FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/5I0nRMnv"]
[Date "2022.03.19"]
[Round "-"]
[White "ArasNuhoglu"]
[Black "KITE1234567891234567"]
[Result "0-1"]
[GameId "5I0nRMnv"]
[UTCDate "2022.03.19"]
[UTCTime "07:40:56"]
[WhiteElo "1033"]
[BlackElo "1492"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "0+60"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-13] } 3... Qxd5 { [%eval #-14] } 4. Bxe8 { [%eval #-13] } 4... Qxd2 { [%eval #-13] } 5. Qxd2 { [%eval #-11] } 5... h5 { [%eval #-12] } 6. Bxf7 { [%eval #-11] } 6... Rh7?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Nh6 was best. } { [%eval #14] } (6... Nh6 7. Qxh6 gxh6 8. Bxh5 Bg4 9. Bxg4 e6 10. Bxe6 Nd7 11. Bxd7 Bd6 12. Bxh6 Bxh2 13. Rxh2) 7. Bxh5 { [%eval #14] } 7... Rxh5 { [%eval #13] } 8. Qh6 { [%eval #18] } 8... Rxh2 { [%eval #12] } 9. Qxg7?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-9] } (9. Rxh2 gxh6 10. Rxh6 Bxh6 11. Bxh6 Nxh6 12. g4 Bxg4 13. Kd1 Bxd1 14. Nd2 Bxc2 15. Rd1 Bxd1) 9... Bxg7 { [%eval #-9] } 10. Rxh2 { [%eval #-8] } 10... Bxb2 { [%eval #-8] } 11. Bxb2 { [%eval #-7] } 11... Bh3 { [%eval #-7] } 12. Rxh3 { [%eval #-6] } 12... Nh6 { [%eval #-6] } 13. Rxh6 { [%eval #-5] } 13... e5 { [%eval #-5] } 14. Bxe5 { [%eval #-4] } 14... a5 { [%eval #-4] } 15. Bxc7 { [%eval #-3] } 15... Ra6?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Nc6 was best. } { [%eval #9] } (15... Nc6 16. Bxa5 Rxa5 17. Rxc6 Rxa2 18. Rxa2#) 16. Bxa5 { [%eval #11] } 16... Rxa5 { [%eval #8] } 17. Ra6?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Na3 was best. } { [%eval #-2] } (17. Na3 Rxa3 18. Rd1 Rxa2 19. Nh3 Rxc2 20. f4 Rxg2 21. Ng1 Rxg1 22. Rd7 Nxd7 23. Rf6 Nxf6) 17... Rxa2 { [%eval #-2] } 18. R6xa2 { [%eval #-1] } 18... Na6 { [%eval #-1] } 19. Rxa6# { Game ends by variant rule. } 0-1