FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/2Vpsb75v"]
[Date "2017.01.07"]
[Round "-"]
[White "Risky-Chess"]
[Black "Lance5500-YouTube"]
[Result "0-1"]
[GameId "2Vpsb75v"]
[UTCDate "2017.01.07"]
[UTCTime "13:44:15"]
[WhiteElo "1725"]
[BlackElo "2029"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+7"]
[BlackTitle "LM"]
[Variant "Atomic"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.37] } 1... d5 { [%eval 0.62] } 2. d4 { [%eval 0.78] } 2... e5 { [%eval 1.04] } 3. f4?? { (1.04 → -8.46) Blunder. Nf3 was best. } { [%eval -8.46] } (3. Nf3 Bg4 4. c3 f6 5. exd5 Bb4 6. Bc4 Nh6 7. h3 Kf8 8. Bg8 Qe7 9. O-O e4) 3... c5?? { (-8.46 → Mate in 7) Checkmate is now unavoidable. Bg4 was best. } { [%eval #7] } (3... Bg4 4. Nf3 dxe4 5. Qf3 Bxf3 6. h4 c6 7. Be2 Bb4+ 8. c3 exd4 9. O-O Nf6 10. Bh5) 4. c4?? { (Mate in 7 → -2.67) Lost forced checkmate sequence. Qh5 was best. } { [%eval -2.67] } (4. Qh5 g6 5. Bb5+ Nc6 6. exd5+ Ke7 7. Qg5+ exf4 8. Bg5+ Ke6 9. Bd7+ Kd6 10. dxc5#) 4... b5?? { (-2.67 → 0.42) Blunder. Qa5+ was best. } { [%eval 0.42] } (4... Qa5+ 5. b4 Bg4 6. Qa4+ cxb4 7. Ba3 Bb4+ 8. Bxb4 Na6 9. Kd2 Nb4 10. a4 Nc2 11. Na3) 5. b4?? { (0.42 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #-10] } (5. f5 Qh4+ 6. g3 Qh5 7. Qxh5 f6 8. cxd5 Nh6 9. h3 c4 10. Be2 Nc6 11. d5 c3) 5... f5?? { (Mate in 10 → 0.52) Lost forced checkmate sequence. Bg4 was best. } { [%eval 0.52] } (5... Bg4 6. Qf3 dxe4 7. d5 Be2 8. Kd2 Nf6 9. Bb2 Nxd5+ 10. Kc1 Bd1 11. Bd3 bxc4 12. Bd4) 6. g4?? { (0.52 → Mate in 3) Checkmate is now unavoidable. Qh5+ was best. } { [%eval #-3] } (6. Qh5+ g6 7. Qh4 Qxh4 8. bxc5 fxe4 9. c5 b4 10. f5 Ba6 11. Bxa6 Nc6 12. Nf3 e4) 6... g5?? { (Mate in 3 → 0.51) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 0.51] } (6... Qh4+ 7. Kd2 Qe1+ 8. Kc2 Qxd1#) 7. h4 { [%eval 0.11] } 7... h5 { [%eval 0.38] } 8. a4?! { (0.38 → -0.39) Inaccuracy. Bb2 was best. } { [%eval -0.39] } (8. Bb2 a5 9. bxc5 Ba3 10. Bxa3 Qc7 11. hxg5 h4 12. g5 h3 13. cxd5) 8... a5?! { (-0.39 → 0.45) Inaccuracy. bxc4 was best. } { [%eval 0.45] } (8... bxc4 9. Qc2 c4 10. Bxc4 Ba6 11. Qc7 Qxc7 12. Nd2 fxg4 13. b5 Bb4 14. Kf2 g4) 9. Nd2? { (0.45 → -1.13) Mistake. cxd5 was best. } { [%eval -1.13] } (9. cxd5 c4) 9... Nd7? { (-1.13 → 0.37) Mistake. Bb7 was best. } { [%eval 0.37] } (9... Bb7 10. Bb2) 10. Nb1 { [%eval -0.07] } 10... Nb8 { [%eval -0.03] } 11. Nd2? { (-0.03 → -1.37) Mistake. cxd5 was best. } { [%eval -1.37] } (11. cxd5 c4) 11... Bb7 { [%eval -1.03] } 12. Nb1?! { (-1.03 → -1.96) Inaccuracy. axb5 was best. } { [%eval -1.96] } (12. axb5 cxd4 13. Nb1 d4 14. c5 Nc6 15. Bb2 a4 16. Nd2 a3 17. Bxa3 Rxa1 18. gxf5 gxf4) 12... Bg7?! { (-1.96 → -0.89) Inaccuracy. exd4 was best. } { [%eval -0.89] } (12... exd4) 13. Nd2?? { (-0.89 → -4.68) Blunder. Qe2 was best. } { [%eval -4.68] } (13. Qe2 Qe7) 13... Rh7?? { (-4.68 → -1.55) Blunder. dxe4 was best. } { [%eval -1.55] } (13... dxe4 14. Ne4) 14. Nb1?? { (-1.55 → -3.60) Blunder. Bb2 was best. } { [%eval -3.6] } (14. Bb2) 14... Ra7?? { (-3.60 → -0.42) Blunder. exd4 was best. } { [%eval -0.42] } (14... exd4 15. Bg2) 15. Nd2?? { (-0.42 → -4.70) Blunder. Qe2 was best. } { [%eval -4.7] } (15. Qe2 Qe7) 15... bxa4?? { (-4.70 → -1.76) Blunder. exd4 was best. } { [%eval -1.76] } (15... exd4) 16. Nb1 { [%eval -2.0] } 16... a4? { (-2.00 → -0.76) Mistake. dxe4 was best. } { [%eval -0.76] } (16... dxe4 17. d5) 17. Nd2?? { (-0.76 → -6.45) Blunder. cxd5 was best. } { [%eval -6.45] } (17. cxd5 c4) 17... a3?? { (-6.45 → -3.14) Blunder. exd4 was best. } { [%eval -3.14] } (17... exd4 18. e5 dxc4 19. Kf2 Bf3 20. Nb3 Qd2+ 21. Bxd2 Be2 22. Bg2 cxb4 23. Rd1 Bd3 24. Rxd3) 18. Nb1? { (-3.14 → -5.12) Mistake. Qe2 was best. } { [%eval -5.12] } (18. Qe2 dxc4) 18... a2 { [%eval -6.27] } 19. Nd2 { [%eval -4.79] } 19... Bc6?! { (-4.79 → -3.58) Inaccuracy. exd4 was best. } { [%eval -3.58] } (19... exd4) 20. Ne2?? { (-3.58 → -8.50) Blunder. gxf5 was best. } { [%eval -8.5] } (20. gxf5) 20... Ba4 { [%eval -8.0] } 21. Ng1? { (-8.00 → Mate in 1) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-1] } (21. Nb3 dxc4) 21... Bxd1# { Game ends by variant rule. } 0-1
