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[Event "Torneo 6º Antichess Arena"] [Site "https://lichess.org/4JXwQhEX"] [Date "2026.02.24"] [Round "-"] [White "SalomeChaZtudyEdu"] [Black "IsakBC"] [Result "1-0"] [GameId "4JXwQhEX"] [UTCDate "2026.02.24"] [UTCTime "13:30:53"] [WhiteElo "1164"] [BlackElo "1618"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-11"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... b5 { [%eval 0.08] } 3. Bxb5 { [%eval -0.65] } 3... Ba6?? { (-0.65 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=R) 4. Bxd7 { [%eval 1.5] } 4... Kxd7?? { (1.50 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (4... Nxd7 5. f6 gxf6 6. Qe2 Bxe2 7. Kxe2 Rb8 8. Nc3 Rxb2 9. Bxb2 a5 10. a4) 5. f6?? { (Mate in 14 → 2.11) Lost forced checkmate sequence. c4 was best. } { [%eval 2.11] } (5. c4 Bxc4 6. Qf3 Bxa2 7. Qxa8 Bxb1 8. Qxa7 Bxf5 9. Qxb8 Qxb8 10. b3 Qxb3) 5... exf6?? { (2.11 → Mate in 14) Checkmate is now unavoidable. gxf6 was best. } { [%eval #14] } (5... gxf6 6. Qe2 Bxe2 7. Kxe2 Kd6 8. Nh3 Nh6 9. g4 Nxg4 10. a4 Nxf2 11. Nxf2) 6. Qe2?? { (Mate in 14 → 1.36) Lost forced checkmate sequence. b4 was best. } { [%eval 1.36] } (6. b4 Bxb4 7. Qg4 Bxd2 8. Qxg7 Bxe1 9. Qxd7 Bxf2 10. Qxd8 Bxg1 11. Qxc7 Bxh2) 6... Bxe2 { [%eval 1.87] } 7. Kxe2 { [%eval 1.43] } 7... Ba3 { [%eval 1.93] } 8. bxa3?? { (1.93 → -0.37) Blunder. Nxa3 was best. } { [%eval -0.37] } (8. Nxa3 Ne7 9. d3 g6 10. Bg5 fxg5 11. Rf1 g4 12. f4 gxf3 13. Kxf3 Kd6) 8... a6?? { (-0.37 → 1.59) Blunder. Ne7 was best. } { [%eval 1.59] } (8... Ne7 9. a4) 9. d4?? { (1.59 → Mate in 11) Checkmate is now unavoidable. d3 was best. } { [%eval #-11] } (9. d3 Qc8) 9... c5 { [%eval #-11] } 10. dxc5 { [%eval #-10] } 10... Ke7?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Qb6 was best. } { [%eval #13] } (10... Qb6 11. cxb6 Ra7 12. bxa7 f5 13. axb8=K Nh6 14. Bxh6 Rxb8 15. Bxg7 Rxb1 16. Rxb1) 11. c6 { [%eval #13] } 11... Nxc6 { [%eval #12] } 12. Bg5 { [%eval #12] } 12... fxg5 { [%eval #11] } 13. c4?? { (Mate in 11 → -0.53) Lost forced checkmate sequence. f4 was best. } { [%eval -0.53] } (13. f4 gxf4 14. Ke3 fxe3 15. Nd2 Qxd2 16. Ne2 Qxe2 17. Rab1 Qxc2 18. Rb4 Qxg2) 13... Nb4?? { (-0.53 → 2.30) Blunder. Qd1 was best. } { [%eval 2.3] } (13... Qd1 14. Kxd1 Kf6 15. a4 a5 16. Kc2 Nge7 17. Kb3 g4 18. g3 Ng6 19. Kb4) 14. axb4 { [%eval 1.78] } 14... Qa5 { [%eval 2.01] } 15. bxa5 { [%eval 2.39] } 15... g4? { (2.39 → 4.30) Mistake. Nf6 was best. } { [%eval 4.3] } (15... Nf6) 16. Kf3?? { (4.30 → 0.78) Blunder. g3 was best. } { [%eval 