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[Event "Antichess Shield Arena"] [Site "https://lichess.org/6134B8eh"] [Date "2025.07.24"] [Round "-"] [White "Funo09"] [Black "P-Bit"] [Result "1-0"] [GameId "6134B8eh"] [UTCDate "2025.07.24"] [UTCTime "20:04:17"] [WhiteElo "1436"] [BlackElo "1122"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-7"] [WhiteTitle "GM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (-1.80 → 0.97) Blunder. e5 was best. } { [%eval 0.97] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. g4? { (0.97 → -0.16) Mistake. e4 was best. } { [%eval -0.16] } (2. e4 fxe4 3. Bd3 exd3 4. a3 a6 5. Ra2 c6 6. Qh5 Nf6) 2... fxg4 { [%eval -0.18] } 3. Nh3?! { (-0.18 → -1.11) Inaccuracy. h4 was best. } { [%eval -1.11] } (3. h4 gxh3) 3... gxh3 { [%eval -1.16] } 4. Bxh3 { [%eval -2.14] } 4... d5?? { (-2.14 → Mate in 13) Checkmate is now unavoidable. d6 was best. } { [%eval #13] } (4... d6 5. Bxc8) 5. Bxc8 { [%eval #13] } 5... Qxc8 { [%eval #12] } 6. e4 { [%eval #13] } 6... dxe4 { [%eval #12] } 7. Qf3 { [%eval #12] } 7... exf3 { [%eval #11] } 8. Ke2 { [%eval #11] } 8... fxe2 { [%eval #10] } 9. Rd1?? { (Mate in 10 → -4.14) Lost forced checkmate sequence. Rf1 was best. } { [%eval -4.14] } (9. Rf1 exf1=R 10. f4 Rxc1 11. h3 Qxh3 12. d3 Rxb1 13. Rxb1 Qxd3 14. c4 Qxc4) 9... exd1=K?? { (-4.14 → Mate in 9) Checkmate is now unavoidable. exd1=N was best. } { [%eval #9] } (9... exd1=N 10. a3) 10. d4 { [%eval #9] } 10... Kxc1 { [%eval #8] } 11. h3 { [%eval #8] } 11... Kxb1 { [%eval #7] } 12. Rxb1 { [%eval #7] } 12... Qxh3 { [%eval #6] } 13. Rf1?? { (Mate in 6 → -11.32) Lost forced checkmate sequence. b4 was best. } { [%eval -11.32] } (13. b4 Qxc3 14. Rc1 Qxd4 15. Rxc7 Qxb4 16. Rxb7 Qxb7 17. f3 Qxf3 18. a3 Qxa3#) 13... Qxf1?? { (-11.32 → Mate in 5) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #5] } (13... Qxc3 14. bxc3) 14. d5 { [%eval #5] } 14... Qxf2 { [%eval #4] } 15. d6 { [%eval #4] } 15... Qxb2 { [%eval #3] } 16. dxe7 { [%eval #3] } 16... Qxa2 { [%eval #2] } 17. exf8=Q { [%eval #2] } 17... Kxf8 { [%eval #1] } 18. c4 { [%eval #1] } 18... Qxc4# { Game ends by variant rule. } 1-0