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[Event "rated variant:atomic game"] [Site "https://lichess.org/BdXobP48"] [Date "2026.03.09"] [Round "-"] [White "AchintyaKovvuri"] [Black "BGurudev"] [Result "0-1"] [GameId "BdXobP48"] [UTCDate "2026.03.09"] [UTCTime "10:57:50"] [WhiteElo "1011"] [BlackElo "910"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+21"] [Variant "Atomic"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... e5?? { (3.75 → 9.01) Blunder. f6 was best. } { [%eval 9.01] } (1... f6 2. Nc3 c6 3. e3 e6 4. Nd4 Bb4 5. Ndb5 h5 6. a3) 2. Ng5 { [%eval 9.48] } 2... f6 { [%eval 11.62] } 3. Nf7 { [%eval 11.42] } 3... Qe7 { [%eval 11.74] } 4. Nd8?? { (11.74 → Mate in 3) Checkmate is now unavoidable. Nd6+ was best. } { [%eval #-3] } (4. Nd6+ Qxd6 5. e4 d5 6. d4 h5 7. h3 Nh6 8. Be2 Na6) 4... Qb4 { [%eval #-2] } 5. c3 { [%eval #-2] } 5... Qe4?? { (Mate in 2 → -4.24) Lost forced checkmate sequence. Qf4 was best. } { [%eval -4.24] } (5... Qf4 6. Nxb7 Qxd2#) 6. e3 { [%eval -4.25] } 6... Qd5?? { (-4.25 → 17.99) Blunder. Qc2 was best. } { [%eval 17.99] } (6... Qc2) 7. Bd3 { [%eval 9.24] } 7... d6 { [%eval 13.23] } 8. Nc6?! { (13.23 → 6.90) Inaccuracy. Nxb7 was best. } { [%eval 6.9] } (8. Nxb7 g6 9. Qa4+ Qb5 10. Qh4 Nh6 11. Bxb5 Ng4 12. Kd1 h5 13. h3 g5) 8... Nxc6?! { (6.90 → 14.47) Inaccuracy. Nd7 was best. } { [%eval 14.47] } (8... Nd7 9. h3) 9. Bc4 { [%eval 9.14] } 9... Be6 { [%eval 11.76] } 10. Bxe6 { [%eval 9.31] } 10... Be7? { (9.31 → Mate in 5) Checkmate is now unavoidable. Nh6 was best. } { [%eval #5] } (10... Nh6 11. h3) 11. O-O? { (Mate in 5 → 9.51) Lost forced checkmate sequence. Qf3 was best. } { [%eval 9.51] } (11. Qf3 Nh6 12. Qd5 Ng4 13. f3 Kd8 14. Qe6 Nxh2 15. Qxe7#) 11... f5 { [%eval 11.0] } 12. Qe1 { [%eval 7.84] } 12... Bh4 { [%eval 9.37] } 13. g3 { [%eval 9.4] } 13... Bg5 { [%eval 9.92] } 14. f4 { [%eval 9.89] } 14... exf4? { (9.89 → Mate in 7) Checkmate is now unavoidable. Be7 was best. } { [%eval #7] } (14... Be7 15. d3 Nh6 16. h3 d5 17. Nd2 c5 18. e4 O-O-O 19. a4 dxe4 20. d4) 15. e4 { [%eval #7] } 15... O-O-O { [%eval #6] } 16. exf5 { [%eval #5] } 16... Re8 { [%eval #4] } 17. Qf2?? { (Mate in 4 → 1.84) Lost forced checkmate sequence. Qe7 was best. } { [%eval 1.84] } (17. Qe7 Rxe7 18. Rf8+ Kd7 19. Rd8+ Ke7 20. Rxd6#) 17... Rf8?? { (1.84 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } { [%eval #5] } (17... Re1 18. Kh1 Rxf1 19. d3 Nf6 20. Na3 Ng4 21. h4 Nf2+ 22. Kh2 Nd1 23. b3) 18. Qxf8?! { (Mate in 5 → 17.08) Lost forced checkmate sequence. Qf5+ was best. } { [%eval 17.08] } (18. Qf5+ Kd8 19. Re1 Rxf5 20. Re8+ Kd7 21. Rd8+ Ke7 22. Rxd6#) 18... Re8 { [%eval 16.75] } 19. d4?? { (16.75 → Mate in 4) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-4] } (19. Rf7) 19... Re2 { [%eval #-3] } 20. Bg5 { [%eval #-1] } 20... Rxh2# { Game ends by variant rule. } 0-1