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[Event "rated variant:antichess game"] [Site "https://lichess.org/9BwNmYZa"] [Date "2021.02.22"] [Round "-"] [White "Kventy27393"] [Black "EssamGaafar4"] [Result "1-0"] [GameId "9BwNmYZa"] [UTCDate "2021.02.22"] [UTCTime "15:00:45"] [WhiteElo "1022"] [BlackElo "1085"] [WhiteRatingDiff "+81"] [BlackRatingDiff "-20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.03] } 2. Ba6 { [%eval 0.94] } 2... Nxa6 { [%eval 0.86] } 3. d4?? { (0.86 → Mate in 20) Checkmate is now unavoidable. b4 was best. } { [%eval #-20] } (3. b4 Bxb4 4. Qf3 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxf2) 3... Ba3 { [%eval -20.23] } 4. bxa3 { [%eval #-19] } 4... Nc5?? { (Mate in 19 → -2.99) Lost forced checkmate sequence. Nb4 was best. } { [%eval -2.99] } (4... Nb4 5. axb4 e5 6. dxe5 Qh4 7. Qxd7 Kxd7 8. h3 Qxh3 9. gxh3 Nh6 10. e6 Kxe6 11. h4) 5. dxc5 { [%eval #-18] } 5... d6?? { (Mate in 18 → -2.51) Lost forced checkmate sequence. b6 was best. } { [%eval -2.51] } (5... b6 6. Qxd7 Qxd7 7. cxb6 axb6 8. a4 Rxa4 9. Kd1 Qxd1 10. Ne2 Qxe2 11. Bd2 Rxa2 12. Rxa2) 6. Qxd6 { [%eval -3.81] } 6... cxd6 { [%eval -3.67] } 7. cxd6 { [%eval -3.89] } 7... Qxd6 { [%eval -4.15] } 8. Bd2?? { (-4.15 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (8. a4 Qxh2) 8... Qxd2?? { (Mate in 11 → 0.71) Lost forced checkmate sequence. Qxa3 was best. } { [%eval 0.71] } (8... Qxa3 9. Nxa3 b5 10. Nxb5 Rb8 11. Nxa7 Rb6 12. Nxc8 Rb4 13. Bxb4 Kf8 14. Bxf8 e5 15. Bxg7) 9. Nxd2?! { (0.71 → 0.15) Inaccuracy. Kxd2 was best. } { [%eval 0.15] } (9. Kxd2) 9... e5 { [%eval 0.43] } 10. Rb1?? { (0.43 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (10. f4) 10... Bh3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (10... b5 11. Rxb5 e4 12. Nxe4 Rb8 13. Rxb8 a5 14. Rxc8 a4 15. Rxe8 f5 16. Rxg8 fxe4 17. Rxg7) 11. Rxb7 { [%eval #11] } 11... Bxg2 { [%eval #10] } 12. Rxf7 { [%eval #10] } 12... Kxf7 { [%eval #8] } 13. Ne4 { [%eval #9] } 13... Bxe4 { [%eval #8] } 14. Nf3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-8] } (14. Nh3 Bxc2 15. e4 Bxe4 16. a4 Bxh1 17. f3 Bxf3 18. Kd1 Bxd1 19. Ng5 Bxa4 20. Nxh7 Rxh7) 14... Bxc2 { [%eval #-8] } 15. Nxe5 { [%eval #-7] } 15... Rd8 { [%eval #-8] } 16. Nxf7 { [%eval #-7] } 16... a5?? { (Mate in 7 → 4.36) Lost forced checkmate sequence. Rd7 was best. } { [%eval 4.36] } (16... Rd7 17. Nxh8 Rf7 18. Nxf7 Bb3 19. axb3 g5 20. Nxg5 a5 21. Nxh7 a4 22. bxa4 Nf6 23. Nxf6#) 17. Nxd8 { [%eval 4.52] } 17... Bb3 { [%eval 4.25] } 18. axb3 { [%eval 4.75] } 18... a4?! { (4.75 → 6.56) Inaccuracy. h5 was best. } { [%eval 6.56] } (18... h5 19. a4) 19. bxa4 { [%eval 6.13] } 19... Nf6?? { (6.13 → Mate in 7) Checkmate is now unavoidable. h5 was best. } { [%eval #7] } (19... h5 20. a5) 20. e4 { [%eval #8] } 20... Nxe4 { [%eval #7] } 21. Kd2 { [%eval #7] } 21... Nxd2 { [%eval #6] } 22. f3 { [%eval #6] } 22... Nxf3 { [%eval #5] } 23. Rg1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-4] } (23. Rb1 Nxh2 24. Rb3 Rxd8 25. Rd3 Rxd3 26. a5 Rxa3 27. a6 Rxa6#) 23... Rxd8 { [%eval #-4] } 24. Rxg7 { [%eval #-3] } 24... Nxh2 { [%eval #-3] } 25. Rxh7 { [%eval #-2] } 25... Rd4?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rb8 was best. } { [%eval #3] } (25... Rb8 26. Rxh2 Rb2 27. Rxb2#) 26. Rxh2 { [%eval #3] } 26... Rxa4 { [%eval #2] } 27. Rh4 { [%eval #2] } 27... Rxh4 { [%eval #1] } 28. a4 { [%eval #1] } 28... Rxa4# { Game ends by variant rule. } 1-0