FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/6WWNUDuk"]
[Date "2025.10.04"]
[Round "-"]
[White "Arya1392dr"]
[Black "Liam-Alexander"]
[Result "0-1"]
[GameId "6WWNUDuk"]
[UTCDate "2025.10.04"]
[UTCTime "10:38:25"]
[WhiteElo "2013"]
[BlackElo "1668"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+22"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Be4?? { (0.00 → 3.59) Blunder. Kb3 was best. } { [%eval 3.59] } (1... Kb3 2. Kf4 Kc4 3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5 6. Kg6) 2. Kf4 { [%eval 3.6] } 2... Rb5 { [%eval 3.46] } 3. Nd4 { [%eval 3.28] } 3... Qxd4? { (3.28 → 5.30) Mistake. Ra5 was best. } { [%eval 5.3] } (3... Ra5 4. Nec2 Nxf2 5. Rxf2 Bxc2 6. Rg3 Bb2 7. Nxc2 Rxf1 8. Rxf1) 4. Bxd4 { [%eval 5.35] } 4... Bxg2 { [%eval 6.59] } 5. Rxg2 { [%eval 5.95] } 5... Ka3?! { (5.95 → 8.12) Inaccuracy. Ra5 was best. } { [%eval 8.12] } (5... Ra5 6. Nf3 Rb8 7. Ne5 Bb2 8. Rxd2 Kb3 9. Kf5 Bxd4 10. Rxd4 Rb6 11. Qh7) 6. Rg5?! { (8.12 → 5.69) Inaccuracy. Bxb5 was best. } { [%eval 5.69] } (6. Bxb5) 6... Ka4? { (5.69 → 15.30) Mistake. Rb6 was best. } { [%eval 15.3] } (6... Rb6 7. Be2) 7. Rxb5 { [%eval 14.51] } 7... Rxb5 { [%eval 13.85] } 8. Qc6 { [%eval 11.8] } 8... Bb2 { [%eval 14.96] } 9. Bxb2 { [%eval 15.53] } 9... Nxb2 { [%eval 15.3] } 10. Bd3?? { (15.30 → 4.43) Blunder. Nc2 was best. } { [%eval 4.43] } (10. Nc2) 10... Nbc4 { [%eval 3.42] } 11. Bxc4?? { (3.42 → 0.00) Blunder. Nf3 was best. } { [%eval 0.0] } (11. Nf3) 11... Nxc4 { [%eval 0.0] } 12. Nd3 { [%eval 0.0] } 12... Ka5 { [%eval 0.0] } 13. Nb4?? { (0.00 → -8.38) Blunder. Ke4 was best. } { [%eval -8.38] } (13. Ke4 Nb6 14. Qb7 Nd5 15. Qc6 Rb6 16. Kxd5 Rxc6 17. Kxc6 Ka6 18. Kc7 Ka7) 13... Kxb4 { [%eval -6.47] } 14. Qd7?! { (-6.47 → -10.18) Inaccuracy. Ke4 was best. } { [%eval -10.18] } (14. Ke4 Rc5) 14... Ka5 { [%eval -8.99] } 15. Qd6? { (-8.99 → Mate in 4) Checkmate is now unavoidable. Qc6 was best. } { [%eval #-4] } (15. Qc6 Rc5) 15... Nxd6 { [%eval #-3] } 16. Ke3 { [%eval #-3] } 16... Ka6 { [%eval #-2] } 17. Kf3 { [%eval #-2] } 17... Ka7 { [%eval #-1] } 18. Kf2 { [%eval #-1] } 18... Ka8# { Game ends by variant rule. } 0-1

