FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/AzmL3eZX"]
[Date "2023.09.07"]
[Round "-"]
[White "DMartin07"]
[Black "Garry_Kasparob"]
[Result "0-1"]
[GameId "AzmL3eZX"]
[UTCDate "2023.09.07"]
[UTCTime "00:13:38"]
[WhiteElo "1939"]
[BlackElo "1579"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[BlackTitle "FM"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Bxd7 { [%eval 1.96] } 4. b4?! { (1.96 → 0.87) Inaccuracy. Nh3 was best. } { [%eval 0.87] } (4. Nh3 Qh4 5. b4 Bxb4 6. Ng5 Bxd2 7. Bxd2 Qxg5 8. Rf1 Qxe3) 4... Bxb4 { [%eval 0.93] } 5. Qg4?! { (0.93 → 0.00) Inaccuracy. Nh3 was best. } { [%eval 0.0] } (5. Nh3 Bxd2 6. Nxd2 Nh6 7. g4 Nxg4 8. Qxg4 Qg5 9. Qxg5 c5) 5... Bxd2 { [%eval -0.93] } 6. Qxg7 { [%eval 0.0] } 6... Bxe3 { [%eval 0.25] } 7. Bxe3 { [%eval 0.0] } 7... Qg5?? { (0.00 → 1.92) Blunder. c5 was best. } { [%eval 1.92] } (7... c5 8. Bxc5 Qa5 9. Qxh8 Qxa2 10. Bxa7 Qxb1 11. Qxg8 Qxa1 12. Qxe8) 8. Bxa7?? { (1.92 → Mate in 11) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-11] } (8. Bxg5 Kd8 9. Qxf7 Ne7 10. Bxe7 Kxe7 11. Qxe7 Rf8 12. Qxe6 Rxf2) 8... Qxg7 { [%eval #-11] } 9. Bxb8 { [%eval #-10] } 9... Qxa1?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #10] } (9... Qxg2 10. Bxc7 Qxf2 11. Kxf2 Rxa2 12. Rxa2 Ba4 13. Rxa4 Kd8 14. Bxd8 Ne7 15. Bxe7 f6 16. Bxf6) 10. Bxc7 { [%eval #10] } 10... Qxa2 { [%eval #9] } 11. c3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. h4 was best. } { [%eval #-8] } (11. h4 Qxb1 12. h5 Qxc2 13. Kd2 Qxd2 14. Rh4 Qxf2 15. Rb4 Qxg1 16. Ba5 Qxg2 17. Rc4 Rxa5) 11... Qxf2 { [%eval #-8] } 12. Kxf2 { [%eval #-7] } 12... Rb8 { [%eval #-8] } 13. Bxb8 { [%eval #-7] } 13... e5 { [%eval #-7] } 14. Bxe5 { [%eval #-6] } 14... Bh3 { [%eval #-8] } 15. Bxh8 { [%eval #-7] } 15... Bxg2 { [%eval #-7] } 16. Kxg2 { [%eval #-6] } 16... Nf6 { [%eval #-6] } 17. Bxf6 { [%eval #-5] } 17... Ke7 { [%eval #-5] } 18. Bxe7 { [%eval #-4] } 18... f6 { [%eval #-4] } 19. Bxf6 { [%eval #-3] } 19... h5 { [%eval #-3] } 20. Bd4 { [%eval #-2] } 20... h4 { [%eval #-2] } 21. Kg3 { [%eval #-1] } 21... hxg3 { [%eval #-1] } 22. hxg3# { Game ends by variant rule. } 0-1