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[Event "rated variant:antichess game"] [Site "https://lichess.org/CWi4eKLc"] [Date "2021.10.08"] [Round "-"] [White "Rookie_player"] [Black "Wecharlieg"] [Result "0-1"] [GameId "CWi4eKLc"] [UTCDate "2021.10.08"] [UTCTime "22:21:04"] [WhiteElo "1402"] [BlackElo "1172"] [WhiteRatingDiff "-280"] [BlackRatingDiff "+105"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -4.91) Blunder. e3 was best. } { [%eval -4.91] } (1. e3 c5 2. Ne2 Qa5 3. c3 Qxc3 4. bxc3 Na6 5. Qc2 Nf6 6. Qxh7 Nxh7 7. g3 Nc7) 1... g5 { [%eval -4.75] } 2. hxg5 { [%eval -2.89] } 2... h6?! { (-2.89 → -1.82) Inaccuracy. Nh6 was best. } { [%eval -1.82] } (2... Nh6 3. Rxh6 Bxh6 4. gxh6 Kf8 5. g4 Kg7 6. hxg7 Rf8 7. gxf8=Q) 3. Rxh6 { [%eval 0.13] } 3... Rxh6 { [%eval 0.61] } 4. gxh6 { [%eval 0.58] } 4... Bxh6 { [%eval 0.97] } 5. d3 { [%eval 0.74] } 5... Bxc1 { [%eval 0.61] } 6. Qxc1 { [%eval 0.22] } 6... Nh6 { [%eval 0.4] } 7. Qxh6 { [%eval 0.46] } 7... f6?? { (0.46 → 2.30) Blunder. d6 was best. } { [%eval 2.3] } (7... d6 8. Qxd6) 8. Qxf6 { [%eval 2.09] } 8... exf6 { [%eval 2.12] } 9. a3? { (2.12 → 0.51) Mistake. Nf3 was best. } { [%eval 0.51] } (9. Nf3 Ke7) 9... d6?? { (0.51 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (9... Na6 10. b4) 10. Nc3?? { (Mate in 11 → -0.15) Lost forced checkmate sequence. g4 was best. } { [%eval -0.15] } (10. g4 Bxg4 11. Bg2 Bxe2 12. Bxb7 Bxd3 13. Bxa8 Bxc2 14. Ra2 Bxb1 15. Nf3 Bxa2 16. b3 Bxb3) 10... Bh3 { [%eval 0.22] } 11. gxh3 { [%eval 0.53] } 11... Nc6?? { (0.53 → Mate in 12) Checkmate is now unavoidable. d5 was best. } { [%eval #12] } (11... d5 12. Nxd5) 12. Nb1?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. d4 was best. } { [%eval #-8] } (12. d4 Nxd4 13. e4 Nxc2 14. e5 fxe5 15. f4 exf4 16. h4 Qxh4 17. Kf2 Qxf2 18. Rd1 Qxf1) 12... Nb4 { [%eval #-8] } 13. axb4 { [%eval #-7] } 13... Rb8?? { (Mate in 7 → 3.38) Lost forced checkmate sequence. Rc8 was best. } { [%eval 3.38] } (13... Rc8 14. Rxa7 c6 15. Rxb7 Qa5 16. bxa5 Ke7 17. Rxe7 Rc7 18. Rxc7 d5 19. Rxc6 d4 20. Rxf6#) 14. Rxa7 { [%eval 3.98] } 14... Rc8?! { (3.98 → 5.61) Inaccuracy. Ra8 was best. } { [%eval 5.61] } (14... Ra8 15. Rxa8) 15. Rxb7 { [%eval 3.89] } 15... Ra8?? { (3.89 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } { [%eval #12] } (15... Kd7 16. Rxc7) 16. Rxc7 { [%eval #12] } 16... Qxc7 { [%eval #11] } 17. Na3?? { (Mate in 11 → 3.42) Lost forced checkmate sequence. b3 was best. } { [%eval 3.42] } (17. b3 Qxc2 18. Na3 Rxa3 19. d4 Qxb3 20. h4 Qxb4 21. Kd1 Qxd4 22. Kc2 Qxf2 23. Bh3 Rxh3) 17... Qxc2 { [%eval 3.71] } 18. Nxc2 { [%eval 3.45] } 18... Ra5?! { (3.45 → 4.92) Inaccuracy. Ra1 was best. } { [%eval 4.92] } (18... Ra1) 19. bxa5 { [%eval 4.1] } 19... f5 { [%eval 3.9] } 20. e4?? { (3.90 → Mate in 4) Checkmate is now unavoidable. f3 was best. } { [%eval #-4] } (20. f3 Kd7) 20... fxe4 { [%eval #-4] } 21. dxe4 { [%eval #-3] } 21... d5 { [%eval #-3] } 22. exd5 { [%eval #-2] } 22... Ke7 { [%eval #-7] } 23. d6 { [%eval #-6] } 23... Kxd6 { [%eval #-6] } 24. a6 { [%eval #-2] } 24... Kc6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kc7 was best. } { [%eval 0.0] } (24... Kc7 25. a7 Kb8 26. axb8=K#) 25. a7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bb5 was best. } { [%eval #-1] } (25. Bb5 Kxb5 26. h4 Kxa6 27. h5 Kb6 28. h6 Kc7 29. Nf3 Kd6 30. Ne5 Kxe5 31. f4 Kxf4) 25... Kc7 { [%eval #-2] } 26. h4 { [%eval #-1] } 26... Kb8 { [%eval #-1] } 27. axb8=Q# { Game ends by variant rule. } 0-1