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[Event "rated variant:antichess game"] [Site "https://lichess.org/9HKNzhZZ"] [Date "2026.02.23"] [Round "-"] [White "sahyAidenG"] [Black "Nathanz2017"] [Result "0-1"] [GameId "9HKNzhZZ"] [UTCDate "2026.02.23"] [UTCTime "01:40:01"] [WhiteElo "1424"] [BlackElo "1310"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (6.93 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. Qg4 { [%eval #15] } 4... Bxg4 { [%eval #13] } 5. Ke2?? { (Mate in 13 → 1.00) Lost forced checkmate sequence. Kd1 was best. } { [%eval 1.0] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Bxd3 8. Ne4 Bxe4 9. f4 Bxg2) 5... Qxd2 { [%eval 1.07] } 6. Kxd2?? { (1.07 → -1.23) Blunder. Nxd2 was best. } { [%eval -1.23] } (6. Nxd2 Bxe2 7. Nxe2 Rd8 8. a4 Rxd2 9. Bxd2 Nb4 10. Bxb4 a6 11. Bxe7 Nxe7) 6... Bd1?? { (-1.23 → 1.96) Blunder. Bf3 was best. } { [%eval 1.96] } (6... Bf3 7. gxf3 Nh6 8. b4 Nxb4 9. a3 Nxc2 10. Kxc2 Kd7 11. Nc3 Rg8 12. e4) 7. Kxd1 { [%eval 1.08] } 7... Nb4?? { (1.08 → 3.61) Blunder. Rb8 was best. } { [%eval 3.61] } (7... Rb8 8. b3) 8. c4?? { (3.61 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (8. a4 Nxc2) 8... Nxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... Rc8 { [%eval #-10] } 10. Rxa7 { [%eval #-9] } 10... Ra8 { [%eval #-10] } 11. Rxc7 { [%eval #-9] } 11... Ra2 { [%eval #-12] } 12. Rxe7 { [%eval #-11] } 12... Rxb2 { [%eval #-11] } 13. Rxf7 { [%eval #-7] } 13... Rxb1?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #13] } (13... Kxf7 14. Bxb2 g5 15. Bxh8 Ba3 16. Nxa3 Kg7 17. Bxg7 Nf6 18. Bxf6 h5 19. Bxg5) 14. Rxg7 { [%eval #13] } 14... Rxc1 { [%eval #12] } 15. Rxh7?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-5] } (15. Rxg8 Rxg8 16. Kxc1 Rxg2 17. Nf3 Rxh2 18. Nxh2 Ke7 19. c5 h6 20. Kc2 Kd6) 15... Rxd1 { [%eval #-5] } 16. Rxh8 { [%eval #-4] } 16... Rxg1 { [%eval #-4] } 17. Rxg8 { [%eval #-3] } 17... Rxh1 { [%eval #-7] } 18. Rxf8 { [%eval #-6] } 18... Rxh2 { [%eval #-6] } 19. Rxe8 { [%eval #-5] } 19... Rxg2 { [%eval #-5] } 20. Rg8 { [%eval #-2] } 20... Rxf2 { [%eval #-4] } 21. Rg2 { [%eval #-3] } 21... Rxg2 { [%eval #-3] } 22. e4 { [%eval #-2] } 22... Rh2 { [%eval #-3] } 23. e5 { [%eval #-2] } 23... Rh1 { [%eval #-3] } 24. e6 { [%eval #-2] } 24... Rh2 { [%eval #-3] } 25. e7 { [%eval #-2] } 25... Rh7 { [%eval #-3] } 26. c5 { [%eval #-2] } 26... Rxe7 { [%eval #-2] } 27. c6 { [%eval #-1] } 27... Re6 { [%eval #-3] } 28. c7 { [%eval #-2] } 28... Re7 { [%eval #-2] } 29. c8=Q { [%eval #-1] } 29... Rd7 { [%eval #-1] } 30. Qxd7# { Game ends by variant rule. } 0-1