FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/935iot67"]
[Date "2022.03.13"]
[Round "-"]
[White "Gonullerin_Magnusu"]
[Black "tinae3"]
[Result "0-1"]
[GameId "935iot67"]
[UTCDate "2022.03.13"]
[UTCTime "14:36:44"]
[WhiteElo "1742"]
[BlackElo "1225"]
[WhiteRatingDiff "-111"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... b6? { (-0.14 → 0.96) Mistake. e6 was best. } { [%eval 0.96] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. Ba3?? { (0.96 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 b5 3. Bxb5 e6 4. Bxd7 Bxd7 5. a4 Bxa4 6. Rxa4 Qxd2) 2... d6?? { (Mate in 15 → -0.65) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.65] } (2... Bb7 3. Bxe7 Bxg2 4. Bxg2 Bxe7 5. Bxa8 Ba3 6. Nxa3 b5 7. Nxb5 c5 8. Nxa7 Qc8 9. Nxc8) 3. Bxd6 { [%eval -0.61] } 3... Qxd6?! { (-0.61 → 0.01) Inaccuracy. cxd6 was best. } { [%eval 0.01] } (3... cxd6 4. g4) 4. d4?? { (0.01 → Mate in 15) Checkmate is now unavoidable. h4 was best. } { [%eval #-15] } (4. h4 Qxd2) 4... Qxd4?? { (Mate in 15 → 0.24) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 0.24] } (4... Qxh2 5. Rxh2 e5 6. dxe5 Ba3 7. Nxa3 Bh3 8. Rxh3 Nc6 9. Rxh7 Nxe5 10. Rxg7 Rh3 11. gxh3) 5. Qxd4 { [%eval -0.33] } 5... Bh3?? { (-0.33 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (5... g6 6. Qxh8) 6. Qxb6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-12] } (6. Qxg7 Bxg2 7. Bxg2 Bxg7 8. Bxa8 Bxa1 9. Nc3 Bxc3 10. a4 Bxe1 11. e3 Bxf2 12. Ne2 Bxe3) 6... Bxg2?? { (Mate in 12 → 1.57) Lost forced checkmate sequence. axb6 was best. } { [%eval 1.57] } (6... axb6 7. Nxh3 Rxa2 8. Rxa2 Na6 9. Rxa6 c6 10. Rxb6 e5 11. Rxc6 Bd6 12. Rxd6 Kd7 13. Rxd7) 7. Qxb8?? { (1.57 → Mate in 12) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-12] } (7. Qxc7 Bxf1) 7... Rxb8 { [%eval #-12] } 8. Bxg2 { [%eval #-11] } 8... Rxb3 { [%eval #-11] } 9. cxb3 { [%eval #-10] } 9... c6 { [%eval #-10] } 10. Bxc6 { [%eval #-9] } 10... g6 { [%eval #-9] } 11. Bxe8 { [%eval #-8] } 11... Nf6 { [%eval #-8] } 12. Bxf7 { [%eval #-7] } 12... Nh5?? { (Mate in 7 → 8.92) Lost forced checkmate sequence. h5 was best. } { [%eval 8.92] } (12... h5 13. Bxg6 Ng4 14. Bxh5 Nxh2 15. Rxh2 Rxh5 16. Rxh5 a5 17. Rxa5 e5 18. Rxe5 Ba3 19. Nxa3#) 13. Bxg6 { [%eval #16] } 13... hxg6 { [%eval 6.69] } 14. f4 { [%eval 9.23] } 14... Nxf4 { [%eval 5.19] } 15. Nh3 { [%eval 4.72] } 15... Nxe2?? { (4.72 → Mate in 12) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #12] } (15... Rxh3 16. Rf1 Rxh2 17. Rxf4 Rxe2 18. Kxe2 a5 19. Rxf8 a4 20. bxa4 e5 21. a5 g5 22. Kd2) 16. Kxe2 { [%eval #11] } 16... Rxh3 { [%eval #10] } 17. Rc1?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-5] } (17. Rf1 Rxb3 18. Rxf8 Rxb1 19. Rxb1 e5 20. a4 e4 21. Kd3 exd3 22. Rb6 axb6 23. a5 bxa5) 17... Rxb3 { [%eval #-5] } 18. axb3 { [%eval #-4] } 18... e5 { [%eval #-4] } 19. Rxa7 { [%eval #-3] } 19... Be7?? { (Mate in 3 → 2.62) Lost forced checkmate sequence. Bg7 was best. } { [%eval 2.62] } (19... Bg7 20. Rxg7 e4 21. Rxg6 e3 22. Kxe3#) 20. Rxe7 { [%eval 3.11] } 20... e4 { [%eval 2.74] } 21. Rxe4 { [%eval 3.01] } 21... g5 { [%eval 2.68] } 22. Rf4 { [%eval 5.14] } 22... gxf4 { [%eval 1.65] } 23. Ke3 { [%eval #25] } 23... fxe3 { [%eval 5.41] } 24. Nd2 { [%eval #25] } 24... exd2 { [%eval #24] } 25. Rc2?? { (Mate in 24 → Mate in 5) Lost forced checkmate sequence. Rc4 was best. } { [%eval #-5] } (25. Rc4 d1=K 26. Rc2 Kxc2 27. h4 Kxb3 28. h5 Kc4 29. h6 Kd5 30. h7 Kc4 31. h8=R Kd4) 25... d1=R { [%eval #-5] } 26. Rd2 { [%eval #-4] } 26... Rxd2 { [%eval #-4] } 27. b4 { [%eval #-3] } 27... Rxh2 { [%eval #-3] } 28. b5 { [%eval #-2] } 28... Rh7 { [%eval #-2] } 29. b6 { [%eval #-1] } 29... Ra7 { [%eval #-1] } 30. bxa7# { Game ends by variant rule. } 0-1