FEN
[Event "rated bullet game"]
[Site "https://lichess.org/6Pyi1AJF"]
[Date "2025.10.20"]
[Round "-"]
[White "C_CBD"]
[Black "RhenzRheann_Auza98"]
[Result "0-1"]
[GameId "6Pyi1AJF"]
[UTCDate "2025.10.20"]
[UTCTime "10:52:31"]
[WhiteElo "2551"]
[BlackElo "2629"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C00"]
[Opening "French Defense: Steinitz Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.3] } 2. e5 { [%eval -0.24] } { C00 French Defense: Steinitz Attack } 2... d5 { [%eval 0.28] } 3. exd6 { [%eval -0.25] } 3... cxd6 { [%eval 0.0] } 4. d4 { [%eval 0.0] } 4... d5 { [%eval 0.17] } 5. Nf3 { [%eval 0.1] } 5... Nf6 { [%eval 0.16] } 6. Bd3 { [%eval 0.18] } 6... Bd6 { [%eval 0.12] } 7. O-O { [%eval 0.13] } 7... O-O { [%eval 0.28] } 8. c3 { [%eval 0.21] } 8... Nc6 { [%eval 0.16] } 9. Bg5 { [%eval 0.14] } 9... Be7 { [%eval 0.6] } 10. Bxf6?! { (0.60 → 0.05) Inaccuracy. Re1 was best. } { [%eval 0.05] } (10. Re1 Ne8 11. Bxe7 Nxe7 12. Nbd2 Nd6 13. Nf1 f5 14. Bc2 Bd7 15. Ne5 Rc8) 10... Bxf6 { [%eval 0.09] } 11. Ne5?! { (0.09 → -0.51) Inaccuracy. Nbd2 was best. } { [%eval -0.51] } (11. Nbd2 Qc7) 11... Bxe5 { [%eval -0.51] } 12. dxe5 { [%eval -0.54] } 12... g6?! { (-0.54 → 0.25) Inaccuracy. Nxe5 was best. } { [%eval 0.25] } (12... Nxe5 13. Bxh7+ Kxh7 14. Qh5+ Kg8 15. Qxe5 Qb6 16. Qe2 Rd8 17. Rd1 f6 18. a4) 13. f4? { (0.25 → -1.21) Mistake. Qe2 was best. } { [%eval -1.21] } (13. Qe2 f6) 13... Qb6+ { [%eval -1.39] } 14. Rf2 { [%eval -1.19] } 14... Bd7?! { (-1.19 → -0.51) Inaccuracy. f6 was best. } { [%eval -0.51] } (14... f6 15. exf6) 15. Qc2?! { (-0.51 → -1.58) Inaccuracy. Qb3 was best. } { [%eval -1.58] } (15. Qb3 Qe3) 15... a5?? { (-1.58 → 0.28) Blunder. f6 was best. } { [%eval 0.28] } (15... f6 16. Bxg6 Kh8 17. Bxh7 fxe5 18. Kh1 e4 19. Bxe4 dxe4 20. Qe2 Rf7 21. Nd2) 16. Nd2 { [%eval 0.36] } 16... Rac8 { [%eval 0.22] } 17. a4 { [%eval 0.26] } 17... Nb4? { (0.26 → 1.89) Mistake. Kg7 was best. } { [%eval 1.89] } (17... Kg7 18. Qb3) 18. Qb1?? { (1.89 → -2.63) Blunder. Qb3 was best. } { [%eval -2.63] } (18. Qb3 Qxf2+ 19. Kxf2 Nxd3+ 20. Ke3 Nc5 21. Qd1 Kg7 22. h3 Rc6 23. Nb3 Nxb3) 18... Nxd3 { [%eval -3.25] } 19. Qxd3 { [%eval -3.12] } 19... Qxb2 { [%eval -3.1] } 20. Rb1 { [%eval -3.07] } 20... Qxc3 { [%eval -3.07] } 21. Qxc3 { [%eval -2.78] } 21... Rxc3 { [%eval -2.7] } 22. Rxb7 { [%eval -2.57] } 22... Bxa4 { [%eval -2.29] } 23. Ra7 { [%eval -2.43] } 23... Bb5 { [%eval -2.28] } 24. Rxa5?! { (-2.28 → -3.06) Inaccuracy. h4 was best. } { [%eval -3.06] } (24. h4) 24... Rc1+ { [%eval -3.07] } 25. Nf1 { [%eval -2.85] } 25... Bc4 { [%eval -2.45] } 26. g3 { [%eval -2.99] } 26... Rb8 { [%eval -2.47] } 27. Kg2 { [%eval -2.59] } 27... Bxf1+?! { (-2.59 → -1.64) Inaccuracy. d4 was best. } { [%eval -1.64] } (27... d4) 28. Rxf1 { [%eval -1.54] } 28... Rb2+ { [%eval -1.87] } 29. Rf2 { [%eval -1.81] } 29... Rcc2 { [%eval -1.66] } 30. Rxc2 { [%eval -1.51] } 30... Rxc2+ { [%eval -1.31] } 31. Kh3? { (-1.31 → -2.65) Mistake. Kg1 was best. } { [%eval -2.65] } (31. Kg1) 31... h5 { [%eval -2.6] } 32. Ra7 { [%eval -2.63] } 32... Kg7 { [%eval -2.46] } 33. Rb7?! { (-2.46 → -3.39) Inaccuracy. Ra8 was best. } { [%eval -3.39] } (33. Ra8 g5 34. fxg5 Kg6 35. Rg8+ Kf5 36. Rg7 Re2 37. Rxf7+ Kxg5 38. Rg7+ Kf5) 33... Rc8? { (-3.39 → -1.81) Mistake. g5 was best. } { [%eval -1.81] } (33... g5 34. Rb8 Rc4 35. fxg5 Rg4 36. g6 Kxg6 37. Rg8+ Kf5 38. Rh8 Kxe5 39. Rxh5+) 34. Rd7? { (-1.81 → -3.19) Mistake. Kh4 was best. } { [%eval -3.19] } (34. Kh4 Rd8) 34... Rc2 { [%eval -2.77] } 35. Rc7?? { (-2.77 → -8.37) Blunder. Rd8 was best. } { [%eval -8.37] } (35. Rd8 Re2) 35... Rxc7 { [%eval -8.2] } 36. Kh4? { (-8.20 → Mate in 11) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-11] } (36. Kg2 Rc2+ 37. Kf3 Rxh2 38. Ke3 Ra2 39. Kf3 Ra3+ 40. Kf2 d4 41. Kg2 Rc3) 36... d4 { [%eval #-13] } 37. h3 { [%eval #-7] } 37... d3 { [%eval #-6] } 38. f5 { [%eval #-6] } 38... exf5 { [%eval #-6] } 39. Kg5 { [%eval #-5] } 39... Rc4 { [%eval #-5] } 40. h4 { [%eval #-1] } 40... Rg4# { Black wins by checkmate. } 0-1

