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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/2hAP2Lom"] [Date "2023.02.24"] [Round "-"] [White "ArMaGeDdOn1414"] [Black "PushuAkola"] [Result "0-1"] [GameId "2hAP2Lom"] [UTCDate "2023.02.24"] [UTCTime "09:32:41"] [WhiteElo "1343"] [BlackElo "1552"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... c6?? { (1.30 → 5.65) Blunder. e6 was best. } { [%eval 5.65] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bb5?! { (5.65 → 3.92) Inaccuracy. Qh5 was best. } { [%eval 3.92] } (2. Qh5 Qa5 3. Qxa5 c5 4. Qxa7 Rxa7 5. Bd3 Rxa2 6. Rxa2 Nf6) 2... cxb5 { [%eval 5.63] } 3. c4 { [%eval 5.24] } 3... bxc4 { [%eval 6.01] } 4. Qb3?? { (6.01 → -4.57) Blunder. Qf3 was best. } { [%eval -4.57] } (4. Qf3 Qb6 5. Qxf7 Kxf7 6. d3 cxd3 7. b4 Qxe3 8. fxe3 b6) 4... cxb3 { [%eval -4.54] } 5. axb3 { [%eval -4.69] } 5... Qa5?? { (-4.69 → 0.40) Blunder. Qc7 was best. } { [%eval 0.4] } (5... Qc7 6. Rxa7 Qxc1 7. Rxa8 Qxe1 8. Rxb8 Qxg1 9. Rxb7 Bxb7 10. Rxg1 Bxg2 11. Rxg2 g5 12. Rxg5) 6. Rxa5 { [%eval -0.79] } 6... Na6?? { (-0.79 → 2.35) Blunder. Kd8 was best. } { [%eval 2.35] } (6... Kd8 7. Rxa7 Rxa7 8. Kd1 Ra3 9. bxa3 e6 10. b4 Bxb4 11. axb4) 7. Rxa6 { [%eval 2.47] } 7... bxa6 { [%eval 2.46] } 8. Nc3?? { (2.46 → -1.15) Blunder. b4 was best. } { [%eval -1.15] } (8. b4 Kd8 9. Ne2 Kc7 10. Kd1 a5 11. bxa5 Kb6 12. axb6 axb6 13. Kc2 g6 14. Kb3 Ra4) 8... d5 { [%eval -1.46] } 9. Nxd5 { [%eval -1.34] } 9... Bh3 { [%eval -1.12] } 10. Nxe7 { [%eval -0.92] } 10... Bxe7 { [%eval -1.0] } 11. gxh3?? { (-1.00 → Mate in 11) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-11] } (11. Nxh3 Bg5 12. Nxg5 Ke7 13. Nxf7 Kxf7 14. d4 Nh6 15. Kd2 Ke7 16. d5 Nf7 17. Kd3 h6) 11... Ba3?? { (Mate in 11 → -0.36) Lost forced checkmate sequence. Bf6 was best. } { [%eval -0.36] } (11... Bf6 12. d4 Bxd4 13. exd4 g5 14. Bxg5 Nf6 15. Bxf6 h5 16. Bxh8 h4 17. Ne2 f6 18. Bxf6) 12. bxa3 { [%eval 0.04] } 12... Nh6 { [%eval 0.07] } 13. h4?? { (0.07 → -3.11) Blunder. Ke2 was best. } { [%eval -3.11] } (13. Ke2 Kd7 14. Kf3 Rhd8 15. a4 f6 16. Kg4 Nxg4 17. hxg4 g5 18. Ne2 Rdc8 19. Ng1) 13... g5 { [%eval -1.74] } 14. hxg5 { [%eval -2.0] } 14... f6?? { (-2.00 → 2.37) Blunder. a5 was best. } { [%eval 2.37] } (14... a5 15. gxh6 a4 16. bxa4 a6 17. Nh3 Ra7 18. Nf4 Ke7 19. d4 Kf6 20. Ne6 fxe6 21. d5) 15. gxf6?! { (2.37 → 1.74) Inaccuracy. gxh6 was best. } { [%eval 1.74] } (15. gxh6 Rg8) 15... Ke7?? { (1.74 → 8.36) Blunder. Rg8 was best. } { [%eval 8.36] } (15... Rg8 16. f7) 16. fxe7 { [%eval 9.0] } 16... Rad8? { (9.00 → Mate in 11) Checkmate is now unavoidable. Raf8 was best. } { [%eval #11] } (16... Raf8 17. exf8=K) 17. exd8=Q { [%eval #11] } 17... Rxd8 { [%eval #10] } 18. d3 { [%eval #10] } 18... Rxd3 { [%eval #9] } 19. Kd1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (19. e4 Rxb3 20. Bxh6 Rxa3 21. Nh3 Rxh3 22. Rg1 Rxh6 23. Rg3 Rxh2 24. Rg2 Rxg2 25. Kd1 Rxf2) 19... Rxe3 { [%eval 0.0] } 20. fxe3 { [%eval 0.0] } 20... Ng4 { [%eval 0.0] } 21. Bb2?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-4] } (21. Nh3 Nxe3 22. Bxe3 a5 23. Bxa7 a4 24. bxa4 h5 25. Nf4 h4 26. Ng2 h3 27. Re1 hxg2) 21... Nxh2 { [%eval #-4] } 22. Rxh2 { [%eval #-3] } 22... h5 { [%eval #-3] } 23. Rxh5 { [%eval #-2] } 23... a5 { [%eval #-2] } 24. Rxa5 { [%eval #-1] } 24... a6 { [%eval #-1] } 25. Rxa6# { Game ends by variant rule. } 0-1