FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/BOnLYEdQ"]
[Date "2026.02.26"]
[Round "-"]
[White "Rithwinn"]
[Black "kameshkarthik"]
[Result "1-0"]
[GameId "BOnLYEdQ"]
[UTCDate "2026.02.26"]
[UTCTime "15:48:45"]
[WhiteElo "1078"]
[BlackElo "1929"]
[WhiteRatingDiff "+126"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 3.09] } 4. Qh5 { [%eval 3.75] } 4... f6?? { (3.75 → Mate in 16) Checkmate is now unavoidable. Nf6 was best. } { [%eval #16] } (4... Nf6 5. Qxh7 Rxh7 6. e4 Rxh2 7. Rxh2 Nxe4 8. f4 gxf4 9. Rh6) 5. Qxh7 { [%eval #16] } 5... Rxh7 { [%eval #15] } 6. h4?? { (Mate in 15 → 3.12) Lost forced checkmate sequence. f4 was best. } { [%eval 3.12] } (6. f4 gxf4 7. exf4 Rxh2 8. Rxh2 Ke6 9. f5 Kxf5 10. g4 Kxg4) 6... Rxh4 { [%eval 2.76] } 7. Rxh4 { [%eval 2.61] } 7... gxh4 { [%eval 2.79] } 8. g3? { (2.79 → 1.08) Mistake. Nh3 was best. } { [%eval 1.08] } (8. Nh3 Nh6 9. e4 Nf5 10. exf5 Ke6 11. fxe6 Bxe6 12. Nc3 Qxd2 13. Kxd2 Bxh3) 8... hxg3 { [%eval 0.99] } 9. fxg3 { [%eval 0.94] } 9... Bh6? { (0.94 → 2.52) Mistake. Ba6 was best. } { [%eval 2.52] } (9... Ba6 10. Ke2) 10. d3?? { (2.52 → -0.01) Blunder. Nh3 was best. } { [%eval -0.01] } (10. Nh3 Bxe3) 10... Bxe3 { [%eval -0.21] } 11. Bxe3 { [%eval -0.52] } 11... Ke6?? { (-0.52 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #11] } (11... c5 12. Bxc5 Qc7 13. Bxe7 Qxg3 14. Bxf6 Qxd3 15. cxd3 Nxf6 16. b3 Ke6 17. Nc3) 12. Bxa7 { [%eval #11] } 12... Qxd3 { [%eval #10] } 13. Bxb8?? { (Mate in 10 → 0.13) Lost forced checkmate sequence. cxd3 was best. } { [%eval 0.13] } (13. cxd3 Rxa7 14. Nf3 Rxa2 15. Rxa2 c5 16. Nd4 cxd4 17. Ra6 Nxa6 18. b4 Nxb4) 13... Qxc2 { [%eval 0.0] } 14. Bxc7 { [%eval 0.06] } 14... Qxb1?? { (0.06 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #7] } (14... Rxa2 15. Rxa2 Qxb2 16. Rxb2 Bb7 17. Rxb7 Kd5 18. Rb2 e5 19. Bxe5 fxe5 20. g4) 15. Rxb1 { [%eval #7] } 15... Rxa2 { [%eval #6] } 16. Ra1 { [%eval #6] } 16... Rxa1 { [%eval #4] } 17. Ne2 { [%eval #4] } 17... Rxe1 { [%eval #3] } 18. Bd6?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-11] } (18. Bf4 Rxe2 19. g4 Rxb2 20. Bg5 fxg5#) 18... Rxe2 { [%eval #-11] } 19. Bxe7 { [%eval #-10] } 19... Rxb2?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Kxe7 was best. } { [%eval #2] } (19... Kxe7 20. g4 Bxg4 21. b3 Rc2 22. b4 Rc6 23. b5 Kf7 24. bxc6 Bd7 25. cxd7) 20. Bxf6 { [%eval #2] } 20... Kxf6 { [%eval #1] } 21. g4 { [%eval #1] } 21... Bxg4# { Game ends by variant rule. } 1-0
