FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/BVF5kJW3"]
[Date "2025.02.02"]
[Round "-"]
[White "anelfry3ni"]
[Black "MDRahatnokkottro"]
[Result "0-1"]
[GameId "BVF5kJW3"]
[UTCDate "2025.02.02"]
[UTCTime "14:42:22"]
[WhiteElo "1659"]
[BlackElo "1628"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+105"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Kb3?! { (0.00 → 0.85) Inaccuracy. Rxc2 was best. } { [%eval 0.85] } (1... Rxc2 2. Kg3 Kb3 3. Kf4 Nxf2 4. Rxf2 Kc4 5. Kg5 Kb5 6. Rf6) 2. Bd4?! { (0.85 → 0.20) Inaccuracy. Nc3 was best. } { [%eval 0.2] } (2. Nc3 Nxc3 3. Kg3 Qa4 4. Ne1 Nd1 5. Qh4 Nxf2 6. Kxf2 Ra2) 2... Qa4?? { (0.20 → 2.23) Blunder. Kc4 was best. } { [%eval 2.23] } (2... Kc4 3. Rg6 Qa3 4. Bg2 Rxc2 5. Rxd1 Qd3 6. Rd6 Qxe2 7. Kg3) 3. Bxb2 { [%eval 2.26] } 3... Rxb2 { [%eval 2.27] } 4. Nf4?! { (2.27 → 1.29) Inaccuracy. Rg4 was best. } { [%eval 1.29] } (4. Rg4) 4... Rxc2 { [%eval 1.27] } 5. Bd3 { [%eval 0.89] } 5... Rc3 { [%eval 0.78] } 6. Rxd1 { [%eval 1.13] } 6... Kb4 { [%eval 0.87] } 7. Rgxd2?? { (0.87 → -3.99) Blunder. Rg6 was best. } { [%eval -3.99] } (7. Rg6 Kc5) 7... Bxd2 { [%eval -3.44] } 8. Rxd2 { [%eval -3.67] } 8... Kc5 { [%eval -3.34] } 9. Bg6?? { (-3.34 → -9.47) Blunder. Bc2 was best. } { [%eval -9.47] } (9. Bc2 Qc6) 9... Kb6 { [%eval -6.14] } 10. Ne6?? { (-6.14 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #-6] } (10. Rd8 Kc7) 10... Ka7 { [%eval #-5] } 11. Rd8 { [%eval #-5] } 11... Qa5?? { (Mate in 5 → -4.65) Lost forced checkmate sequence. Qd7 was best. } { [%eval -4.65] } (11... Qd7 12. Nc7 Rxc7 13. Rh8 Rc8 14. Rxc8 Qxc8 15. Qb1 Ka8#) 12. Re8? { (-4.65 → -10.55) Mistake. Nc7 was best. } { [%eval -10.55] } (12. Nc7 Qg5) 12... Qb6? { (-10.55 → -4.86) Mistake. Qa6 was best. } { [%eval -4.86] } (12... Qa6) 13. Qd5?! { (-4.86 → -7.94) Inaccuracy. Qe4 was best. } { [%eval -7.94] } (13. Qe4 Qa6) 13... Rb3?? { (-7.94 → -1.00) Blunder. Qa6 was best. } { [%eval -1.0] } (13... Qa6) 14. Bc2?? { (-1.00 → -3.76) Blunder. Be4 was best. } { [%eval -3.76] } (14. Be4) 14... Rb5 { [%eval -3.65] } 15. Qd8?? { (-3.65 → Mate in 4) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-4] } (15. Qe4 Rb4 16. Rh8 Rxe4 17. Bxe4 Qxe6 18. Bf3 Qd7 19. Kg3 Kb6 20. Bg4 Qe7) 15... Qxd8 { [%eval #-3] } 16. Rxd8 { [%eval #-3] } 16... Rb8 { [%eval #-2] } 17. Be4 { [%eval #-2] } 17... Rxd8 { [%eval #-1] } 18. Nxd8 { [%eval #-1] } 18... Kb8# { Game ends by variant rule. } 0-1