FEN
[Event "rated rapid game"]
[Site "https://lichess.org/3e7rkI7S"]
[Date "2026.03.12"]
[Round "-"]
[White "NinjaCharizard"]
[Black "PM161217"]
[Result "1-0"]
[GameId "3e7rkI7S"]
[UTCDate "2026.03.12"]
[UTCTime "07:07:13"]
[WhiteElo "1276"]
[BlackElo "1261"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D20"]
[Opening "Queen's Gambit Accepted: Central Variation, Greco Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.22] } 2... dxc4 { [%eval 0.28] } 3. e4 { [%eval 0.22] } 3... b5 { [%eval 0.27] } { D20 Queen's Gambit Accepted: Central Variation, Greco Variation } 4. f3?! { (0.27 → -0.79) Inaccuracy. a4 was best. } { [%eval -0.79] } (4. a4 c6 5. axb5 cxb5 6. Nc3 Qb6 7. Nd5 Qb7 8. Bf4 e5) 4... Nc6 { [%eval -0.52] } 5. d5 { [%eval -0.57] } 5... Ne5 { [%eval -0.2] } 6. Nh3?? { (-0.20 → -2.85) Blunder. Qd4 was best. } { [%eval -2.85] } (6. Qd4 Ng6 7. a4 e5 8. Qe3 f5 9. axb5 Nf6 10. exf5 Bxf5) 6... Nf6? { (-2.85 → -1.51) Mistake. Bxh3 was best. } { [%eval -1.51] } (6... Bxh3 7. gxh3 e6 8. Rg1 Bb4+ 9. Nc3 exd5 10. f4 Ng6 11. Qxd5 Qxd5 12. exd5) 7. b3? { (-1.51 → -3.29) Mistake. f4 was best. } { [%eval -3.29] } (7. f4 Neg4 8. Be2 e5 9. dxe6 Bxe6 10. Qxd8+ Rxd8 11. Nc3 Bc5 12. Nxb5 O-O) 7... cxb3?? { (-3.29 → -0.34) Blunder. Bxh3 was best. } { [%eval -0.34] } (7... Bxh3 8. gxh3 e6 9. bxc4 Nfd7 10. Be2 Qh4+ 11. Kd2 Qf2 12. Kc2 Nxf3 13. Nc3) 8. Bxb5+ { [%eval -0.63] } 8... Bd7?! { (-0.63 → 0.27) Inaccuracy. c6 was best. } { [%eval 0.27] } (8... c6 9. Bxc6+) 9. Bxd7+ { [%eval 0.29] } 9... Qxd7 { [%eval 0.29] } 10. axb3?! { (0.29 → -0.35) Inaccuracy. Qxb3 was best. } { [%eval -0.35] } (10. Qxb3) 10... Qb5? { (-0.35 → 1.03) Mistake. e6 was best. } { [%eval 1.03] } (10... e6 11. O-O) 11. Nc3 { [%eval 0.97] } 11... Qb4 { [%eval 0.91] } 12. Bd2 { [%eval 1.06] } 12... Nd3+ { [%eval 1.02] } 13. Kf1 { [%eval 1.0] } 13... Nb2?? { (1.00 → 4.14) Blunder. Nc5 was best. } { [%eval 4.14] } (13... Nc5 14. Qe2) 14. Qc1?? { (4.14 → 1.03) Blunder. Qc2 was best. } { [%eval 1.03] } (14. Qc2 e6 15. Qxb2 exd5 16. e5 Nd7 17. Ne2 Qb7 18. Nhf4 O-O-O 19. e6 fxe6) 14... Qxb3 { [%eval 1.03] } 15. Ra5?? { (1.03 → -0.75) Blunder. Rb1 was best. } { [%eval -0.75] } (15. Rb1) 15... O-O-O?? { (-0.75 → 1.91) Blunder. e5 was best. } { [%eval 1.91] } (15... e5 16. Nb5) 16. Rxa7 { [%eval 2.02] } 16... Nd3?! { (2.02 → 3.23) Inaccuracy. e6 was best. } { [%eval 3.23] } (16... e6 17. Rxc7+) 17. Ra8+? { (3.23 → 1.35) Mistake. Qa1 was best. } { [%eval 1.35] } (17. Qa1 Nb4 18. g3 e6 19. Bf4 Bd6 20. Kg2 Qc2+ 21. Nf2 Bxf4 22. gxf4 Rxd5) 17... Kd7 { [%eval 1.3] } 18. Rxd8+ { [%eval 1.3] } 18... Kxd8 { [%eval 1.24] } 19. Qa1 { [%eval 1.22] } 19... Qc4 { [%eval 1.8] } 20. Qa8+? { (1.80 → 0.64) Mistake. Ng5 was best. } { [%eval 0.64] } (20. Ng5 e5 21. Nxf7+ Ke8 22. Nxh8 Nf4+ 23. Kf2 Nxe4+ 24. fxe4 Bc5+ 25. Be3 Bxe3+) 20... Kd7 { [%eval 0.66] } 21. e5?? { (0.66 → -2.02) Blunder. Ng5 was best. } { [%eval -2.02] } (21. Ng5 Ne5+) 21... Nxe5+ { [%eval -2.04] } 22. Ke1 { [%eval -2.57] } 22... Nd3+?! { (-2.57 → -1.68) Inaccuracy. g6 was best. } { [%eval -1.68] } (22... g6 23. Nf2 Bg7 24. Qb7 Ne8 25. Qa7 Nxf3+ 26. gxf3 Bxc3 27. Bxc3 Qxc3+ 28. Kf1) 23. Kf1 { [%eval -2.16] } 23... Nf4+ { [%eval -2.12] } 24. Ke1 { [%eval -2.55] } 24... Nxg2+? { (-2.55 → -0.78) Mistake. N4xd5 was best. } { [%eval -0.78] } (24... N4xd5) 25. Kf2 { [%eval -0.56] } 25... Nh4 { [%eval -0.85] } 26. Bf4?! { (-0.85 → -1.52) Inaccuracy. Be3 was best. } { [%eval -1.52] } (26. Be3 g6) 26... Qxc3? { (-1.52 → 0.00) Mistake. e5 was best. } { [%eval 0.0] } (26... e5 27. dxe6+ fxe6 28. Rd1+ Bd6 29. Qxh8 Qxc3 30. Qxg7+ Kc6 31. Rc1 Bc5+ 32. Ke2) 27. Qa4+ { [%eval 0.0] } 27... Kd8 { [%eval 0.0] } 28. Qa8+ { [%eval 0.0] } 28... Kd7 { [%eval 0.0] } 29. Qa4+ { [%eval 0.0] } 29... c6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kd8 was best. } { [%eval #4] } (29... Kd8 30. Qa8+) 30. Qa7+ { [%eval #3] } 30... Kd8 { [%eval #2] } 31. Qc7+ { [%eval #1] } 31... Ke8 { [%eval #1] } 32. Qc8# { White wins by checkmate. } 1-0

