FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/5HL0V8ez"]
[Date "2020.09.30"]
[Round "-"]
[White "Benyamin2940"]
[Black "Arndti"]
[Result "0-1"]
[GameId "5HL0V8ez"]
[UTCDate "2020.09.30"]
[UTCTime "11:33:57"]
[WhiteElo "1562"]
[BlackElo "1614"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... c5?? { (0.97 → 4.09) Blunder. e6 was best. } { [%eval 4.09] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bb5? { (4.09 → 2.25) Mistake. Bd3 was best. } { [%eval 2.25] } (2. Bd3 Qa5 3. Bxh7 Qxa2 4. Rxa2 Rxh7 5. Rxa7 Rxa7 6. d4 cxd4) 2... d6?? { (2.25 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #14] } (2... c4 3. Bxd7 Kxd7 4. c3 Nc6 5. Qg4 Nb4 6. cxb4 c3 7. bxc3) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. a4?? { (Mate in 13 → 0.28) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.28] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. b4 cxb4 8. Nb5 Qxb5 9. e4 Bxe4 10. Nh3 Bxg2) 4... Qxa4 { [%eval 0.75] } 5. Rxa4 { [%eval 0.07] } 5... Bf5?? { (0.07 → 3.03) Blunder. Bh3 was best. } { [%eval 3.03] } (5... Bh3 6. Nxh3) 6. Rxa7 { [%eval 2.53] } 6... Bxc2 { [%eval 3.49] } 7. Qxc2 { [%eval 2.44] } 7... Rxa7 { [%eval 2.78] } 8. Qxc5 { [%eval 2.64] } 8... dxc5 { [%eval 2.6] } 9. b4?? { (2.60 → 0.63) Blunder. Ne2 was best. } { [%eval 0.63] } (9. Ne2 Ra3) 9... cxb4 { [%eval 1.03] } 10. Nc3?? { (1.03 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (10. Ne2 Nc6) 10... bxc3 { [%eval #-10] } 11. dxc3 { [%eval #-9] } 11... Ra3 { [%eval #-9] } 12. Bxa3 { [%eval #-8] } 12... e6 { [%eval #-8] } 13. Bxf8 { [%eval #-7] } 13... Nc6 { [%eval #-8] } 14. Bxg7 { [%eval #-7] } 14... b5 { [%eval #-20] } 15. Bxh8 { [%eval #-19] } 15... Nf6 { [%eval #-19] } 16. Bxf6 { [%eval #-18] } 16... Ne5 { [%eval #-18] } 17. Bxe5 { [%eval #-17] } 17... f6 { [%eval #-17] } 18. Bxf6 { [%eval #-16] } 18... e5 { [%eval #-16] } 19. Bxe5 { [%eval #-15] } 19... b4 { [%eval #-15] } 20. cxb4 { [%eval #-14] } 20... h5 { [%eval #-14] } 21. g4 { [%eval #-13] } 21... hxg4 { [%eval #-13] } 22. Nf3 { [%eval #-12] } 22... gxf3 { [%eval #-12] } 23. Ke2 { [%eval #-11] } 23... fxe2 { [%eval #-11] } 24. Rd1 { [%eval #-3] } 24... exd1=R { [%eval #-3] } 25. Bd6 { [%eval #-2] } 25... Rxd6 { [%eval #-2] } 26. e4 { [%eval #-1] } 26... Rd5 { [%eval #-1] } 27. exd5# { Game ends by variant rule. } 0-1
