FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/F33HSeT0"]
[Date "2022.11.05"]
[Round "-"]
[White "Rnbastos"]
[Black "Kretschy198"]
[Result "0-1"]
[GameId "F33HSeT0"]
[UTCDate "2022.11.05"]
[UTCTime "10:50:52"]
[WhiteElo "1578"]
[BlackElo "1217"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+148"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (-0.68 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. e3?? { (Mate in 15 → 0.34) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.34] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. Qb2 Bxb2 8. Na3 Bxa3 9. b4 Bxb4) 3... Bxd1 { [%eval 0.0] } 4. Kxd1 { [%eval 0.0] } 4... b5 { [%eval 0.0] } 5. Bxb5 { [%eval 0.0] } 5... Qd7 { [%eval -0.08] } 6. Bxd7 { [%eval 0.0] } 6... Nxd7 { [%eval 0.14] } 7. Ba3 { [%eval -0.23] } 7... Nc5?? { (-0.23 → Mate in 14) Checkmate is now unavoidable. g6 was best. } { [%eval #14] } (7... g6) 8. Bxc5 { [%eval #14] } 8... dxc5 { [%eval #13] } 9. b4 { [%eval #13] } 9... cxb4 { [%eval #12] } 10. Na3 { [%eval #12] } 10... bxa3 { [%eval #11] } 11. Kc1 { [%eval #11] } 11... e5 { [%eval #10] } 12. Kb2 { [%eval #10] } 12... axb2 { [%eval #9] } 13. e4?? { (Mate in 9 → -5.97) Lost forced checkmate sequence. Rc1 was best. } { [%eval -5.97] } (13. Rc1 bxc1=B 14. f3 Bxd2 15. Nh3 Bxe3 16. Nf2 Bxf2 17. Rg1 Bxg1 18. c4 Bxh2 19. a3 Bxa3) 13... bxa1=B { [%eval -3.77] } 14. d4?? { (-3.77 → -8.54) Blunder. a3 was best. } { [%eval -8.54] } (14. a3 Bxa3) 14... exd4 { [%eval -7.69] } 15. c3 { [%eval -12.38] } 15... dxc3 { [%eval -11.25] } 16. h3 { [%eval -13.51] } 16... Nh6 { [%eval -10.55] } 17. e5 { [%eval -13.0] } 17... Bd6 { [%eval -9.0] } 18. exd6 { [%eval -10.36] } 18... cxd6 { [%eval -7.53] } 19. h4? { (-7.53 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-11] } (19. Ne2 c2) 19... g5 { [%eval #-11] } 20. hxg5 { [%eval #-10] } 20... c2 { [%eval #-10] } 21. gxh6 { [%eval #-9] } 21... Bg7 { [%eval #-9] } 22. hxg7 { [%eval #-8] } 22... Rf8 { [%eval #-8] } 23. Rxh7 { [%eval #-7] } 23... Rb8?? { (Mate in 7 → -5.37) Lost forced checkmate sequence. Kd8 was best. } { [%eval -5.37] } (23... Kd8 24. gxf8=R Rb8 25. Rhxf7 Rb4 26. Rxa7 Re4 27. Rxd8 Rc4 28. Rxd6 Rc6 29. Rxc6 c1=K 30. Rxc1#) 24. gxf8=Q { [%eval -6.53] } 24... Kxf8 { [%eval -6.96] } 25. Rxf7 { [%eval -5.98] } 25... Kxf7 { [%eval -5.96] } 26. Nh3 { [%eval -7.92] } 26... Rb3?? { (-7.92 → -2.84) Blunder. d5 was best. } { [%eval -2.84] } (26... d5) 27. axb3 { [%eval -2.0] } 27... a6 { [%eval -2.29] } 28. f3 { [%eval -2.62] } 28... c1=R { [%eval -2.28] } 29. Nf2?! { (-2.28 → -3.15) Inaccuracy. f4 was best. } { [%eval -3.15] } (29. f4 d5 30. b4 d4 31. f5 Ke8 32. f6 Rc8 33. b5 axb5 34. Ng5 Kd8 35. f7 Rc1) 29... Rc4 { [%eval -5.32] } 30. bxc4 { [%eval -1.67] } 30... d5 { [%eval -6.53] } 31. cxd5 { [%eval #-17] } 31... Ke6?? { (Mate in 17 → 2.04) Lost forced checkmate sequence. a5 was best. } { [%eval 2.04] } (31... a5 32. f4 a4 33. f5 a3 34. d6 a2 35. f6 Kxf6 36. d7 a1=B 37. d8=R Kg6 38. Rd2) 32. dxe6 { [%eval 2.02] } 32... a5 { [%eval 1.92] } 33. Nd1 { [%eval 1.99] } 33... a4 { [%eval 2.08] } 34. e7 { [%eval 1.44] } 34... a3 { [%eval 1.93] } 35. e8=R { [%eval 1.97] } 35... a2 { [%eval 1.86] } 36. Rb8?? { (1.86 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (36. f4 a1=K) 36... a1=B { [%eval #-6] } 37. Rh8 { [%eval #-4] } 37... Bxh8 { [%eval #-4] } 38. Ne3 { [%eval #-2] } 38... Ba1 { [%eval #-4] } 39. Nd1 { [%eval #-1] } 39... Bc3 { [%eval #-1] } 40. Nxc3# { Game ends by variant rule. } 0-1