4 a3 28. e4#) 26. f6 { [%eval #4] } 26... Rxe3 { [%eval #3] } 27. f7 { [%eval #3] } 27... Rxa3 { [%eval #2] } 28. f8=Q { [%eval #2] } 28... Rxa2 { [%eval #1] } 29. Qa3 { [%eval #1] } 29... Rxa3# { Game ends by variant rule. } 1-0