FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/9KHt7omc"]
[Date "2024.05.21"]
[Round "-"]
[White "BHASHA"]
[Black "nikro_1"]
[Result "1-0"]
[GameId "9KHt7omc"]
[UTCDate "2024.05.21"]
[UTCTime "17:11:15"]
[WhiteElo "1186"]
[BlackElo "1481"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-9"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.12] } 2... Qxd5 { [%eval 0.17] } 3. Qh5?? { (0.17 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxg5 Bf3) 3... Qxd2?? { (Mate in 15 → -0.18) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.18] } (3... Qxg2 4. Bxg2 Bg4 5. Bxb7 Bxh5 6. Bxa8 Bd1 7. Kxd1 Nc6 8. Bxc6 e6 9. Bxe8) 4. Qxf7?? { (-0.18 → Mate in 13) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-13] } (4. Nxd2 Be6 5. Qxh7 Bxa2 6. Rxa2 Rxh7 7. Rxa7 Rxa7 8. Ba6 Rxh2) 4... Kxf7 { [%eval #-13] } 5. Bxd2 { [%eval #-12] } 5... Bh3 { [%eval #-12] } 6. gxh3 { [%eval #-10] } 6... g5 { [%eval #-11] } 7. Bxg5 { [%eval #-10] } 7... Nf6?? { (Mate in 10 → 2.61) Lost forced checkmate sequence. b5 was best. } { [%eval 2.61] } (7... b5 8. Bxb5 Ke8 9. Bxe8 Nd7 10. Bxe7 Nxe7 11. Bxd7 Nc6 12. Bxc6 Rg8 13. Bxa8) 8. Bxf6 { [%eval 2.33] } 8... exf6?? { (2.33 → Mate in 11) Checkmate is now unavoidable. Kxf6 was best. } { [%eval #11] } (8... Kxf6 9. Ba6 bxa6 10. Ne2 h5 11. Kd2 a5 12. a4 Rg8 13. Rg1 Rxg1 14. Nxg1) 9. Ba6 { [%eval #12] } 9... bxa6 { [%eval #10] } 10. Nf3?? { (Mate in 10 → 3.31) Lost forced checkmate sequence. b4 was best. } { [%eval 3.31] } (10. b4 Bxb4 11. a4 Bxe1 12. Ne2 Bxf2 13. Nd4 Bxd4 14. h4 Bxa1 15. Nc3 Bxc3) 10... Ba3 { [%eval 3.1] } 11. Nxa3 { [%eval 3.66] } 11... f5?! { (3.66 → 4.59) Inaccuracy. Nd7 was best. } { [%eval 4.59] } (11... Nd7 12. h4) 12. Nb5?? { (4.59 → -0.17) Blunder. Nd2 was best. } { [%eval -0.17] } (12. Nd2 Nd7 13. Rd1 f4 14. f3 h6 15. c4 Nb6 16. b4 Nxc4 17. Ndxc4 a5) 12... axb5 { [%eval 0.38] } 13. Ke2 { [%eval -0.12] } 13... h5?! { (-0.12 → 0.67) Inaccuracy. Kf6 was best. } { [%eval 0.67] } (13... Kf6 14. Nd2) 14. Nd2 { [%eval 0.38] } 14... Rd8?? { (0.38 → Mate in 8) Checkmate is now unavoidable. Rg8 was best. } { [%eval #8] } (14... Rg8 15. Kf1) 15. Nc4 { [%eval #8] } 15... bxc4 { [%eval #7] } 16. Kd3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-10] } (16. Kd2 Rxd2 17. h4 Rxf2 18. h3 Rxc2 19. Rhg1 Rxb2 20. Rg6 Kxg6 21. Re1 Rxa2) 16... Rxd3 { [%eval #-11] } 17. cxd3 { [%eval #-9] } 17... cxd3 { [%eval #-10] } 18. Rhe1 { [%eval #-6] } 18... Ke7 { [%eval #-7] } 19. Rxe7 { [%eval #-6] } 19... d2 { [%eval #-9] } 20. Rxc7 { [%eval #-8] } 20... d1=Q { [%eval #-11] } 21. Rxa7 { [%eval #-10] } 21... Rxa7?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #4] } (21... Qxa1 22. Rxa8 Qxa2 23. Rxa2 Na6 24. Rxa6 f4 25. Rg6 f3 26. Rg7 h4 27. Rg2) 22. Rxd1 { [%eval #4] } 22... Rxa2 { [%eval #3] } 23. Rd7 { [%eval #3] } 23... Nxd7 { [%eval #2] } 24. h4 { [%eval #2] } 24... Rxb2 { [%eval #1] } 25. f3 { [%eval #2] } 25... Rxh2 { [%eval #1] } 26. f4 { [%eval #1] } 26... Rxh4# { Game ends by variant rule. } 1-0