FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9eIygTNx"]
[Date "2024.09.07"]
[Round "-"]
[White "Richard_Jordan_H"]
[Black "samehkamalmostafa"]
[Result "0-1"]
[GameId "9eIygTNx"]
[UTCDate "2024.09.07"]
[UTCTime "13:22:00"]
[WhiteElo "1169"]
[BlackElo "1248"]
[WhiteRatingDiff "-77"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b6?! { (0.05 → 0.67) Inaccuracy. e6 was best. } { [%eval 0.67] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. c3 { [%eval 1.17] } 2... Ba6 { [%eval 1.0] } 3. Bxa6 { [%eval 1.31] } 3... Nxa6 { [%eval 1.3] } 4. d3?? { (1.30 → -0.44) Blunder. Ne2 was best. } { [%eval -0.44] } (4. Ne2 c6 5. c4 c5 6. Qa4 Qc7 7. Qxa6 Qxh2 8. Qxa7 Qxg2 9. Qxd7 Qxh1) 4... Nb4? { (-0.44 → 0.71) Mistake. Nf6 was best. } { [%eval 0.71] } (4... Nf6 5. Nd2) 5. cxb4 { [%eval 0.71] } 5... c5?? { (0.71 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (5... a5 6. bxa5 Rxa5 7. a3 Rxa3 8. bxa3 d5 9. Nd2 c5 10. Ne2 d4 11. exd4) 6. bxc5 { [%eval #15] } 6... bxc5 { [%eval #14] } 7. Qf3?? { (Mate in 14 → -0.51) Lost forced checkmate sequence. b4 was best. } { [%eval -0.51] } (7. b4 cxb4 8. Nc3 bxc3 9. Bb2 cxb2 10. Qd2 bxa1=Q 11. Qc1 Qxc1 12. e4 Qxe1) 7... c4?? { (-0.51 → 1.38) Blunder. Qa5 was best. } { [%eval 1.38] } (7... Qa5 8. Qxa8) 8. Qxf7? { (1.38 → -0.02) Mistake. Qxa8 was best. } { [%eval -0.02] } (8. Qxa8 Qxa8 9. dxc4 Qxg2 10. Ne2 Qxh2 11. Rxh2 f6 12. Rxh7 Rxh7 13. c5 d5) 8... cxd3?? { (-0.02 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #12] } (8... Kxf7) 9. Qxe8?? { (Mate in 12 → 1.43) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 1.43] } (9. Qxg7 Bxg7 10. Bd2 Bxb2 11. Nf3 Bxa1 12. Ne5 Bxe5 13. Rg1 Bxh2 14. e4 Bxg1) 9... Qxe8 { [%eval 1.93] } 10. Nf3?? { (1.93 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (10. Nd2 g5) 10... g5 { [%eval #-11] } 11. Nxg5 { [%eval #-10] } 11... Qb8?? { (Mate in 10 → 3.69) Lost forced checkmate sequence. Qc8 was best. } { [%eval 3.69] } (11... Qc8 12. Nxh7 Qxc1 13. Nxf8 Qxb2 14. Nxd7 Qxf2 15. Kxf2 Rxh2 16. Rxh2 e5 17. Nxe5) 12. Nxh7 { [%eval 3.15] } 12... Qxb2?? { (3.15 → Mate in 10) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #10] } (12... Qxh2 13. Nxf8 Rxf8 14. Rxh2 Rxf2 15. Kxf2 Rxh2 16. Na3 Rxg2 17. Kxg2 Nh6 18. Bd2) 13. Bxb2 { [%eval #10] } 13... Rxh7 { [%eval #9] } 14. Bc1?? { (Mate in 9 → 3.96) Lost forced checkmate sequence. Kd2 was best. } { [%eval 3.96] } (14. Kd2 Rxh2 15. Kxd3 Rxh1 16. Bc1 Rxc1 17. Nd2 Rxa1 18. Ne4 Rxa2 19. f4 Rxg2) 14... Rxh2 { [%eval 3.72] } 15. Rxh2 { [%eval 3.23] } 15... Bh6?? { (3.23 → Mate in 8) Checkmate is now unavoidable. d5 was best. } { [%eval #8] } (15... d5 16. Rh6 Bxh6 17. f4 Bxf4 18. exf4 d2 19. Nxd2 Nf6 20. g4 Nxg4 21. Rb1) 16. Rxh6 { [%eval #8] } 16... Nxh6 { [%eval #7] } 17. Nc3?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-6] } (17. Ke2 dxe2 18. g4 Nxg4 19. e4 Nxf2 20. Bb2 Nxe4 21. Nd2 Nxd2 22. Rb1 Nxb1) 17... d5 { [%eval #-6] } 18. Nxd5 { [%eval #-5] } 18... Rb8 { [%eval #-5] } 19. Nxe7 { [%eval #-4] } 19... Nf5 { [%eval #-4] } 20. Nxf5 { [%eval #-3] } 20... Rb1?? { (Mate in 3 → 0.98) Lost forced checkmate sequence. Rb3 was best. } { [%eval 0.98] } (20... Rb3 21. axb3 a6 22. Rxa6 d2 23. Kxd2#) 21. Rxb1 { [%eval 0.87] } 21... d2 { [%eval 0.52] } 22. Bxd2?? { (0.52 → Mate in 1) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-1] } (22. Kxd2 a5 23. Rb2 a4 24. Ke2 a3 25. Bd2 axb2 26. Kd1 b1=B 27. a4 Bxf5) 22... a5 { [%eval #-1] } 23. Bxa5# { Game ends by variant rule. } 0-1