FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/CmUnM23b"]
[Date "2025.04.30"]
[Round "-"]
[White "aldanjack"]
[Black "Antoniorubert"]
[Result "1-0"]
[GameId "CmUnM23b"]
[UTCDate "2025.04.30"]
[UTCTime "11:29:16"]
[WhiteElo "1484"]
[BlackElo "1500"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-251"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qg4?? { (0.60 → -3.68) Blunder. Ba6 was best. } { [%eval -3.68] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Bxg4 { [%eval -2.98] } 4. Nf3?? { (-2.98 → Mate in 14) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-14] } (4. Bc4 Qxc4 5. a3 Qxc2 6. Kd1 Qxc1 7. Kxc1 Bf3 8. Nxf3 Na6 9. Ng5 h6) 4... Bxf3 { [%eval #-14] } 5. gxf3 { [%eval #-13] } 5... Qxf3?? { (Mate in 13 → -0.97) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -0.97] } (5... Qxd2 6. Kxd2 b5 7. Bxb5 a5 8. Bxe8 Nf6 9. Bxf7 Ne8 10. Bxe8 Nd7 11. Bxd7) 6. d4?? { (-0.97 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-13] } (6. Bh3 Qxf2) 6... Qxh1?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #12] } (6... Qxf2 7. Kxf2 b5 8. Bxb5 f5 9. Bxe8 c5 10. dxc5 f4 11. Bxf4 Nd7 12. Bxd7) 7. Kd2?? { (Mate in 12 → -2.77) Lost forced checkmate sequence. Bh3 was best. } { [%eval -2.77] } (7. Bh3 Qxe1 8. f3 Qxc1 9. Nd2 Qxd2 10. f4 Qxd4 11. b4 Qxf4 12. Bg4 Qxg4) 7... Qxh2?? { (-2.77 → Mate in 10) Checkmate is now unavoidable. Qxf1 was best. } { [%eval #10] } (7... Qxf1) 8. Bg2 { [%eval #10] } 8... Qxg2 { [%eval #9] } 9. Nc3?? { (Mate in 9 → 0.29) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.29] } (9. Na3 Qxf2 10. Ke2 Qxe2 11. Bd2 Qxd2 12. Nb5 Qxc2 13. Nxc7 Qxb2 14. Nxe8 Qxd4) 9... Qxf2 { [%eval 0.05] } 10. Ke2?? { (0.05 → Mate in 13) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-13] } (10. Ke1 Qxc2) 10... Qxe2 { [%eval #-13] } 11. Nxe2 { [%eval #-12] } 11... Nc6?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. g5 was best. } { [%eval #6] } (11... g5 12. Bxg5 e5 13. dxe5 Kd8 14. Bxd8 Nf6 15. Bxf6 Nc6 16. Bxh8 Nxe5 17. Bxe5) 12. Nf4 { [%eval #6] } 12... Nxd4 { [%eval #5] } 13. Bd2 { [%eval #5] } 13... Nxc2 { [%eval #4] } 14. a4 { [%eval #4] } 14... Nxa1 { [%eval #3] } 15. b3 { [%eval #3] } 15... Nxb3 { [%eval #2] } 16. a5?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Ba5 was best. } { [%eval #-11] } (16. Ba5 Nxa5 17. Ne6 fxe6#) 16... Nxd2?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Nxa5 was best. } { [%eval #2] } (16... Nxa5 17. Bxa5 a6 18. Bxc7 e5 19. Bxe5 Bb4 20. Bxg7 Rd8 21. Bxh8 Rd4 22. Bxd4) 17. a6 { [%eval #2] } 17... bxa6 { [%eval #1] } 18. Ng6 { [%eval #1] } 18... hxg6# { Game ends by variant rule. } 1-0
