FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/101HlRTN"]
[Date "2025.04.13"]
[Round "-"]
[White "Jim_Crowd"]
[Black "SHreyanSH29"]
[Result "0-1"]
[GameId "101HlRTN"]
[UTCDate "2025.04.13"]
[UTCTime "02:30:47"]
[WhiteElo "1042"]
[BlackElo "971"]
[WhiteRatingDiff "-86"]
[BlackRatingDiff "+94"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3?? { (Mate in 16 → -3.48) Lost forced checkmate sequence. b4 was best. } { [%eval -3.48] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Ba3 { [%eval -4.14] } 3. bxa3 { [%eval -4.72] } 3... Qh4 { [%eval -4.49] } 4. gxh4 { [%eval -2.92] } 4... g5?! { (-2.92 → -2.02) Inaccuracy. Nh6 was best. } { [%eval -2.02] } (4... Nh6 5. f4 e5 6. fxe5 c6 7. c3 a6 8. Qa4 Ra7 9. Qxc6 bxc6 10. e6) 5. hxg5 { [%eval -2.03] } 5... Nf6 { [%eval -3.0] } 6. gxf6 { [%eval -2.21] } 6... Ke7?? { (-2.21 → 1.33) Blunder. Kf8 was best. } { [%eval 1.33] } (6... Kf8 7. f4 e5 8. fxe5 d5 9. exd6 cxd6 10. Nf3 Bxh3 11. Bxh3 Ke7) 7. fxe7 { [%eval 1.32] } 7... Re8?? { (1.32 → Mate in 15) Checkmate is now unavoidable. Na6 was best. } { [%eval #15] } (7... Na6 8. e8=K) 8. Bg2 { [%eval #15] } 8... Rxe7 { [%eval #14] } 9. Bxb7 { [%eval #15] } 9... Bxb7 { [%eval #14] } 10. Nc3?? { (Mate in 14 → 4.53) Lost forced checkmate sequence. c4 was best. } { [%eval 4.53] } (10. c4 Bxh1 11. e4 Bxe4 12. Qb3 Bxb1 13. Qxb8 Bxa2 14. Qxc7 Bxc4 15. Qxd7 Rxd7) 10... Bxh1 { [%eval 2.89] } 11. Nd5 { [%eval 2.52] } 11... exd5 { [%eval 3.87] } 12. Nf3?? { (3.87 → -1.37) Blunder. c4 was best. } { [%eval -1.37] } (12. c4 dxc4 13. Bb2 Rxe2 14. Nxe2 d5 15. f3 Bxf3 16. Qa4 Bxe2 17. Qxa7 Rxa7) 12... Rxe2? { (-1.37 → 0.14) Mistake. Bxf3 was best. } { [%eval 0.14] } (12... Bxf3) 13. Qxe2?? { (0.14 → Mate in 8) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-8] } (13. Kxe2 Bxf3 14. Kxf3 Na6 15. Rb1 d4 16. Ke2 Rd8 17. Rb4 Nxb4 18. axb4 h6) 13... Bxf3 { [%eval #-8] } 14. Qxf3 { [%eval #-7] } 14... Nc6 { [%eval #-7] } 15. Qxd5 { [%eval #-6] } 15... d6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Ne7 was best. } { [%eval #9] } (15... Ne7 16. Qxf7 a5 17. Qxe7 Rg8 18. Qxd7 h5 19. Qxc7 h4 20. Qxa5 Ra8 21. Qxa8#) 16. Qxd6 { [%eval #9] } 16... cxd6 { [%eval #8] } 17. Rb1?? { (Mate in 8 → 0.46) Lost forced checkmate sequence. d4 was best. } { [%eval 0.46] } (17. d4 Nxd4 18. a4 Nxc2 19. Rb1 Nxe1 20. Rb6 axb6 21. Bb2 Rxa4 22. Bf6 Rxa2) 17... Nb4?? { (0.46 → 9.21) Blunder. Rb8 was best. } { [%eval 9.21] } (17... Rb8 18. Rxb8) 18. Rxb4 { [%eval 9.86] } 18... Rb8 { [%eval 11.33] } 19. Rxb8 { [%eval 10.07] } 19... d5?! { (10.07 → Mate in 17) Checkmate is now unavoidable. a5 was best. } { [%eval #17] } (19... a5 20. f4 f5 21. Ke2 a4 22. Kf3 h5 23. d4 d5 24. c3 h4 25. c4) 20. Rb6 { [%eval #17] } 20... axb6 { [%eval #16] } 21. c4 { [%eval #16] } 21... dxc4 { [%eval #15] } 22. d3 { [%eval #15] } 22... cxd3 { [%eval #14] } 23. Bd2?? { (Mate in 14 → 0.40) Lost forced checkmate sequence. f4 was best. } { [%eval 0.4] } (23. f4 d2 24. Bxd2 b5 25. Bb4 h6 26. Ke2 h5 27. Kd3 h4 28. Kd4 f6) 23... h6 { [%eval 1.0] } 24. Bxh6 { [%eval 1.61] } 24... d2?? { (1.61 → Mate in 30) Checkmate is now unavoidable. f5 was best. } { [%eval #30] } (24... f5) 25. Kxd2 { [%eval 2.6] } 25... f5 { [%eval 2.87] } 26. Bf8?? { (2.87 → 0.00) Blunder. Bg7 was best. } { [%eval 0.0] } (26. Bg7) 26... b5 { [%eval 0.0] } 27. Bb4?? { (0.00 → -1.97) Blunder. a4 was best. } { [%eval -1.97] } (27. a4 bxa4 28. Bg7 f4 29. h4 a3 30. h5 f3 31. Ke2 fxe2 32. Be5 e1=K) 27... f4 { [%eval -2.17] } 28. Ke3?? { (-2.17 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-1] } (28. Kd3 f3) 28... fxe3 { [%eval #-1] } 29. fxe3# { Game ends by variant rule. } 0-1
