FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/2vwXFoBF"]
[Date "2022.12.11"]
[Round "-"]
[White "FInsk"]
[Black "Josephaiden"]
[Result "0-1"]
[GameId "2vwXFoBF"]
[UTCDate "2022.12.11"]
[UTCTime "11:48:01"]
[WhiteElo "1507"]
[BlackElo "1069"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+131"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.96) Blunder. e6 was best. } { [%eval 5.96] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 6.11] } 2... bxa6 { [%eval 5.53] } 3. Qh5 { [%eval 6.5] } 3... g6?? { (6.50 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxh7 Rxh7 5. b4 Bxb4 6. f4 exf4 7. exf4 Rxh2 8. Rxh2) 4. Qxg6 { [%eval #14] } 4... hxg6 { [%eval #12] } 5. Nh3?? { (Mate in 12 → -1.15) Lost forced checkmate sequence. b4 was best. } { [%eval -1.15] } (5. b4 Bxb4 6. d3 Bxe1 7. e4 Bxf2 8. a4 Bxg1 9. Rxg1 Rxh2 10. g4 Rxc2 11. Bb2 Rxb2) 5... Rxh3 { [%eval -0.99] } 6. gxh3 { [%eval -0.99] } 6... Nh6?? { (-0.99 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (6... a5 7. h4) 7. h4?? { (Mate in 12 → -1.27) Lost forced checkmate sequence. b4 was best. } { [%eval -1.27] } (7. b4 Bxb4 8. d4 exd4 9. exd4 Bxe1 10. Bxh6 Bxf2 11. Nd2 Bxd4 12. Nf1 Bxa1 13. Bg5 Qxg5) 7... Qxh4 { [%eval -1.44] } 8. Rg1?? { (-1.44 → -10.90) Blunder. Rf1 was best. } { [%eval -10.9] } (8. Rf1 Qxf2) 8... Qxf2 { [%eval -13.01] } 9. Rxg6 { [%eval -9.25] } 9... Qxe1 { [%eval -8.61] } 10. Rxa6 { [%eval -13.26] } 10... Qxe3?? { (-13.26 → -3.81) Blunder. Bxa6 was best. } { [%eval -3.81] } (10... Bxa6) 11. dxe3 { [%eval -4.38] } 11... Bxa6?? { (-4.38 → Mate in 7) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #7] } (11... Nxa6) 12. c4 { [%eval #9] } 12... Bxc4 { [%eval #8] } 13. b3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (13. b4 Bxb4 14. Nc3 Bxc3 15. Rb1 Bxa2 16. Rxb8 Rxb8 17. Bd2 Bxd2 18. h4 Bxe3 19. h5 Ng4) 13... Bxb3 { [%eval #-10] } 14. axb3 { [%eval #-9] } 14... d5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Ng4 was best. } { [%eval #7] } (14... Ng4 15. Rxa7 Nxe3 16. Rxc7 d6 17. Bxe3 Kd8 18. Rxf7 Bg7 19. Rxg7 Ra4 20. bxa4 Kc7 21. Rxc7) 15. Rxa7 { [%eval #7] } 15... Rxa7 { [%eval #6] } 16. Na3?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (16. b4 Bxb4 17. Nc3 Bxc3 18. Bd2 Bxd2 19. h4 Bxe3 20. h5 Ng4 21. h6 Nxh6#) 16... Rxa3 { [%eval #-15] } 17. Bxa3 { [%eval #-15] } 17... Bxa3 { [%eval #-15] } 18. b4 { [%eval #-14] } 18... Bxb4 { [%eval #-13] } 19. e4 { [%eval #-12] } 19... dxe4 { [%eval #-12] } 20. h4 { [%eval #-10] } 20... Ng4 { [%eval #-12] } 21. h5 { [%eval #-11] } 21... Nf2 { [%eval #-11] } 22. h6 { [%eval #-10] } 22... Kf8 { [%eval #-10] } 23. h7 { [%eval #-9] } 23... Kg8?? { (Mate in 9 → -0.12) Lost forced checkmate sequence. f6 was best. } { [%eval -0.12] } (23... f6 24. h8=N Kf7 25. Nxf7 f5 26. Nxe5 Nc6 27. Nxc6 Be7 28. Nxe7 Nh1 29. Nxf5 Ng3 30. Nxg3) 24. hxg8=R?? { (-0.12 → Mate in 6) Checkmate is now unavoidable. hxg8=B was best. } { [%eval #-6] } (24. hxg8=B Nd7 25. Bxf7 e3 26. Bb3 Nd3 27. Ba4 Bc3 28. Bxd7 c6 29. Bxc6 e4 30. Bxe4 e2) 24... Bf8 { [%eval #-6] } 25. Rxf8 { [%eval #-5] } 25... Nd3 { [%eval #-6] } 26. Rxf7 { [%eval #-5] } 26... Nc5 { [%eval #-5] } 27. Rxc7 { [%eval #-4] } 27... Nc6 { [%eval #-4] } 28. Rxc6 { [%eval #-3] } 28... e3 { [%eval #-3] } 29. Rxc5 { [%eval #-2] } 29... e2 { [%eval #-2] } 30. Rxe5 { [%eval #-1] } 30... e1=K { [%eval #-1] } 31. Rxe1# { Game ends by variant rule. } 0-1
