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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/8IM3woBH"] [Date "2026.03.31"] [Round "-"] [White "Nubzin"] [Black "tHoKozAnI031"] [Result "0-1"] [GameId "8IM3woBH"] [UTCDate "2026.03.31"] [UTCTime "15:40:28"] [WhiteElo "1596"] [BlackElo "2014"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.58) Inaccuracy. Nh6 was best. } { [%eval 0.58] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.58 → -0.33) Inaccuracy. c4 was best. } { [%eval -0.33] } (2. c4 bxc4 3. a4 c3 4. Nxc3 d6 5. Nb5 Nd7 6. Nxc7 Qxc7) 2... f5? { (-0.33 → 0.98) Mistake. a5 was best. } { [%eval 0.98] } (2... a5 3. b4 axb4 4. d3 Rxa2 5. Rxa2 g5 6. Bxg5 c5 7. Bxe7) 3. c4?? { (0.98 → -1.70) Blunder. e4 was best. } { [%eval -1.7] } (3. e4 fxe4 4. Bxb5 e3 5. Bxd7 Qxd7 6. fxe3 Qxd2 7. Kxd2 Bg4) 3... bxc4 { [%eval -1.22] } 4. bxc4 { [%eval -1.36] } 4... f4 { [%eval -1.11] } 5. gxf4 { [%eval -1.14] } 5... e5?! { (-1.14 → -0.28) Inaccuracy. h5 was best. } { [%eval -0.28] } (5... h5 6. c5 g5 7. fxg5 a5 8. Qa4 d6 9. cxd6 Qxd6 10. Qxe8 Qxh2 11. Rxh2) 6. fxe5 { [%eval -0.07] } 6... Ba3 { [%eval -0.92] } 7. Nxa3 { [%eval -0.69] } 7... Nf6?? { (-0.69 → 1.20) Blunder. d6 was best. } { [%eval 1.2] } (7... d6 8. exd6 Qxd6 9. Qa4 Qxa3 10. Qxa7 Qxa2 11. Qxa2 Rxa2 12. Rxa2 Bh3 13. Bxh3) 8. exf6 { [%eval 0.45] } 8... Qxf6 { [%eval 0.78] } 9. f4?? { (0.78 → -11.08) Blunder. c5 was best. } { [%eval -11.08] } (9. c5 Qxf2) 9... Qxf4 { [%eval -0.53] } 10. e4?? { (-0.53 → Mate in 11) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-11] } (10. Qc2 Qxd2 11. Qxh7 Qxe1 12. Qxg7 Rxh2 13. Qxd7 Kxd7 14. Rxh2 Qxc1 15. Rxc1 Kc6) 10... Qxd2 { [%eval #-11] } 11. Qxd2 { [%eval #-10] } 11... d5 { [%eval #-9] } 12. Qxd5 { [%eval #-8] } 12... Kf8 { [%eval #-8] } 13. Qxa8 { [%eval #-7] } 13... g5 { [%eval #-8] } 14. Qxb8 { [%eval #-7] } 14... Ke8 { [%eval #-7] } 15. Qxc8 { [%eval #-6] } 15... Rf8 { [%eval #-6] } 16. Qxe8 { [%eval #-5] } 16... Rxf1 { [%eval #-5] } 17. Kxf1 { [%eval #-4] } 17... a5 { [%eval #-4] } 18. Bxg5 { [%eval #-3] } 18... h6 { [%eval #-3] } 19. Bxh6 { [%eval #-2] } 19... c6 { [%eval #-2] } 20. Qxc6 { [%eval #-1] } 20... a4 { [%eval #-1] } 21. Qxa4# { Game ends by variant rule. } 0-1