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my take on wizard chess except new rules

Chess variantOver the boardOff topic
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my first blog sorry if it sucks

KEY

  • *Note
  • ()tells you to do something
  • !!??extra tip or advanced
  • JAB jab attack back

Chess 480.480
Pawn-can move like an old pawn promote to anything but queen it can do a diagonal en passant to move 1 square diagonally and take the next diagonal square next to that if there's a piece there, the pawns are invulnerable to rooks(see rook)can turn from rook into pawn that can move up and to both sides the first move of a rook pawn can be 3 in any direction except diagonal and backwards, a rook/pawn that can only JAB other pawns ROOK/PAWN CANNOT PROMOTE rook keeps it shield size downgraded rook also is almost invulnerable to Bishops and queens (see rook) a knight pawn can displace pawns without capturing it also can move forward 2 squares at a time(see knight), can charge through a pawn directly in front of it launching itself two squares forward but also launching the opponent 1 square diagonally forward(*note, only isolated pawns can do this) (!!??advanced, for fun you can only use the pawn dash 3 times per every 30 moves).

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Knight-can move like an old knight except when a knight attacks a pawn it will displace 1 adjacent pawns by 1 square, the knight is also somewhat invulnerable to pawns his horse can be taken and ridden by an opposing threat the original knight will turn into a pawn who can displace pawns without capturing it also can move forward 2 squares at a time.Pawns needs to be supported to take dawn a knight

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Bishop-kinda like a commando or general gives a power up to a nearby squadron of 3 pawns (such as adjacent pawns that have the knight pawn effect) that move like a king but attack like a pawn(!!??advanced can decimate anything on the longest diagonal you control including your own piece) if the general is captured the squadron becomes imobile only squadron members can promote to a bishop, is invulnerable from the back and can choose 1 pawn to be able to capture a knight and become one too.

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Rook-have daggers can JAB diagonally 1 square but remain on that square instead of moving to that square pawn is invulnerable(see pawn)pawn can also break down rooks walls making it a pawn that can only JAB other pawns ROOK/PAWN CANNOT PROMOTE rook keeps it shield size downgraded rook also is almost invulnerable to Bishops and queens, rook is almost invulnerable to bishop(see bishop) shields protect it from 1-5 squares away from a bishop attack queen from 3-7(see queen) queen instantly breaks shield when not 3-7 squares away bishop breaks shield when 4-5 squares away, rook cannot JAB at another rook whichever rook is closer to the edge will bounce the other rook by 1 square backward if both the rook are the same distance the rook that attacked will stop the opposite rook from castling with the king it also can’t move more than three squares at a time for 2 turns.
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Queen-She attacks like a knight but moves like a regular queen (WARNING pawns cannot promote to a queen you only have ONE) kinda acts like a checker so if she can take another piece after taking 1 she can but can be taken mid way, is invulnerable from the back.can JAB.

King-Can attack 3 squares in front of it using JAB can move like a normal king except can move two squares diagonally, cannot be checkmated and has to be captured. It is invulnerable from the back.

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Starting position-rook on h8 and h1 a8 and a1 bishop(*bishop controls the three in front of him) next to rook king and queen next to bishops knight in the center pawns on 2nd and 7th ranks.