FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/BcKCKrdq"]
[Date "2020.05.26"]
[Round "-"]
[White "BeTtA2004"]
[Black "Ars77"]
[Result "0-1"]
[GameId "BcKCKrdq"]
[UTCDate "2020.05.26"]
[UTCTime "07:56:11"]
[WhiteElo "1800"]
[BlackElo "1752"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[WhiteTitle "FM"]
[Variant "Atomic"]
[TimeControl "0+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3 { [%eval 0.09] } 1... e6? { (0.09 → 1.42) Mistake. Nf6 was best. } { [%eval 1.42] } (1... Nf6 2. f3 e6 3. g3 Nc6 4. d4 Nd5 5. Bf4 Ne3 6. Bxe3) 2. Qb3?? { (1.42 → -5.47) Blunder. Nf3 was best. } { [%eval -5.47] } (2. Nf3 f6 3. Na3 b5 4. e4 d5 5. Nh4 d4 6. d3 Bd6) 2... d5?? { (-5.47 → -0.76) Blunder. Qh4 was best. } { [%eval -0.76] } (2... Qh4 3. g3 Qe4 4. e3 Qc2 5. Qxc2 Nh6 6. f3 Nf5 7. O-O-O a5 8. d4 Nd6 9. Bb5) 3. Qb5+?? { (-0.76 → -2.61) Blunder. Nf3 was best. } { [%eval -2.61] } (3. Nf3 f5) 3... Nc6?? { (-2.61 → 1.62) Blunder. c6 was best. } { [%eval 1.62] } (3... c6 4. Nf3) 4. Qd3?? { (1.62 → -9.15) Blunder. Nf3 was best. } { [%eval -9.15] } (4. Nf3 f6) 4... Bd7?! { (-9.15 → -5.79) Inaccuracy. Bc5 was best. } { [%eval -5.79] } (4... Bc5 5. Qd4) 5. Qf3 { [%eval -5.84] } 5... f6 { [%eval -5.92] } 6. Qh5+ { [%eval -6.95] } 6... g6 { [%eval -6.43] } 7. Qg4 { [%eval -7.92] } 7... Nh6 { [%eval -7.71] } 8. Qf4 { [%eval -12.57] } 8... Ng4 { [%eval -11.94] } 9. f3?! { (-11.94 → Mate in 8) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #-8] } (9. Qxg4 Ne5) 9... Ne3?! { (Mate in 8 → -11.97) Lost forced checkmate sequence. Nd4 was best. } { [%eval -11.97] } (9... Nd4 10. cxd4 Ne3 11. Qxe3 Bb5 12. d3 Bb4+ 13. Nc3 Bxd3+ 14. Kf2 d4 15. f4 Qd5 16. b3) 10. dxe3?! { (-11.97 → Mate in 8) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #-8] } (10. Qxe3 Nb4) 10... Ne5?! { (Mate in 8 → -14.29) Lost forced checkmate sequence. Nd4 was best. } { [%eval -14.29] } (10... Nd4 11. e3 Nc2+ 12. Kd1 Bb5 13. Bd2 d4 14. c4 dxe3+ 15. Bd3 Bxc4+ 16. Ke2 Qd2+ 17. Kf1) 11. Bf4?! { (-14.29 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (11. Na3 d4) 11... Bb5 { [%eval #-4] } 12. c4 { [%eval #-4] } 12... Nd3+?! { (Mate in 4 → -10.56) Lost forced checkmate sequence. dxc4 was best. } { [%eval -10.56] } (12... dxc4 13. Bh6 Bb4+ 14. Nc3 Qd1+ 15. Kf2 Qxf1#) 13. exd3 { [%eval -9.61] } 13... Ba4 { [%eval -8.17] } 14. Nc3? { (-8.17 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #-7] } (14. c5 Bh6) 14... e5? { (Mate in 7 → -7.60) Lost forced checkmate sequence. dxc4 was best. } { [%eval -7.6] } (14... dxc4 15. Bb5+ c6 16. Kf1 Bd1 17. Nh3 Be2+ 18. Kg1 Qd4+ 19. Be3 Bxf3+ 20. Kf1 Qf2#) 15. Bg3? { (-7.60 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #-7] } (15. c5 g5) 15... dxc4 { [%eval #-6] } 16. Bd3 { [%eval #-6] } 16... Qd4?! { (Mate in 6 → -14.77) Lost forced checkmate sequence. c6 was best. } { [%eval -14.77] } (16... c6 17. Rc1 Bb4+ 18. Kf1 Bd1 19. Rxd1 Qb6 20. Ke2 Qf2+ 21. Kd1 Qc2#) 17. Ne2?! { (-14.77 → Mate in 2) Checkmate is now unavoidable. Bxe5 was best. } { [%eval #-2] } (17. Bxe5 Bd1) 17... Qf2+ { [%eval #-1] } 18. Kd2 { [%eval #-1] } 18... Qxe2# { Game ends by variant rule. } 0-1