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[Event "rated variant:racingKings game"] [Site "https://lichess.org/7n7whLoP"] [Date "2019.07.21"] [Round "-"] [White "Grootmeester_Luutzen"] [Black "E101"] [Result "1-0"] [GameId "7n7whLoP"] [UTCDate "2019.07.21"] [UTCTime "14:55:40"] [WhiteElo "1595"] [BlackElo "2182"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-27"] [Variant "Racing Kings"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nxc2 { [%eval 0.0] } 1... Nxf2 { [%eval 0.0] } 2. Nxa1 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Kh3?! { (0.00 → -0.70) Inaccuracy. Rxh1 was best. } { [%eval -0.7] } (3. Rxh1 Rxa1 4. Kg3 Rb4 5. Nf4 Kb3 6. Rh5 Rd4 7. Kg4 Kb4) 3... Rxa1?? { (-0.70 → 3.17) Blunder. Nxf1 was best. } { [%eval 3.17] } (3... Nxf1 4. Rxf1 Rxa1 5. Kg4 Rxe2 6. Rxh1 Kb2 7. Rh5 Rf2 8. Rg3) 4. Kh4?? { (3.17 → -1.59) Blunder. Kg4 was best. } { [%eval -1.59] } (4. Kg4 Nxf1 5. Kf5 Rb6 6. Rg3 Nd2 7. Re3 Kb2 8. Rxh1 Ra7 9. Nxc1 Nc4 10. Re6 Rxe6) 4... Rb6?? { (-1.59 → 1.92) Blunder. Nxf1 was best. } { [%eval 1.92] } (4... Nxf1 5. Kh5) 5. Kh5?? { (1.92 → -1.91) Blunder. Nf4 was best. } { [%eval -1.91] } (5. Nf4 Kb3 6. Nd5 Nxf1 7. Nxb6 Nfg3 8. Rxh1 Nxh1 9. Kh5 Ra7 10. Rg4 Nf2 11. Rg8 Be3) 5... Kb3 { [%eval -2.37] } 6. Rg6 { [%eval -2.87] } 6... Nxf1 { [%eval -2.2] } 7. Rxf1 { [%eval -2.34] } 7... Kb4?? { (-2.34 → 0.00) Blunder. Raa6 was best. } { [%eval 0.0] } (7... Raa6 8. Rg4) 8. Nxc1 { [%eval 0.0] } 8... Ra7?? { (0.00 → 3.98) Blunder. Kb5 was best. } { [%eval 3.98] } (8... Kb5 9. Rf7 Rxc1 10. Kh6 Rc8 11. Kg7 Ka6 12. Kh7 Rxg6 13. Kxg6 Kb6 14. Kh7 Kc6 15. Kg7) 9. Kh6?? { (3.98 → 0.00) Blunder. Rf5 was best. } { [%eval 0.0] } (9. Rf5) 9... Kb5 { [%eval 0.0] } 10. Rff6 { [%eval 0.0] } 10... Ka6 { [%eval 0.0] } 11. Rg7 { [%eval 0.0] } 11... Ra8?? { (0.00 → 17.26) Blunder. Rxg7 was best. } { [%eval 17.26] } (11... Rxg7 12. Kxg7 Ka7 13. Kg8 Ka8) 12. Kh7 { [%eval 11.64] } 12... Rxf6?! { (11.64 → Mate in 2) Checkmate is now unavoidable. Rc8 was best. } { [%eval #2] } (12... Rc8) 13. Rg8 { [%eval #1] } 13... Kb7 { [%eval #1] } 14. Kh8# { Game ends by variant rule. } 1-0