FEN
[Event "casual variant:horde game"]
[Site "https://lichess.org/1dp1clCv"]
[Date "2023.07.03"]
[Round "-"]
[White "lichess AI level 1"]
[Black "LinhChi9115"]
[Result "0-1"]
[GameId "1dp1clCv"]
[UTCDate "2023.07.03"]
[UTCTime "15:27:10"]
[WhiteElo "?"]
[BlackElo "1015"]
[Variant "Horde"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e5 { [%eval 1.33] } 1... d6 { [%eval 0.95] } 2. cxd6 { [%eval 0.74] } 2... cxd6?! { (0.74 → 1.61) Inaccuracy. exd6 was best. } { [%eval 1.61] } (2... exd6 3. h5 Be7 4. h4 h6 5. g6 fxg6 6. fxg6 Bxh4 7. c5) 3. exd6?! { (1.61 → 0.64) Inaccuracy. h5 was best. } { [%eval 0.64] } (3. h5 e6 4. e4 a6 5. fxe6 Bxe6 6. exd6 Bxd6 7. d5 Bd7) 3... exd6 { [%eval 0.95] } 4. d5?! { (0.95 → 0.36) Inaccuracy. e4 was best. } { [%eval 0.36] } (4. e4 h6 5. a5 Be7 6. d5 Bxg5 7. fxg5 hxg5 8. hxg5 Qxg5) 4... f6 { [%eval 0.75] } 5. a5 { [%eval -1.59] } 5... fxg5?! { (-1.59 → -0.64) Inaccuracy. g6 was best. } { [%eval -0.64] } (5... g6 6. e4 Bg7 7. a4 Kf7 8. d4 Nd7 9. e3 Ne7 10. d3 Nb8 11. gxf6 Bxf6 12. g5) 6. h5?? { (-0.64 → -3.38) Blunder. hxg5 was best. } { [%eval -3.38] } (6. hxg5) 6... gxf4 { [%eval -3.38] } 7. gxf4?! { (-3.38 → -4.37) Inaccuracy. exf4 was best. } { [%eval -4.37] } (7. exf4 Nf6 8. a4 Nxh5 9. gxh5 Bxf5 10. e4 Bc8 11. e3 Nd7 12. d4 Qc7 13. f5 Be7) 7... g6 { [%eval -4.13] } 8. e4 { [%eval -4.68] } 8... gxh5 { [%eval -4.28] } 9. g3 { [%eval -4.1] } 9... hxg4 { [%eval -4.28] } 10. a6?! { (-4.28 → -6.84) Inaccuracy. fxg4 was best. } { [%eval -6.84] } (10. fxg4 h5) 10... gxf3 { [%eval -7.12] } 11. e3 { [%eval -8.55] } 11... bxa6 { [%eval -8.62] } 12. h4 { [%eval -9.6] } 12... Nf6 { [%eval -8.75] } 13. g4 { [%eval -14.3] } 13... Nxg4 { [%eval -14.24] } 14. a4 { [%eval -16.8] } 14... axb5 { [%eval -14.76] } 15. f6 { [%eval -17.84] } 15... Nxf6 { [%eval -16.75] } 16. g3 { [%eval -17.16] } 16... bxa4 { [%eval -16.14] } 17. h5 { [%eval -19.35] } 17... axb3 { [%eval -18.46] } 18. cxb3 { [%eval -20.08] } 18... Nxh5 { [%eval -18.76] } 19. a3 { [%eval -20.61] } 19... Na6 { [%eval -18.36] } 20. h3 { [%eval -18.61] } 20... Qf6 { [%eval -18.0] } 21. a4 { [%eval -17.91] } 21... Nc7 { [%eval -17.97] } 22. c2 { [%eval -19.24] } 22... Bxh3 { [%eval -18.15] } 23. a5 { [%eval -18.5] } 23... Bxf1 { [%eval -18.54] } 24. h2 { [%eval -18.74] } 24... Nxf4 { [%eval -17.31] } 25. e5 { [%eval -20.84] } 25... dxe5 { [%eval -20.03] } 26. d4 { [%eval -23.98] } 26... Nfxd5 { [%eval -22.47] } 27. dxe5 { [%eval -22.6] } 27... Qxe5 { [%eval -22.8] } 28. d3 { [%eval -28.55] } 28... Nxc3 { [%eval -26.17] } 29. d4 { [%eval -27.08] } 29... Qh5 { [%eval -24.31] } 30. d3 { [%eval -25.8] } 30... Nxb1 { [%eval -26.69] } 31. d5 { [%eval -30.0] } 31... Qxh2 { [%eval -27.25] } 32. a2 { [%eval -32.36] } 32... Qxg3 { [%eval -28.24] } 33. a3 { [%eval -32.42] } 33... Qxf2 { [%eval -26.92] } 34. c5 { [%eval -40.37] } 34... Nxa3 { [%eval -33.26] } 35. e4 { [%eval -41.92] } 35... Qxe1 { [%eval -42.26] } 36. d6?! { (-42.26 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #-17] } (36. b5 Naxb5) 36... Ne6?! { (Mate in 17 → -42.37) Lost forced checkmate sequence. Nxc2 was best. } { [%eval -42.37] } (36... Nxc2 37. d4 Nb5 38. d5 h5 39. d7+ Kxd7 40. c6+ Kd6 41. a6 f2 42. c7 Nxc7 43. b5) 37. c4 { [%eval -58.53] } 37... f2 { [%eval -42.88] } 38. bxa3 { [%eval -50.23] } 38... Qe2 { [%eval -44.32] } 39. a6 { [%eval -49.26] } 39... Qd2 { [%eval -48.0] } 40. c6 { [%eval -51.76] } 40... Bxd3 { [%eval -53.37] } 41. c5?! { (-53.37 → Mate in 19) Checkmate is now unavoidable. e5 was best. } { [%eval #-19] } (41. e5 f1=Q) 41... Bxe4 { [%eval #-9] } 42. c7 { [%eval #-8] } 42... f1=Q { [%eval #-7] } 43. c6 { [%eval #-7] } 43... Qxa6?! { (Mate in 7 → -42.87) Lost forced checkmate sequence. Bxd6 was best. } { [%eval -42.87] } (43... Bxd6 44. c8=Q+ Rxc8 45. c7 Qxb4 46. axb4 Rxc7 47. b5 Qxb5 48. b4 Qxa6 49. b5 Qxb5#) 44. c8=R+?! { (-42.87 → Mate in 6) Checkmate is now unavoidable. d7+ was best. } { [%eval #-6] } (44. d7+ Kf7) 44... Rxc8 { [%eval #-5] } 45. a4 { [%eval #-5] } 45... Qae2 { [%eval #-6] } 46. a5 { [%eval #-5] } 46... Qa2 { [%eval #-6] } 47. b5 { [%eval #-5] } 47... Qxa5 { [%eval #-5] } 48. c7 { [%eval #-4] } 48... Qaxb5 { [%eval #-4] } 49. d7+ { [%eval #-3] } 49... Qxd7 { [%eval #-2] } 50. b4 { [%eval #-2] } 50... Qxc7 { [%eval #-1] } 51. b5 { [%eval #-1] } 51... Qc5 { [%eval #-1] } 52. b6 { [%eval #-1] } 52... axb6# { Game ends by variant rule. } 0-1