FEN
[Event "Horde Shield Arena"]
[Site "https://lichess.org/FJurunp7"]
[Date "2021.04.24"]
[Round "-"]
[White "XilacOrigami"]
[Black "SUKKUDA"]
[Result "0-1"]
[GameId "FJurunp7"]
[UTCDate "2021.04.24"]
[UTCTime "17:14:11"]
[WhiteElo "1732"]
[BlackElo "2228"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[WhiteTitle "FM"]
[WhiteBerserk "true"]
[Variant "Horde"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. h5 { [%eval 0.95] } 1... a5?! { (0.95 → 2.11) Inaccuracy. e6 was best. } { [%eval 2.11] } (1... e6 2. d5 a6 3. h4 Ne7 4. fxe6 dxe6 5. dxe6 fxe6 6. d4) 2. h6?? { (2.11 → -0.89) Blunder. e5 was best. } { [%eval -0.89] } (2. e5 e6 3. e4 d6 4. h4 exf5 5. exf5 Nd7 6. c6 Nb6) 2... gxh6 { [%eval -6.04] } 3. gxh6 { [%eval -6.05] } 3... Nxh6 { [%eval -6.13] } 4. g5 { [%eval -6.21] } 4... Ng8 { [%eval -6.52] } 5. g6 { [%eval -9.83] } 5... hxg6 { [%eval -9.86] } 6. fxg6 { [%eval -9.89] } 6... fxg6 { [%eval -9.93] } 7. h4 { [%eval -10.51] } 7... Rh5 { [%eval -10.06] } 8. g4 { [%eval -12.05] } 8... Rxh4 { [%eval -12.03] } 9. g5 { [%eval -14.4] } 9... e6 { [%eval -12.9] } 10. f5 { [%eval -17.21] } 10... gxf5 { [%eval -14.98] } 11. exf5 { [%eval -18.45] } 11... exf5 { [%eval -16.25] } 12. g6 { [%eval -19.1] } 12... Qf6 { [%eval -19.36] } 13. g7 { [%eval -20.63] } 13... Qxg7 { [%eval -20.35] } 14. g3 { [%eval -20.65] } 14... Rh3 { [%eval -21.49] } 15. g4 { [%eval -24.34] } 15... fxg4 { [%eval -25.28] } 16. f4 { [%eval -25.83] } 16... g3 { [%eval -24.23] } 17. e4 { [%eval -29.13] } 17... gxh2 { [%eval -21.53] } 18. f5 { [%eval -42.17] } 18... hxg1=Q { [%eval -42.44] } 19. f6 { [%eval -44.21] } 19... Nxf6 { [%eval -44.15] } 20. e5 { [%eval -44.82] } 20... Ng8 { [%eval -44.26] } 21. e6 { [%eval -46.33] } 21... dxe6 { [%eval -46.5] } 22. d5 { [%eval -47.4] } 22... exd5 { [%eval -47.65] } 23. c6 { [%eval -49.21] } 23... bxc6 { [%eval -49.9] } 24. c5 { [%eval -50.88] } 24... cxb5 { [%eval -49.36] } 25. c6 { [%eval -53.09] } 25... bxa4 { [%eval -53.1] } 26. f3 { [%eval -55.0] } 26... axb3 { [%eval -54.31] } 27. f4 { [%eval -56.09] } 27... bxc2 { [%eval -55.51] } 28. f5 { [%eval -70.27] } 28... cxd1=Q { [%eval -69.9] } 29. f6 { [%eval -72.0] } 29... Nxf6 { [%eval -72.17] } 30. e3 { [%eval -73.94] } 30... axb4 { [%eval -73.78] } 31. e4 { [%eval -76.09] } 31... bxc3 { [%eval -75.98] } 32. e5 { [%eval -77.0] } 32... cxb2 { [%eval -77.94] } 33. e6 { [%eval -95.45] } 33... bxa1=Q { [%eval -94.63] } 34. e7 { [%eval -96.4] } 34... Bxe7 { [%eval -97.94] } 35. d4 { [%eval -112.21] } 35... Qaxd4 { [%eval -98.0] } 36. e3 { [%eval -102.25] } 36... Rxe3 { [%eval -107.96] } 37. d3?! { (-107.96 → Mate in 8) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-8] } (37. dxe3 Qdxe3) 37... Nxc6 { [%eval #-7] } 38. c3 { [%eval #-7] } 38... Qxc3 { [%eval #-6] } 39. b3 { [%eval #-6] } 39... Rxa3 { [%eval #-5] } 40. d4 { [%eval #-5] } 40... Qcxd4 { [%eval #-4] } 41. b4 { [%eval #-4] } 41... Nxb4 { [%eval #-3] } 42. f3 { [%eval #-3] } 42... Rxa2 { [%eval #-2] } 43. h3 { [%eval #-2] } 43... Rxf3 { [%eval #-1] } 44. h4 { [%eval #-1] } 44... Qh7 { [%eval #-1] } 45. h5 { [%eval #-1] } 45... Qxh5# { Game ends by variant rule. } 0-1
