FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/CX9vdyTd"]
[Date "2026.03.18"]
[Round "-"]
[White "Bishopbrilliance"]
[Black "Ken_Badger"]
[Result "0-1"]
[GameId "CX9vdyTd"]
[UTCDate "2026.03.18"]
[UTCTime "15:30:25"]
[WhiteElo "1603"]
[BlackElo "2070"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Qxd7?? { (2.07 → 5.80) Blunder. Nxd7 was best. } { [%eval 5.8] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. g4?? { (5.80 → 1.30) Blunder. Qh5 was best. } { [%eval 1.3] } (4. Qh5 Qxd2 5. Bxd2 Bh3 6. Qxh6 gxh6 7. Nxh3 Kd8 8. Nc3 Nd7) 4... Qxg4 { [%eval 2.64] } 5. Qxg4 { [%eval 0.56] } 5... Nxg4 { [%eval 0.87] } 6. Kd1? { (0.87 → -0.39) Mistake. h3 was best. } { [%eval -0.39] } (6. h3 Nxf2 7. Kxf2 Bxh3 8. Rxh3 g5 9. Rxh7 Rxh7 10. Nh3 Rxh3) 6... Nxh2 { [%eval -0.3] } 7. Rxh2 { [%eval -0.61] } 7... Bh3? { (-0.61 → 0.68) Mistake. Rg8 was best. } { [%eval 0.68] } (7... Rg8 8. Rxh7 Bh3 9. Nxh3 g5 10. Rxf7 Kxf7 11. Nxg5 Rxg5 12. Ke2 Kf6 13. Kf1) 8. Rxh3 { [%eval 0.46] } 8... Nc6 { [%eval 0.22] } 9. Rxh7 { [%eval 0.37] } 9... Rxh7 { [%eval 0.38] } 10. Nh3 { [%eval 0.52] } 10... Rxh3 { [%eval 0.57] } 11. f3 { [%eval 0.05] } 11... Rxf3 { [%eval 0.53] } 12. d3?? { (0.53 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #-10] } (12. b4 Nxb4 13. a3 Rxe3 14. dxe3 Nxc2 15. Kxc2 g5 16. Bd2 g4 17. Nc3 Kd7) 12... Rxe3 { [%eval #-10] } 13. Bxe3 { [%eval #-9] } 13... Nd4?? { (Mate in 9 → 2.16) Lost forced checkmate sequence. Nb4 was best. } { [%eval 2.16] } (13... Nb4 14. Bxa7 Nxa2 15. Rxa2 Rxa7 16. Rxa7 e5 17. Rxc7 Kd7 18. Rxd7 Bb4 19. Rxf7) 14. Bxd4 { [%eval 2.61] } 14... Rd8?? { (2.61 → Mate in 7) Checkmate is now unavoidable. Rb8 was best. } { [%eval #7] } (14... Rb8 15. Bxa7 Rxb2 16. Bc5 Rxc2 17. Kxc2 g5 18. Bxe7 Kxe7 19. a4 g4 20. a5) 15. Bxg7 { [%eval #7] } 15... Bxg7 { [%eval #6] } 16. c4 { [%eval #6] } 16... Rxd3 { [%eval #5] } 17. Na3?? { (Mate in 5 → -2.83) Lost forced checkmate sequence. Ke1 was best. } { [%eval -2.83] } (17. Ke1 Bxb2 18. c5 Bxa1 19. Na3 Rxa3 20. Kf2 Rxa2 21. c6 Rxf2#) 17... Rxd1?? { (-2.83 → Mate in 4) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #4] } (17... Rxa3 18. bxa3) 18. Rxd1 { [%eval #4] } 18... Bxb2 { [%eval #3] } 19. Rd8?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. c5 was best. } { [%eval #-5] } (19. c5 Bxa3 20. Rd3 Bxc5 21. Ra3 Bxa3#) 19... Bxa3 { [%eval #-5] } 20. Rxe8 { [%eval #-4] } 20... Bc1 { [%eval #-4] } 21. Rxe7 { [%eval #-3] } 21... Bd2 { [%eval #-4] } 22. Rxc7 { [%eval #-3] } 22... Bc1 { [%eval #-3] } 23. Rxa7 { [%eval #-2] } 23... Bd2 { [%eval #-2] } 24. Rxf7 { [%eval #-1] } 24... Bf4 { [%eval #-1] } 25. Rxf4# { Game ends by variant rule. } 0-1