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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/9WAZ9Y7e"] [Date "2024.05.02"] [Round "-"] [White "KrapivinArs"] [Black "Dzhev75"] [Result "1-0"] [GameId "9WAZ9Y7e"] [UTCDate "2024.05.02"] [UTCTime "12:25:35"] [WhiteElo "1302"] [BlackElo "1644"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-12"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.45] } 1... e6 { [%eval 0.96] } { C00 French Defense } 2. Qf3?? { (0.96 → -2.72) Blunder. Nc3 was best. } { [%eval -2.72] } (2. Nc3 Nc6 3. Nf3 Nf6 4. Bb5 Nd4 5. Nxd4 Bc5 6. Qe2 Bxd4) 2... Nc6 { [%eval -1.69] } 3. Bb5?? { (-1.69 → -6.67) Blunder. c3 was best. } { [%eval -6.67] } (3. c3 Nf6 4. b4 d5 5. e5 Nd7 6. Qe3 Ndxe5 7. d4 Ng6 8. h4 Bd6 9. h5 Bf4) 3... Nf6?? { (-6.67 → -0.67) Blunder. Nd4 was best. } { [%eval -0.67] } (3... Nd4) 4. Bxc6 { [%eval -0.59] } 4... bxc6 { [%eval -0.16] } 5. e5?! { (-0.16 → -1.13) Inaccuracy. Nc3 was best. } { [%eval -1.13] } (5. Nc3) 5... Nd5 { [%eval -1.15] } 6. Qxf7+?? { (-1.15 → -17.60) Blunder. Nc3 was best. } { [%eval -17.6] } (6. Nc3 Qg5) 6... Kxf7 { [%eval -18.2] } 7. Nf3 { [%eval -19.36] } 7... Ke8 { [%eval -10.61] } 8. d3 { [%eval -34.42] } 8... h6?! { (-34.42 → -7.97) Inaccuracy. Bb4+ was best. } { [%eval -7.97] } (8... Bb4+) 9. Nc3 { [%eval -13.87] } 9... Qe7 { [%eval -8.81] } 10. Nxd5 { [%eval -10.1] } 10... cxd5 { [%eval -9.77] } 11. c3 { [%eval -12.12] } 11... Ba6 { [%eval -12.38] } 12. Nd4 { [%eval -23.36] } 12... Bxd3 { [%eval -21.99] } 13. Nb5 { [%eval -55.33] } 13... Kd8 { [%eval -19.88] } 14. Nxc7 { [%eval -44.37] } 14... Kxc7 { [%eval -27.62] } 15. b4?! { (-27.62 → Mate in 7) Checkmate is now unavoidable. Be3 was best. } { [%eval #-7] } (15. Be3 Qh4) 15... Qxb4 { [%eval #-8] } 16. Bd2 { [%eval #-4] } 16... Qe4+ { [%eval #-3] } 17. Be3 { [%eval #-3] } 17... Qxe3+ { [%eval #-3] } 18. fxe3 { [%eval #-3] } 18... Bb4 { [%eval #-4] } 19. cxb4 { [%eval #-4] } 19... Rhf8?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Kb7 was best. } { [%eval #2] } (19... Kb7 20. Rc1 Raf8 21. Rc7+ Kxc7 22. e4 Rf1#) 20. Rc1+ { [%eval #1] } 20... Kd8 { [%eval #1] } 21. Rc8# { Game ends by variant rule. } 1-0