0.78] } (16. g3 Kf6) 16... gxf3 { [%eval 0.75] } 17. gxf3?? { (0.75 → -2.58) Blunder. Nxf3 was best. } { [%eval -2.58] } (17. Nxf3 Ke6) 17... g5?? { (-2.58 → 0.00) Blunder. Rd8 was best. } { [%eval 0.0] } (17... Rd8 18. Nd2 Rxd2 19. Rb1 Rxf2 20. Rb5 axb5 21. cxb5 Rxf3 22. Nxf3 Nf6 23. Ra1) 18. f4?? { (0.00 → -2.00) Blunder. Ne2 was best. } { [%eval -2.0] } (18. Ne2) 18... gxf4 { [%eval -1.48] } 19. h4?? { (-1.48 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-9] } (19. Nf3 Nf6) 19... f3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.0] } (19... Nh6 20. Nf3 Rag8 21. Rg1 Rxg1 22. Nxg1 Kf6 23. h5 f3 24. Nxf3 Kg5 25. Nxg5) 20. Nxf3 { [%eval -0.07] } 20... Rb8?? { (-0.07 → Mate in 7) Checkmate is now unavoidable. Kf6 was best. } { [%eval #7] } (20... Kf6 21. Nc3 Rb8 22. Nb5 Rxb5 23. cxb5 axb5 24. Rhg1 Kg5 25. Nxg5 b4 26. Nxh7) 21. Rg1?? { (Mate in 7 → -1.09) Lost forced checkmate sequence. Ng5 was best. } { [%eval -1.09] } (21. Ng5 Rxb1 22. Nxh7 Rxh7 23. Rhxb1 Rxh4 24. Rb2 Rxc4 25. Rc2 Rxc2 26. a4 Rxf2) 21... Rxb1 { [%eval -0.76] } 22. Rxg8?? { (-0.76 → Mate in 4) Checkmate is now unavoidable. Rgxb1 was best. } { [%eval #-4] } (22. Rgxb1 Kf6 23. Ne5 Kxe5 24. f4 Kxf4 25. h5 Ke5 26. c5 Nh6 27. c6 Rd8) 22... Rxg8 { [%eval #-4] } 23. Rxb1 { [%eval #-3] } 23... Rg1?? { (Mate in 3 → 0.20) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.2] } (23... Rb8 24. Rxb8 Ke8 25. Rxe8 h5 26. Ne5#) 24. Nxg1 { [%eval 0.66] } 24... Kd7 { [%eval 0.84] } 25. c5 { [%eval 1.19] } 25... Kd6?? { (1.19 → 4.99) Blunder. h5 was best. } { [%eval 4.99] } (25... h5 26. Rb5 axb5 27. f4 Kc6 28. f5 Kxc5 29. f6 b4 30. a4 bxa3 31. Nf3) 26. cxd6 { [%eval 4.91] } 26... h5 { [%eval 4.99] } 27. Rb5 { [%eval 4.71] } 27... axb5 { [%eval 5.03] } 28. f4 { [%eval 5.49] } 28... b4 { [%eval 3.61] } 29. a3 { [%eval 3.7] } 29... bxa3 { [%eval 5.44] } 30. Nf3?! { (5.44 → 4.07) Inaccuracy. Nh3 was best. } { [%eval 4.07] } (30. Nh3 a2 31. f5 a1=N 32. Ng5 Nc2 33. a6 Nd4 34. d7 Nxf5 35. d8=Q Nxh4) 30... a2 { [%eval 6.2] } 31. d7?? { (6.20 → Mate in 3) Checkmate is now unavoidable. f5 was best. } { [%eval #-3] } (31. f5 a1=K 32. a6 Kb2 33. a7 Kc3 34. Nd2 Kxd2 35. f6 Kd3 36. a8=R Kd4) 31... a1=R?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. a1=B was best. } { [%eval #4] } (31... a1=B 32. Nd4 Bxd4 33. d8=R Bh8 34. Rxh8#) 32. d8=K { [%eval #4] } 32... Rxa5 { [%eval #3] } 33. f5 { [%eval #3] } 33... Rxf5 { [%eval #2] } 34. Ne5 { [%eval #2] } 34... Rxe5 { [%eval #1] } 35. Ke7 { [%eval #1] } 35... Rxe7# { Game ends by variant rule. } 1-0