FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/F9P8Cw2K"]
[Date "2025.12.02"]
[Round "-"]
[White "nmoskovkin"]
[Black "Pawnyboy777"]
[Result "1-0"]
[GameId "F9P8Cw2K"]
[UTCDate "2025.12.02"]
[UTCTime "09:46:44"]
[WhiteElo "1203"]
[BlackElo "1230"]
[WhiteRatingDiff "+99"]
[BlackRatingDiff "-28"]
[Variant "Crazyhouse"]
[TimeControl "300+2"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.69] } 1... e5 { [%eval 2.14] } 2. Bc4?! { (2.14 → 1.17) Inaccuracy. Nf3 was best. } { [%eval 1.17] } (2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Bb4 6. P@h6 Rg8) 2... Nf6 { [%eval 1.43] } 3. d3?! { (1.43 → 0.38) Inaccuracy. Nf3 was best. } { [%eval 0.38] } (3. Nf3 Nc6 4. Ng5 d5 5. exd5 Nd4 6. c3 Bg4 7. Qa4+ b5) 3... Bc5 { [%eval 0.93] } 4. Nf3 { [%eval 1.88] } 4... Nc6?! { (1.88 → 3.15) Inaccuracy. d6 was best. } { [%eval 3.15] } (4... d6 5. Nc3 O-O 6. O-O Bg4 7. Bg5 Nbd7 8. h3 Bxf3 9. Qxf3) 5. Nc3 { [%eval 2.42] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... Nd4?? { (2.42 → 7.07) Blunder. O-O was best. } { [%eval 7.07] } (5... O-O 6. O-O Ng4 7. Ng5 d5 8. Nxd5 Be6 9. P@f6 Nxf6 10. Nxf6+) 6. O-O?! { (7.07 → 5.12) Inaccuracy. Nxe5 was best. } { [%eval 5.12] } (6. Nxe5 d5 7. Nxd5 Be6 8. Bg5 Bxd5 9. Bxd5 O-O 10. Bxf7+ Rxf7) 6... d6 { [%eval 6.49] } 7. Bg5 { [%eval 5.77] } 7... Bg4?! { (5.77 → 10.14) Inaccuracy. Nxf3+ was best. } { [%eval 10.14] } (7... Nxf3+ 8. Qxf3) 8. h3?? { (10.14 → -9.69) Blunder. Bxf7+ was best. } { [%eval -9.69] } (8. Bxf7+ Kxf7 9. Nxd4 Bxd1 10. Bxf6 Qxf6 11. P@e6+ Ke8 12. Nd5 Qxf2+) 8... Bxf3?? { (-9.69 → -3.30) Blunder. Nxf3+ was best. } { [%eval -3.3] } (8... Nxf3+) 9. gxf3 { [%eval -3.69] } 9... Nxf3+?? { (-3.69 → 7.20) Blunder. h6 was best. } { [%eval 7.2] } (9... h6 10. Be3) 10. Qxf3 { [%eval 5.93] } 10... h6? { (5.93 → 30.79) Mistake. N@d4 was best. } { [%eval 30.79] } (10... N@d4 11. Qg2) 11. Be3?? { (30.79 → 4.48) Blunder. Bxf7+ was best. } { [%eval 4.48] } (11. Bxf7+) 11... Bxe3?? { (4.48 → 20.07) Blunder. P@e6 was best. } { [%eval 20.07] } (11... P@e6 12. Bxe6) 12. Qxe3?? { (20.07 → 2.53) Blunder. Bxf7+ was best. } { [%eval 2.53] } (12. Bxf7+ Kxf7 13. B@d5+ P@e6 14. Bxe6+ Kxe6 15. Qf5+ Kf7 16. P@e6+ Kf8 17. N@g6+ Ke8) 12... Nh5?? { (2.53 → 28.31) Blunder. B@h5 was best. } { [%eval 28.31] } (12... B@h5) 13. Bxf7+ { [%eval 26.53] } 13... Kxf7 { [%eval 24.28] } 14. B@d5+ { [%eval 22.48] } 14... P@e6?! { (22.48 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (14... Kf6 15. N@f7) 15. Bxe6+ { [%eval #9] } 15... Kxe6 { [%eval #9] } 16. B@g4+?! { (Mate in 9 → 33.21) Lost forced checkmate sequence. B@f5+ was best. } { [%eval 33.21] } (16. B@f5+ Ke7 17. Nd5+ Ke8 18. P@d7+ Kf7 19. P@e6+ Kg8 20. N@e7+ Kf8 21. Ng6+ Kg8) 16... Kf7 { [%eval 32.68] } 17. Bxh5+ { [%eval 32.38] } 17... g6 { [%eval 28.32] } 18. Bg4 { [%eval 17.92] } 18... Rf8 { [%eval 30.06] } 19. Rac1 { [%eval 14.77] } 19... N@g5 { [%eval 17.33] } 20. h4 { [%eval 9.69] } 20... Kg7 { [%eval 25.26] } 21. hxg5 { [%eval 23.92] } 21... Qxg5 { [%eval 47.3] } 22. N@e6+ { [%eval 45.86] } 22... Kh7 { [%eval 44.25] } 23. Nxg5+ { [%eval 37.53] } 23... hxg5 { [%eval 38.33] } 24. Q@h3+ { [%eval 37.52] } 24... N@h6 { [%eval 42.7] } 25. Qxg5 { [%eval 44.84] } 25... B@g7?! { (44.84 → Mate in 5) Checkmate is now unavoidable. B@h2+ was best. } { [%eval #5] } (25... B@h2+ 26. Kh1) 26. Nd5?! { (Mate in 5 → 40.90) Lost forced checkmate sequence. Qgxh6+ was best. } { [%eval 40.9] } (26. Qgxh6+ Bxh6 27. N@g5+ Kg7 28. N@e6+ Kh8 29. Qxh6+ Kg8 30. N@e7#) 26... B@f4?! { (40.90 → Mate in 8) Checkmate is now unavoidable. P@h2+ was best. } { [%eval #8] } (26... P@h2+ 27. Qxh2) 27. Nxf4?! { (Mate in 8 → 47.33) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval 47.33] } (27. Qxg6+ Kxg6 28. Nxf4+ Rxf4 29. Qh5+ Kh7 30. N@g5+ Kg8 31. P@h7+ Kf8 32. N@g6+ Ke8) 27... Rxf4 { [%eval 77.59] } 28. N@e6 { [%eval 43.57] } 28... Rxg4+ { [%eval 74.83] } 29. Qgxg4 { [%eval 64.61] } 29... Rg8?! { (64.61 → Mate in 2) Checkmate is now unavoidable. P@h2+ was best. } { [%eval #2] } (29... P@h2+ 30. Qxh2 N@e2+ 31. Qxe2 B@e7 32. N@g5+ Bxg5 33. Nxg5+ Kg8 34. P@f7+ Kf8 35. R@g8+) 30. N@g5+ { [%eval #1] } 30... Kh8 { [%eval #1] } 31. Nf7+ { [%eval #1] } 31... Kh7 { [%eval #1] } 32. Neg5# { White wins by checkmate. } 1-0