FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9ypEIQ9K"]
[Date "2024.02.26"]
[Round "-"]
[White "YouKnowWho123"]
[Black "Somebody_4AM"]
[Result "0-1"]
[GameId "9ypEIQ9K"]
[UTCDate "2024.02.26"]
[UTCTime "19:15:26"]
[WhiteElo "2516"]
[BlackElo "2365"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval -0.11] } 1... c6 { [%eval 0.08] } 2. a3 { [%eval -0.07] } 2... g6 { [%eval 0.0] } 3. g4?! { (0.00 → -0.84) Inaccuracy. Ra2 was best. } { [%eval -0.84] } (3. Ra2 a6 4. Nc3 Qa5 5. Nb1) 3... h5?! { (-0.84 → 0.07) Inaccuracy. a6 was best. } { [%eval 0.07] } (3... a6 4. h3) 4. gxh5 { [%eval -0.07] } 4... Rxh5 { [%eval 0.17] } 5. Bh3?? { (0.17 → -1.53) Blunder. Qb3 was best. } { [%eval -1.53] } (5. Qb3 Rxh2) 5... Rxh3 { [%eval -0.92] } 6. Nxh3 { [%eval -1.37] } 6... g5 { [%eval -0.99] } 7. Nxg5 { [%eval -0.75] } 7... d5?? { (-0.75 → 5.62) Blunder. Bg7 was best. } { [%eval 5.62] } (7... Bg7 8. Nxf7 Bxb2 9. Bxb2 Kxf7 10. Bg7 Kxg7 11. Qa4 Qb6 12. Qxa7 Qxb1 13. Qxa8) 8. cxd5 { [%eval 4.9] } 8... Qxd5 { [%eval 4.49] } 9. Nxf7 { [%eval 3.81] } 9... Kxf7?? { (3.81 → Mate in 14) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #14] } (9... Qxf7 10. Qa4) 10. Rf1 { [%eval #14] } 10... Qxd2 { [%eval #13] } 11. Bxd2 { [%eval #13] } 11... Bh3 { [%eval #12] } 12. Bh6?? { (Mate in 12 → -0.76) Lost forced checkmate sequence. e4 was best. } { [%eval -0.76] } (12. e4 Bxf1 13. Kxf1 c5 14. Bh6 Nxh6 15. Qg4 Nxg4 16. f4 Nxh2 17. e5 Nxf1) 12... Bxf1 { [%eval -0.38] } 13. Kxf1 { [%eval -0.6] } 13... Nxh6 { [%eval -0.36] } 14. Nd2? { (-0.36 → -1.82) Mistake. Kg2 was best. } { [%eval -1.82] } (14. Kg2 Ke8) 14... Nd7 { [%eval -1.3] } 15. Qb3?? { (-1.30 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (15. f4) 15... Kg6 { [%eval #-9] } 16. Qxb7 { [%eval #-8] } 16... a5 { [%eval #-8] } 17. Qxd7 { [%eval #-7] } 17... e6 { [%eval #-7] } 18. Qxc6 { [%eval #-6] } 18... Bxa3 { [%eval #-6] } 19. Qxa8 { [%eval #-5] } 19... Bxb2 { [%eval #-5] } 20. Qxa5 { [%eval #-4] } 20... Bxa1 { [%eval #-4] } 21. Qxa1 { [%eval #-3] } 21... e5 { [%eval #-3] } 22. Qxe5 { [%eval #-2] } 22... Kf6 { [%eval #-2] } 23. Qxf6 { [%eval #-1] } 23... Nf5 { [%eval #-1] } 24. Qxf5# { Game ends by variant rule. } 0-1
