FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/7iOsN5fZ"]
[Date "2026.01.30"]
[Round "-"]
[White "YamanDilek09"]
[Black "A74797671ITALO"]
[Result "0-1"]
[GameId "7iOsN5fZ"]
[UTCDate "2026.01.30"]
[UTCTime "17:18:03"]
[WhiteElo "1233"]
[BlackElo "1291"]
[WhiteRatingDiff "-32"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... d6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Nf6 was best. } { [%eval #14] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. d4?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-13] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. b4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2 9. Rg1 Bxh3) 4... Bh3 { [%eval #-14] } 5. gxh3 { [%eval #-12] } 5... f5 { [%eval #-14] } 6. exf5 { [%eval #-13] } 6... e6?? { (Mate in 13 → -0.37) Lost forced checkmate sequence. Qh5 was best. } { [%eval -0.37] } (6... Qh5 7. Qxh5 e6 8. Qxh7 Rxh7 9. fxe6 Rxh3 10. Nxh3 Nd7 11. exd7 g5 12. Nxg5) 7. fxe6 { [%eval -1.07] } 7... Qxe6 { [%eval -1.0] } 8. Qh5?? { (-1.00 → -6.25) Blunder. Bh6 was best. } { [%eval -6.25] } (8. Bh6 Nxh6 9. Qh5 Qxa2 10. Qxh6 gxh6 11. Rxa2 Nd7 12. Rxa7 Rxa7 13. Nf3 Ne5) 8... Qxh3?? { (-6.25 → 2.00) Blunder. Qxe1 was best. } { [%eval 2.0] } (8... Qxe1) 9. Qxh3 { [%eval 1.04] } 9... Nh6?? { (1.04 → 7.76) Blunder. h6 was best. } { [%eval 7.76] } (9... h6) 10. Bxh6 { [%eval 7.71] } 10... gxh6 { [%eval 7.15] } 11. Qxh6 { [%eval 6.39] } 11... Bxh6 { [%eval 6.31] } 12. f4 { [%eval 5.45] } 12... Bxf4 { [%eval 4.36] } 13. Nd2?? { (4.36 → Mate in 7) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-7] } (13. Nh3 Bxh2) 13... Bxh2 { [%eval #-7] } 14. Rxh2 { [%eval #-6] } 14... Rf8 { [%eval #-6] } 15. Rxh7 { [%eval #-5] } 15... Nc6?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. a5 was best. } { [%eval #13] } (15... a5 16. Rxc7 Rf3 17. Ngxf3 Ra7 18. Rxa7 Na6 19. Rxa6 d5 20. Rxa5#) 16. Rxc7 { [%eval #13] } 16... Nxd4 { [%eval #12] } 17. Rxa7 { [%eval #12] } 17... Rxa7 { [%eval #6] } 18. c4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. c3 was best. } { [%eval #-4] } (18. c3 Rxa2 19. cxd4 Rxb2 20. Nb3 Rxb3 21. Kf2 Rxf2 22. Rf1 Rxf1 23. d5 Rxg1#) 18... Rxa2 { [%eval #-4] } 19. Rxa2 { [%eval #-3] } 19... Ra8 { [%eval #-3] } 20. Rxa8 { [%eval #-2] } 20... Nb5?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. d5 was best. } { [%eval #10] } (20... d5 21. cxd5 Ne6 22. dxe6#) 21. cxb5 { [%eval #10] } 21... d5 { [%eval #9] } 22. Ne4?! { (Mate in 9 → 45.31) Lost forced checkmate sequence. Kd1 was best. } { [%eval 45.31] } (22. Kd1 d4 23. Ngf3 d3 24. Kc2 dxc2 25. Nf1 c1=K 26. Nd4 Kxb2 27. Nb3 Kxb3) 22... dxe4 { [%eval 4.51] } 23. Nf3?? { (4.51 → 1.26) Blunder. b6 was best. } { [%eval 1.26] } (23. b6) 23... exf3 { [%eval 1.26] } 24. Kf2# { Game ends by variant rule. } 0-1
