FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/2ZXgbLDM"]
[Date "2025.04.23"]
[Round "-"]
[White "OnlyVariantMaster_qX"]
[Black "Gattonegro"]
[Result "1-0"]
[GameId "2ZXgbLDM"]
[UTCDate "2025.04.23"]
[UTCTime "18:00:42"]
[WhiteElo "1567"]
[BlackElo "1731"]
[WhiteRatingDiff "+192"]
[BlackRatingDiff "-15"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6?! { (0.00 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. Nc3 { [%eval 0.52] } 2... g6?! { (0.52 → 1.30) Inaccuracy. Nc6 was best. } { [%eval 1.3] } (2... Nc6 3. Nf3 d5 4. d4 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. f4) 3. Nf3 { [%eval 1.31] } 3... d6?? { (1.31 → Mate in 5) Checkmate is now unavoidable. Bg7 was best. } { [%eval #5] } (3... Bg7) 4. d4?? { (Mate in 5 → 2.65) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 2.65] } (4. Bb5+ Qd7 5. Bxd7+ Kd8 6. Nd4 Kxd7 7. Ne4 Bg7 8. Nf6#) 4... c6 { [%eval 2.88] } 5. Bd3 { [%eval 2.72] } 5... Bg7 { [%eval 3.07] } 6. Ne4?? { (3.07 → 0.53) Blunder. e4 was best. } { [%eval 0.53] } (6. e4) 6... Kf8?? { (0.53 → 3.91) Blunder. d5 was best. } { [%eval 3.91] } (6... d5 7. Nc3 f5 8. O-O Nf6 9. b3 Ne4 10. Bxe4 fxe4 11. Ne5 Qe7 12. f4) 7. b3? { (3.91 → 2.17) Mistake. O-O was best. } { [%eval 2.17] } (7. O-O Nh6) 7... h6?? { (2.17 → 5.47) Blunder. Nf6 was best. } { [%eval 5.47] } (7... Nf6 8. O-O Nxe4 9. Bxe4 c5 10. Rb1 d5 11. Bd3 Nc6 12. c4 Kg8 13. dxc5) 8. Ba3?? { (5.47 → 0.46) Blunder. O-O was best. } { [%eval 0.46] } (8. O-O) 8... Ne7?? { (0.46 → 7.30) Blunder. Qa5+ was best. } { [%eval 7.3] } (8... Qa5+ 9. b4) 9. Bxd6 { [%eval 7.29] } 9... Nd7 { [%eval 7.75] } 10. Bxe7+ { [%eval 7.98] } 10... Qxe7 { [%eval 7.77] } 11. O-O { [%eval 7.03] } 11... b6 { [%eval 8.15] } 12. Ne5 { [%eval 9.15] } 12... Nxe5 { [%eval 8.46] } 13. dxe5 { [%eval 8.98] } 13... Bxe5 { [%eval 10.98] } 14. Rb1?? { (10.98 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (14. f4) 14... Bxh2+ { [%eval #-6] } 15. Kh1 { [%eval #-6] } 15... Qh4 { [%eval #-5] } 16. Qg4 { [%eval #-5] } 16... Bg3+?? { (Mate in 5 → -5.30) Lost forced checkmate sequence. Qxg4 was best. } { [%eval -5.3] } (16... Qxg4 17. Nc5 Bb8 18. Nxe6+ fxe6 19. Rfd1 Qh4+ 20. Kg1 Qxf2#) 17. Qxh4 { [%eval -4.93] } 17... Bxh4 { [%eval -4.84] } 18. Rbd1 { [%eval -4.99] } 18... c5?? { (-4.99 → 2.15) Blunder. Be7 was best. } { [%eval 2.15] } (18... Be7 19. Bb5) 19. Be2?? { (2.15 → -5.62) Blunder. Bb5 was best. } { [%eval -5.62] } (19. Bb5 Kg7 20. Nd6 Be7 21. Ne8+ Rxe8 22. Bxe8 a6 23. Bc6 Ra7 24. c4 Rc7) 19... Bb7?? { (-5.62 → -1.95) Blunder. Kg7 was best. } { [%eval -1.95] } (19... Kg7 20. Nd6) 20. Bf3 { [%eval -2.44] } 20... Kg7?? { (-2.44 → 18.22) Blunder. Bxe4 was best. } { [%eval 18.22] } (20... Bxe4 21. Bxe4) 21. Rd7 { [%eval 18.2] } 21... Rhf8 { [%eval 12.32] } 22. Nd6?? { (12.32 → 2.13) Blunder. Rxf7+ was best. } { [%eval 2.13] } (22. Rxf7+) 22... Bxf3?? { (2.13 → Mate in 2) Checkmate is now unavoidable. Kg8 was best. } { [%eval #2] } (22... Kg8 23. Rxb7) 23. Rxf7+ { [%eval #1] } 23... Rxf7 { [%eval #1] } 24. Nf5# { Game ends by variant rule. } 1-0
