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[Event "rated variant:antichess game"] [Site "https://lichess.org/DUo1UNFp"] [Date "2024.01.14"] [Round "-"] [White "Krokotitus"] [Black "F1SH3Y3"] [Result "1-0"] [GameId "DUo1UNFp"] [UTCDate "2024.01.14"] [UTCTime "18:12:16"] [WhiteElo "1536"] [BlackElo "1568"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.52] } 2... Bb7?? { (0.52 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. c4) 3. Bxd7 { [%eval 2.39] } 3... Bxg2 { [%eval 2.51] } 4. Bxe8 { [%eval 2.48] } 4... Bxh1 { [%eval 2.38] } 5. Bxf7 { [%eval 2.23] } 5... Qxd2 { [%eval 2.67] } 6. Bxd2 { [%eval 2.48] } 6... Bd5?? { (2.48 → Mate in 12) Checkmate is now unavoidable. Bf3 was best. } { [%eval #12] } (6... Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rc8 11. Bc1) 7. Bxg8 { [%eval #12] } 7... Bxa2 { [%eval #11] } 8. Bxh7 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Rxa2 { [%eval #10] } 9... Rxh2 { [%eval #9] } 10. Rxa7 { [%eval #9] } 10... Rxf2 { [%eval #8] } 11. Kxf2 { [%eval #8] } 11... Rxa7 { [%eval #7] } 12. Ba5 { [%eval #7] } 12... Rxa5 { [%eval #6] } 13. Qd5 { [%eval #6] } 13... Rxd5 { [%eval #5] } 14. Nd2 { [%eval #5] } 14... Rxd2 { [%eval #4] } 15. Kg2 { [%eval #5] } 15... Rxg2 { [%eval #4] } 16. Ne2?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-12] } (16. Nh3 Rxc2 17. Ng1 Rxb2 18. Ne2 Rxe2 19. e4 Rxe4#) 16... Rxe2 { [%eval #-12] } 17. e4 { [%eval #-11] } 17... Rxc2 { [%eval #-11] } 18. e5 { [%eval #-8] } 18... Rxb2 { [%eval #-8] } 19. e6 { [%eval #-7] } 19... Nd7 { [%eval #-7] } 20. exd7 { [%eval #-6] } 20... e5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rg2 was best. } { [%eval #5] } (20... Rg2 21. d8=R Rg5 22. Rxf8 Rf5 23. Rxf5 e5 24. Rxe5 c5 25. Rxc5 g5 26. Rxg5#) 21. d8=R { [%eval #5] } 21... Rd2 { [%eval #2] } 22. Rxd2 { [%eval #2] } 22... c5 { [%eval #1] } 23. Rd4 { [%eval #1] } 23... exd4# { Game ends by variant rule. } 1-0