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[Event "FVVWC2 Antichess #4"] [Site "https://lichess.org/DPd7YI2L"] [Date "2018.12.08"] [Round "-"] [White "C_K_G"] [Black "saul1s"] [Result "1-0"] [GameId "DPd7YI2L"] [UTCDate "2018.12.08"] [UTCTime "12:21:48"] [WhiteElo "1183"] [BlackElo "1332"] [WhiteRatingDiff "+117"] [BlackRatingDiff "-179"] [WhiteTitle "CM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.86] } 1... e6 { [%eval 2.37] } 2. Ba6 { [%eval 0.29] } 2... bxa6?? { (0.29 → 2.24) Blunder. Nxa6 was best. } { [%eval 2.24] } (2... Nxa6 3. b4) 3. Qe2?? { (2.24 → -2.48) Blunder. b4 was best. } { [%eval -2.48] } (3. b4 Bxb4) 3... Qf6?? { (-2.48 → -0.36) Blunder. Bd6 was best. } { [%eval -0.36] } (3... Bd6 4. Qxa6 Bxa6 5. c4 Bxc4 6. Na3 Bxa2 7. Rxa2 Bxh2 8. Rxh2 Qh4 9. Rxh4 Ne7 10. Rxh7) 4. Qxa6 { [%eval -0.42] } 4... Bxa6? { (-0.42 → 0.97) Mistake. Nxa6 was best. } { [%eval 0.97] } (4... Nxa6) 5. Kd1?? { (0.97 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (5. b4 Bxb4) 5... Qxb2 { [%eval #-14] } 6. Bxb2 { [%eval #-13] } 6... Be2?? { (Mate in 13 → 1.06) Lost forced checkmate sequence. Be7 was best. } { [%eval 1.06] } (6... Be7 7. Bxg7 Ba3 8. Bxh8 f5 9. Nxa3 e5 10. Bxe5 Nc6 11. Bxc7 d6 12. Bxd6 Nb4 13. Bxb4) 7. Kxe2?? { (1.06 → Mate in 12) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #-12] } (7. Bxg7 Bxg7) 7... Nc6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. g6 was best. } { [%eval #12] } (7... g6 8. Bxh8 e5 9. Bxe5 Nc6 10. Bxc7 Ne5 11. Bxe5 Rb8 12. Bxb8 f5 13. Bxa7 Bc5 14. Bxc5) 8. Bxg7 { [%eval #12] } 8... Bxg7 { [%eval #11] } 9. Nf3 { [%eval #11] } 9... Bxa1 { [%eval #10] } 10. Ne5 { [%eval #10] } 10... Nxe5 { [%eval #9] } 11. c4 { [%eval #9] } 11... Nxc4 { [%eval #8] } 12. d3?? { (Mate in 8 → -3.52) Lost forced checkmate sequence. Rc1 was best. } { [%eval -3.52] } (12. Rc1 Nxe3 13. Rxc7 Nxg2 14. Rxa7 Rxa7 15. a4 Rxa4 16. Na3 Rxa3 17. h3 Rxh3 18. f4 Nxf4) 12... Nxe3 { [%eval -3.14] } 13. Kxe3?? { (-3.14 → Mate in 11) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-11] } (13. fxe3 Bc3) 13... Bd4 { [%eval #-11] } 14. Kxd4 { [%eval #-10] } 14... e5 { [%eval #-10] } 15. Kxe5 { [%eval #-9] } 15... Nf6 { [%eval #-9] } 16. Kxf6 { [%eval #-8] } 16... Ke7?? { (Mate in 8 → -0.02) Lost forced checkmate sequence. Kd8 was best. } { [%eval -0.02] } (16... Kd8 17. Kxf7 Rf8 18. Kxf8 Ke7 19. Kxe7 h6 20. Kxd7 h5 21. Kxc7 Rb8 22. Kxb8 h4 23. Kxa7) 17. Kxe7 { [%eval -0.26] } 17... Rhe8?? { (-0.26 → 6.33) Blunder. f5 was best. } { [%eval 6.33] } (17... f5) 18. Kxe8 { [%eval 5.35] } 18... Rxe8 { [%eval 5.89] } 19. Re1?? { (5.89 → 0.87) Blunder. Nd2 was best. } { [%eval 0.87] } (19. Nd2) 19... Rxe1 { [%eval 0.74] } 20. a4?? { (0.74 → -3.96) Blunder. Nd2 was best. } { [%eval -3.96] } (20. Nd2) 20... Rxb1 { [%eval -4.28] } 21. a5 { [%eval -5.83] } 21... Rb6?? { (-5.83 → -1.03) Blunder. Re1 was best. } { [%eval -1.03] } (21... Re1 22. d4) 22. axb6 { [%eval -1.62] } 22... axb6 { [%eval -0.86] } 23. d4 { [%eval -1.0] } 23... f5?? { (-1.00 → Mate in 19) Checkmate is now unavoidable. c5 was best. } { [%eval #19] } (23... c5 24. dxc5) 24. d5?? { (Mate in 19 → 1.88) Lost forced checkmate sequence. g4 was best. } { [%eval 1.88] } (24. g4 fxg4 25. f3 gxf3 26. d5 d6 27. h4 f2 28. h5 f1=Q 29. h6 c6 30. dxc6 d5) 24... c6?? { (1.88 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #6] } (24... f4 25. d6) 25. dxc6 { [%eval #6] } 25... dxc6 { [%eval #5] } 26. g4 { [%eval #5] } 26... fxg4 { [%eval #4] } 27. f3 { [%eval #4] } 27... gxf3 { [%eval #3] } 28. h4 { [%eval #3] } 28... h5# { Game ends by variant rule. } 1-0