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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/EBVbRDGt"] [Date "2026.01.12"] [Round "-"] [White "MiladLouak0"] [Black "Zangzhou"] [Result "0-1"] [GameId "EBVbRDGt"] [UTCDate "2026.01.12"] [UTCTime "08:10:39"] [WhiteElo "2137"] [BlackElo "1290"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+40"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. Qg4?? { (1.72 → -1.30) Blunder. c3 was best. } { [%eval -1.3] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.32] } 6... Bxe3 { [%eval 0.0] } 7. Bxe3 { [%eval 0.0] } 7... c5 { [%eval 0.0] } 8. Bxc5 { [%eval -0.23] } 8... Qc7?! { (-0.23 → 0.59) Inaccuracy. Qa5 was best. } { [%eval 0.59] } (8... Qa5 9. Qxh8 Qxa2 10. Bxa7 Qxb1 11. Qxg8 Rxa7 12. Qxe8 Bxe8 13. Rxa7 Qxe1 14. Rxf7) 9. Bxa7 { [%eval 0.62] } 9... Qxa7?? { (0.62 → Mate in 17) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #17] } (9... Rxa7) 10. Qxh8 { [%eval #17] } 10... Qxf2 { [%eval #15] } 11. Qxh7?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.0] } (11. Kxf2 Rxa2 12. Qxg8 Rxc2 13. Qxe8 Rxf2 14. Qxb8 Rxg2 15. Qe8 Rxg1 16. Rxg1 Bxe8) 11... Qxg2 { [%eval 0.0] } 12. Qxg8?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-7] } (12. Qxf7 Kxf7 13. a4 Bxa4 14. Rxa4 Qxh1 15. Rxa8 Qxg1 16. Rxb8 Qxe1 17. Rxg8 Kxg8) 12... Qxc2?? { (Mate in 7 → 1.94) Lost forced checkmate sequence. Rxa2 was best. } { [%eval 1.94] } (12... Rxa2 13. Qxg2 Rxc2 14. Qxc2 Na6 15. Rxa6 Bc8 16. Rxe6 fxe6 17. Qxc8 e5 18. Qxe8) 13. Qxe8 { [%eval 2.15] } 13... Qxa2?? { (2.15 → Mate in 7) Checkmate is now unavoidable. Bxe8 was best. } { [%eval #7] } (13... Bxe8 14. Nc3) 14. Rxa2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-5] } (14. Qxf7 Qxb1 15. Rxa8 Qxe1 16. Rxb8 Qxg1 17. Qxd7 Qxh2 18. Qxe6 Qxh1 19. Ra8 Qxa8) 14... Bxe8 { [%eval #-5] } 15. Rxa8 { [%eval #-4] } 15... f5 { [%eval #-4] } 16. Rxb8 { [%eval #-3] } 16... f4 { [%eval #-3] } 17. Rxe8 { [%eval #-2] } 17... e5 { [%eval #-2] } 18. Rxe5 { [%eval #-1] } 18... f3 { [%eval #-1] } 19. Nxf3# { Game ends by variant rule. } 0-1