FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/7rFjeHt7"]
[Date "2025.07.24"]
[Round "-"]
[White "BishopVSPawn"]
[Black "Funo09"]
[Result "0-1"]
[GameId "7rFjeHt7"]
[UTCDate "2025.07.24"]
[UTCTime "20:13:11"]
[WhiteElo "1377"]
[BlackElo "1551"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+37"]
[BlackTitle "GM"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Bxd7?? { (3.63 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. Qg4 { [%eval #15] } 4... Bxg4 { [%eval #14] } 5. Kd1 { [%eval #14] } 5... Qxd2 { [%eval #12] } 6. Bxd2 { [%eval #12] } 6... Bxd1 { [%eval #11] } 7. Nh3?? { (Mate in 11 → -1.86) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.86] } (7. Nc3 Bxc2 8. Ne4 Bxe4 9. Rc1 Bxg2 10. Rxc7 Bxh1 11. Rxa7 Rxa7 12. a4 Rxa4) 7... Bxc2 { [%eval -1.95] } 8. Nxg5 { [%eval -1.85] } 8... Bxb1 { [%eval -1.83] } 9. Nxh7?? { (-1.83 → -4.39) Blunder. Rhxb1 was best. } { [%eval -4.39] } (9. Rhxb1 h6) 9... Bxa2 { [%eval -3.55] } 10. Rxa2 { [%eval -4.76] } 10... Rxh7 { [%eval -5.61] } 11. Rxa7 { [%eval -4.97] } 11... Rxh2 { [%eval -4.64] } 12. Rxh2 { [%eval -4.61] } 12... Rxa7 { [%eval -3.23] } 13. Rh6?! { (-3.23 → -4.58) Inaccuracy. Ba5 was best. } { [%eval -4.58] } (13. Ba5 Rxa5 14. Rh6 Nxh6 15. e4 f5 16. exf5 Nxf5 17. g3 Nxg3 18. fxg3 Ra2) 13... Nxh6?? { (-4.58 → Mate in 5) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #5] } (13... Bxh6 14. e4) 14. g4 { [%eval #5] } 14... Nxg4 { [%eval #4] } 15. Ba5?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (15. e4 Nxf2 16. b4 Nxe4 17. Bc3 Nxc3 18. b5 Nxb5#) 15... Rxa5 { [%eval #-14] } 16. b4 { [%eval #-10] } 16... Nxf2 { [%eval #-11] } 17. bxa5 { [%eval #-10] } 17... Nc6 { [%eval #-10] } 18. e4 { [%eval #-9] } 18... Nxe4 { [%eval #-9] } 19. a6 { [%eval #-8] } 19... Nb8 { [%eval #-8] } 20. a7 { [%eval #-7] } 20... f5 { [%eval #-7] } 21. axb8=R { [%eval #-5] } 21... Bg7 { [%eval #-5] } 22. Rxe8 { [%eval #-4] } 22... f4 { [%eval #-5] } 23. Rxe7 { [%eval #-4] } 23... Bd4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nd6 was best. } { [%eval #5] } (23... Nd6 24. Rxc7 Nf7 25. Rxf7 Bf6 26. Rxf6 f3 27. Rxf3#) 24. Rxe4?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-3] } (24. Rxc7 Ba7 25. Rxa7 f3 26. Rg7 Ng3 27. Rxg3 f2 28. Rg1 fxg1=K#) 24... Bc3 { [%eval #-3] } 25. Rxf4 { [%eval #-2] } 25... Bf6 { [%eval #-2] } 26. Rxf6 { [%eval #-1] } 26... c6 { [%eval #-1] } 27. Rxc6# { Game ends by variant rule. } 0-1
