lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/F0DYuKpv"] [Date "2022.08.06"] [Round "-"] [White "s980g"] [Black "Student_E_Chess"] [Result "0-1"] [GameId "F0DYuKpv"] [UTCDate "2022.08.06"] [UTCTime "09:46:50"] [WhiteElo "1140"] [BlackElo "1430"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... h5?! { (0.00 → 0.86) Inaccuracy. Nh6 was best. } { [%eval 0.86] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 { [%eval 6.03] } 2... hxg4 { [%eval 6.77] } 3. Nf3?? { (6.77 → -1.71) Blunder. Bh3 was best. } { [%eval -1.71] } (3. Bh3 Rxh3 4. Nxh3 gxh3 5. Kf1 c5 6. c4 b5 7. cxb5 c4) 3... Rxh2 { [%eval -1.81] } 4. Rxh2 { [%eval -2.07] } 4... gxf3 { [%eval -1.42] } 5. exf3 { [%eval -1.99] } 5... Nh6?? { (-1.99 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #13] } (5... b5 6. Bxb5) 6. Rxh6 { [%eval #13] } 6... gxh6 { [%eval #12] } 7. d3 { [%eval #12] } 7... a5 { [%eval #10] } 8. Bxh6 { [%eval #10] } 8... Bxh6 { [%eval #9] } 9. f4 { [%eval #9] } 9... Bxf4 { [%eval #8] } 10. Qd2?? { (Mate in 8 → 1.89) Lost forced checkmate sequence. Qc1 was best. } { [%eval 1.89] } (10. Qc1 Bxc1 11. a4 Bxb2 12. Bg2 Bxa1 13. Bxb7 Bxb7 14. f3 Bxf3 15. d4 Bxd4 16. Nc3 Bxc3) 10... Bxd2 { [%eval 1.68] } 11. Kxd2?! { (1.68 → 0.58) Inaccuracy. Nxd2 was best. } { [%eval 0.58] } (11. Nxd2 Na6) 11... b5?? { (0.58 → Mate in 13) Checkmate is now unavoidable. Na6 was best. } { [%eval #13] } (11... Na6 12. Kc3) 12. b4?? { (Mate in 13 → -0.83) Lost forced checkmate sequence. Kc3 was best. } { [%eval -0.83] } (12. Kc3 Na6 13. Nd2 a4 14. Kb4 Nxb4 15. d4 Nxa2 16. Bxb5 Nc3 17. Bxa4 Rxa4 18. Rxa4 Nxa4) 12... axb4 { [%eval -1.1] } 13. Na3? { (-1.10 → -2.84) Mistake. Ke2 was best. } { [%eval -2.84] } (13. Ke2 Rxa2) 13... bxa3?? { (-2.84 → Mate in 10) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #10] } (13... Rxa3 14. Rc1 Rxd3 15. Kxd3 Nc6 16. Ke2 b3 17. axb3 Nd4 18. Ke1 Nxc2 19. Bxb5 Nxe1 20. Rxc7) 14. c4?? { (Mate in 10 → -3.23) Lost forced checkmate sequence. Kc1 was best. } { [%eval -3.23] } (14. Kc1 Na6 15. Be2 e5 16. f4 exf4 17. Kb2 axb2 18. Bd1 bxa1=B 19. d4 Bxd4 20. c3 Bxc3) 14... bxc4 { [%eval -3.24] } 15. dxc4 { [%eval -3.54] } 15... c5?? { (-3.54 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (15... Na6) 16. Kc2?? { (Mate in 8 → -5.31) Lost forced checkmate sequence. Kc3 was best. } { [%eval -5.31] } (16. Kc3 Ba6 17. Kb3 Bxc4 18. Bxc4 d5 19. Kxa3 Rxa3 20. Bxd5 Rxa2 21. Rxa2 Qxd5 22. Rd2 Qxd2) 16... e6?? { (-5.31 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } { [%eval #5] } (16... Na6) 17. Kb2 { [%eval #5] } 17... axb2 { [%eval #4] } 18. Rc1 { [%eval #5] } 18... bxc1=K { [%eval #3] } 19. f3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-13] } (19. Bg2 Rxa2 20. Be4 Rxf2 21. Bb1 Kxb1#) 19... Rxa2 { [%eval #-13] } 20. Be2 { [%eval #-12] } 20... Rxe2 { [%eval #-12] } 21. f4 { [%eval #-11] } 21... Re5 { [%eval #-11] } 22. fxe5 { [%eval #-10] } 22... Qf6 { [%eval #-10] } 23. exf6 { [%eval #-9] } 23... Ke7 { [%eval #-9] } 24. fxe7 { [%eval #-8] } 24... Bb7?? { (Mate in 8 → -1.76) Lost forced checkmate sequence. d5 was best. } { [%eval -1.76] } (24... d5 25. cxd5 exd5 26. e8=K Kb2 27. Kxf7 Be6 28. Kxe6 c4 29. Kxd5 Na6 30. Kxc4 Kb3 31. Kxb3) 25. e8=R { [%eval -1.7] } 25... e5 { [%eval -1.58] } 26. Rxe5?? { (-1.58 → Mate in 6) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-6] } (26. Rxb8 Bc8 27. Rxc8 f5 28. Rxc5 d6 29. Rxe5 dxe5 30. c5 e4 31. c6 e3 32. c7 e2) 26... Bc8 { [%eval #-6] } 27. Rxc5 { [%eval #-5] } 27... d6 { [%eval #-11] } 28. Rxc8 { [%eval #-10] } 28... f5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.0] } (28... Nc6 29. Rxc6 f6 30. Rxd6 Kb2 31. Rxf6 Ka3 32. c5 Ka4 33. c6 Ka5 34. Rf8 Ka6 35. c7) 29. Rxb8 { [%eval 0.0] } 29... d5 { [%eval 0.0] } 30. cxd5 { [%eval 0.0] } 30... Kb2?? { (0.00 → Mate in 18) Checkmate is now unavoidable. f4 was best. } { [%eval #18] } (30... f4 31. d6 f3 32. Rh8 f2 33. d7 Kd2 34. Rb8 Kd1 35. Rb3 f1=N 36. Rb5 Kc1 37. Ra5) 31. Rxb2 { [%eval #18] } 31... f4 { [%eval #17] } 32. Rg2?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.0] } (32. Rb8 f3 33. Rb7 f2 34. d6 f1=K 35. d7 Ke2 36. Rb5 Kd3 37. d8=B Kc2 38. Rf5 Kd3) 32... f3 { [%eval 0.0] } 33. d6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-6] } (33. Rg7 f2 34. d6 f1=B 35. Rg2 Bxg2 36. d7 Bb7 37. d8=B Be4 38. Bg5 Bg6 39. Bf6 Bd3) 33... fxg2 { [%eval #-6] } 34. d7 { [%eval #-5] } 34... g1=Q { [%eval #-5] } 35. d8=N { [%eval #-2] } 35... Qa1 { [%eval #-2] } 36. Nb7 { [%eval #-1] } 36... Qa5 { [%eval #-1] } 37. Nxa5# { Game ends by variant rule. } 0-1