FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3AmNgMja"]
[Date "2026.02.16"]
[Round "-"]
[White "Arnoediad"]
[Black "francois116"]
[Result "1-0"]
[GameId "3AmNgMja"]
[UTCDate "2026.02.16"]
[UTCTime "22:21:31"]
[WhiteElo "1576"]
[BlackElo "1506"]
[WhiteRatingDiff "+48"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (Mate in 28 → Mate in 21) Lost forced checkmate sequence. e5 was best. } { [%eval #21] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Ng5?? { (Mate in 21 → 1.03) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.03] } (2. Ne5 fxe5 3. d4 exd4 4. Qxd4 g6 5. Qxa7 Rxa7 6. Bh6 Nxh6) 2... fxg5 { [%eval 0.71] } 3. f4 { [%eval 0.65] } 3... gxf4 { [%eval 1.05] } 4. g3 { [%eval 1.35] } 4... fxg3 { [%eval 0.73] } 5. hxg3 { [%eval 0.98] } 5... Nh6 { [%eval 0.5] } 6. Rxh6 { [%eval 0.82] } 6... gxh6 { [%eval 1.0] } 7. d3?! { (1.00 → 0.22) Inaccuracy. b3 was best. } { [%eval 0.22] } (7. b3 Kf7 8. Kf2 e5 9. d4 exd4 10. Qxd4 Ba3 11. Qxh8 Bxc1 12. Qxd8 Ba3) 7... e6?? { (0.22 → Mate in 10) Checkmate is now unavoidable. Rg8 was best. } { [%eval #10] } (7... Rg8 8. Bxh6 Rxg3 9. Bxf8 Kxf8 10. Bh3 Rxd3 11. cxd3 Kf7 12. Bxd7) 8. Bxh6 { [%eval #10] } 8... Bxh6 { [%eval #9] } 9. Qc1 { [%eval #9] } 9... Bxc1 { [%eval #8] } 10. Nc3 { [%eval #9] } 10... Bxb2 { [%eval #8] } 11. d4 { [%eval #8] } 11... Bxc3 { [%eval #7] } 12. Kf2 { [%eval #8] } 12... Bxd4 { [%eval #7] } 13. Ke1 { [%eval #7] } 13... Bxa1 { [%eval #6] } 14. c3 { [%eval #6] } 14... Bxc3 { [%eval #5] } 15. e4 { [%eval #6] } 15... Bxe1 { [%eval #5] } 16. e5 { [%eval #5] } 16... Bxg3 { [%eval #4] } 17. Ba6 { [%eval #5] } 17... Bxe5 { [%eval #4] } 18. Bxb7 { [%eval #4] } 18... Bxb7 { [%eval #3] } 19. a4 { [%eval #3] } 19... Qh4 { [%eval #2] } 20. a5 { [%eval #2] } 20... Bh1 { [%eval #1] } 21. a6 { [%eval #1] } 21... Nxa6# { Game ends by variant rule. } 1-0
