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[Event "rated variant:antichess game"] [Site "https://lichess.org/DrQh6NSq"] [Date "2025.08.12"] [Round "-"] [White "Freyzeen"] [Black "zxy20120815"] [Result "0-1"] [GameId "DrQh6NSq"] [UTCDate "2025.08.12"] [UTCTime "08:55:27"] [WhiteElo "1543"] [BlackElo "1459"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+54"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Nh3?? { (Mate in 14 → 0.16) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.16] } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3) 5... Bxh3 { [%eval 0.28] } 6. gxh3 { [%eval 0.0] } 6... Qxd2 { [%eval 0.0] } 7. Bxd2 { [%eval -0.53] } 7... g5?? { (-0.53 → 3.17) Blunder. Nh6 was best. } { [%eval 3.17] } (7... Nh6 8. a3 Rc8 9. c3 Ng8 10. Kf1 h5 11. a4 e5 12. Ra3) 8. h4 { [%eval 3.19] } 8... gxh4 { [%eval 3.79] } 9. Nc3 { [%eval 3.59] } 9... Nf6?? { (3.59 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (9... f5 10. Ne4 fxe4 11. a4 Nh6 12. Ra3 a6 13. a5 Kd7 14. Kd1 Ng4 15. Re1) 10. Nd5 { [%eval #10] } 10... cxd5 { [%eval #9] } 11. e4 { [%eval #9] } 11... dxe4 { [%eval #8] } 12. f3 { [%eval #8] } 12... exf3 { [%eval #7] } 13. Ke2?? { (Mate in 7 → -11.46) Lost forced checkmate sequence. Bh6 was best. } { [%eval -11.46] } (13. Bh6 Bxh6 14. Rc1 Bxc1 15. h3 Bxb2 16. c3 Bxc3 17. Kd2 Bxd2 18. Rc1 Bxc1) 13... fxe2 { [%eval -12.5] } 14. Rad1?! { (-12.50 → Mate in 11) Checkmate is now unavoidable. Raf1 was best. } { [%eval #-11] } (14. Raf1 exf1=K) 14... exd1=Q { [%eval #-11] } 15. Rxd1 { [%eval #-10] } 15... Bh6 { [%eval #-10] } 16. Bxh6 { [%eval #-9] } 16... Nd5 { [%eval #-9] } 17. Rxd5 { [%eval #-8] } 17... c5 { [%eval #-8] } 18. Rxc5 { [%eval #-7] } 18... Rc8 { [%eval #-7] } 19. Rxc8 { [%eval #-6] } 19... Kd7 { [%eval #-6] } 20. Rxh8 { [%eval #-5] } 20... Ke8 { [%eval #-5] } 21. Rxe8 { [%eval #-4] } 21... f6 { [%eval #-4] } 22. Rxe7 { [%eval #-3] } 22... f5 { [%eval #-3] } 23. Rxh7 { [%eval #-2] } 23... h3 { [%eval #-2] } 24. Rxa7 { [%eval #-1] } 24... f4 { [%eval #-1] } 25. Bxf4# { Game ends by variant rule. } 0-1