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[Event "Antichess Revolution #1"] [Site "https://lichess.org/1p1v6OnF"] [Date "2018.05.13"] [Round "-"] [White "HuyVietNam"] [Black "JackRio"] [Result "1-0"] [GameId "1p1v6OnF"] [UTCDate "2018.05.13"] [UTCTime "04:03:27"] [WhiteElo "1329"] [BlackElo "1438"] [WhiteRatingDiff "+82"] [BlackRatingDiff "-103"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.91] } 1... c5? { (0.91 → 2.32) Mistake. b5 was best. } { [%eval 2.32] } (1... b5) 2. b4 { [%eval 1.94] } 2... cxb4 { [%eval 1.46] } 3. c3?? { (1.46 → -1.82) Blunder. Ba6 was best. } { [%eval -1.82] } (3. Ba6) 3... bxc3 { [%eval -1.47] } 4. Nxc3 { [%eval -1.96] } 4... d5? { (-1.96 → -0.55) Mistake. b5 was best. } { [%eval -0.55] } (4... b5 5. Nxb5 Qa5 6. Nxa7 Qxa2 7. Nxc8 Qxa1 8. Nxe7 Nxe7 9. Bd3 Qxc1 10. Bxh7 Rxh7 11. Qxc1) 5. Nxd5 { [%eval -1.3] } 5... Qxd5 { [%eval 0.04] } 6. e4?? { (0.04 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (6. Qa4) 6... Qxe4?? { (Mate in 13 → 1.60) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 1.6] } (6... Qxd2 7. Kxd2 b5 8. Bxb5 e6 9. Bxe8 Nf6 10. Bxf7 Nxe4 11. Bxe6 Nxf2 12. Bxc8 Nxd1 13. Kxd1) 7. Bd3?? { (1.60 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (7. Qa4 Qxe1) 7... Qxd3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #11] } (7... Qxg2 8. Bxh7 Qxh1 9. Bxg8 Qxh2 10. Bxf7 Qxg1 11. Bxe8 Qxf2 12. Kxf2 b5 13. Bxb5 Bg4 14. Qxg4) 8. Qc2 { [%eval #10] } 8... Qxd2 { [%eval #10] } 9. Qxd2?? { (Mate in 10 → -0.24) Lost forced checkmate sequence. Qxc8 was best. } { [%eval -0.24] } (9. Qxc8 Qxc1 10. Qxb7 Qxa1 11. Qxb8 Qxa2 12. Qxe8 Qxf2 13. Qxa8 Qxg2 14. Qxf8 Qxh2 15. Qxf7 Qxg1) 9... Kd7?? { (-0.24 → 3.73) Blunder. g5 was best. } { [%eval 3.73] } (9... g5 10. Qxg5) 10. Qxd7 { [%eval 3.66] } 10... Bxd7?? { (3.66 → Mate in 9) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #9] } (10... Nxd7 11. Bh6 Nxh6 12. Ne2 f6 13. Kd2 Nf7 14. Rad1 Nd8 15. Kd3 a5 16. Kd2 a4 17. Ra1) 11. Bh6?? { (Mate in 9 → -2.82) Lost forced checkmate sequence. g4 was best. } { [%eval -2.82] } (11. g4 Bxg4 12. Nf3 Bxf3 13. Be3 Bxh1 14. Bxa7 Rxa7 15. Rd1 Rxa2 16. f3 Bxf3 17. Rd6 Rxh2) 11... gxh6?? { (-2.82 → Mate in 8) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #8] } (11... Nxh6) 12. Nh3?? { (Mate in 8 → -5.75) Lost forced checkmate sequence. g4 was best. } { [%eval -5.75] } (12. g4 Bxg4 13. Nf3 Bxf3 14. h4 Bxh1 15. f3 Bxf3 16. h5 Bxh5 17. Ke2 Bxe2 18. Rd1 Bxd1) 12... Bxh3 { [%eval -4.97] } 13. gxh3 { [%eval -5.31] } 13... Nc6 { [%eval -4.42] } 14. Rd1?? { (-4.42 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (14. Ke2 Na5) 14... Nd4 { [%eval #-9] } 15. Rxd4 { [%eval #-9] } 15... Rd8 { [%eval #-8] } 16. Rxd8 { [%eval #-8] } 16... b5?? { (Mate in 8 → -1.92) Lost forced checkmate sequence. e6 was best. } { [%eval -1.92] } (16... e6 17. Rxf8 Ne7 18. Rxf7 Rg8 19. Rxe7 a5 20. Rxb7 a4 21. Rxh7 Ra8 22. Rxh6 a3 23. Rxe6) 17. Rxf8 { [%eval -2.42] } 17... b4?? { (-2.42 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (17... Nf6 18. Rxf7 Nd7 19. Rxh7 Rxh7 20. Ke2 b4 21. Kd3 Nb6 22. Ke4 b3 23. axb3 e5 24. Kxe5) 18. Rxg8 { [%eval #5] } 18... Rxg8 { [%eval #5] } 19. Rg1 { [%eval #4] } 19... Rxg1 { [%eval #4] } 20. a3?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-9] } (20. Kf1 Rxf1 21. a4 Rxf2 22. a5 Rxh2 23. a6 Rxh3#) 20... Rxe1 { [%eval #-8] } 21. axb4 { [%eval #-8] } 21... Re3?? { (Mate in 8 → 0.65) Lost forced checkmate sequence. Ra1 was best. } { [%eval 0.65] } (21... Ra1 22. f4 e5 23. fxe5 f6 24. exf6 Rg1 25. h4 a5 26. bxa5 h5 27. f7 h6 28. h3) 22. fxe3 { [%eval 0.65] } 22... a5?? { (0.65 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (22... e5 23. b5 e4 24. h4 f5 25. h5 f4 26. exf4 a5 27. bxa6 e3 28. a7 e2 29. a8=B) 23. bxa5 { [%eval #15] } 23... f6 { [%eval #10] } 24. a6 { [%eval #9] } 24... e6 { [%eval #8] } 25. e4 { [%eval #13] } 25... f5 { [%eval #7] } 26. exf5 { [%eval #6] } 26... exf5 { [%eval #6] } 27. h4 { [%eval #5] } 27... f4 { [%eval #5] } 28. h5 { [%eval #4] } 28... f3 { [%eval #4] } 29. h3?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. a7 was best. } { [%eval #-9] } (29. a7 f2 30. a8=Q f1=N 31. Qa1 Nxh2 32. Qf1 Nxf1#) 29... f2 { [%eval #-8] } 30. h4 { [%eval #-3] } 30... f1=Q { [%eval #-2] } 31. a7 { [%eval #-2] } 31... Qa6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qg1 was best. } { [%eval #1] } (31... Qg1 32. a8=K Qa7 33. Kxa7#) 32. a8=Q Qxa8# { Game ends by variant rule. } 1-0