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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/FV3bU4Wo"] [Date "2021.12.22"] [Round "-"] [White "iron_man2010"] [Black "MisterBalck"] [Result "0-1"] [GameId "FV3bU4Wo"] [UTCDate "2021.12.22"] [UTCTime "08:04:04"] [WhiteElo "1600"] [BlackElo "1500"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+316"] [BlackTitle "NM"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.64] } 1... e5 { [%eval 0.97] } 2. Ke2?? { (0.97 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } { C20 Bongcloud Attack } (2. d4 exd4 3. Qxd4 f5 4. Nc3 Nc6 5. Qc4 Bb4 6. Bd2 Bxc3) 2... Ke7?? { (Mate in 3 → 2.73) Lost forced checkmate sequence. Qh4 was best. } { [%eval 2.73] } (2... Qh4 3. f4 Qe1+ 4. Kf3 exf4) 3. Ke3?? { (2.73 → 0.48) Blunder. d4 was best. } { [%eval 0.48] } (3. d4 d5 4. dxe5 d4 5. f4 c5 6. c3 Nc6 7. Nf3 f5 8. cxd4 cxd4 9. Nxd4 Nxd4+) 3... d5 { [%eval 0.2] } 4. d4 { [%eval 0.0] } 4... Ke6?? { (0.00 → 5.57) Blunder. Nf6 was best. } { [%eval 5.57] } (4... Nf6 5. Nc3 dxe4 6. dxe5 Ke6 7. Qh5 Qd5 8. exf6 g5 9. Qxg5) 5. f4?? { (5.57 → -0.13) Blunder. Qg4+ was best. } { [%eval -0.13] } (5. Qg4+ Ke7 6. exd5 Nf6 7. Qg5 Qxd5 8. Qxe5+ Be6 9. Nc3 Ng4+ 10. Kf4 Qxe5+ 11. dxe5 Nxf2) 5... Nf6?? { (-0.13 → 3.69) Blunder. exf4+ was best. } { [%eval 3.69] } (5... exf4+) 6. Bd3?? { (3.69 → -6.33) Blunder. fxe5 was best. } { [%eval -6.33] } (6. fxe5 Nxe4) 6... dxe4 { [%eval -5.17] } 7. Bxe4 { [%eval -10.48] } 7... exf4+ { [%eval -10.94] } 8. Kxf4 { [%eval -17.66] } 8... Qd6+?? { (-17.66 → -4.10) Blunder. Nc6 was best. } { [%eval -4.1] } (8... Nc6) 9. Ke3 { [%eval -3.19] } 9... Nd5+?? { (-3.19 → 0.90) Blunder. Nc6 was best. } { [%eval 0.9] } (9... Nc6 10. c3) 10. Kd3?? { (0.90 → -1.17) Blunder. Kf2 was best. } { [%eval -1.17] } (10. Kf2 Nf6) 10... Nb4+ { [%eval -0.68] } 11. Ke3 { [%eval -1.09] } 11... g5?? { (-1.09 → 2.98) Blunder. f5 was best. } { [%eval 2.98] } (11... f5 12. Nf3 c5 13. d5+ Nxd5+ 14. Bxd5+ Qxd5 15. Re1 Qxd1 16. Rxd1 Be7 17. Nc3 Rd8 18. Re1) 12. Qg4+ { [%eval 2.1] } 12... Ke7?? { (2.10 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (12... Kf6 13. Qf3+) 13. Qxg5+ { [%eval #9] } 13... Qf6 { [%eval #3] } 14. Bxb7?? { (Mate in 3 → 3.00) Lost forced checkmate sequence. Bg6 was best. } { [%eval 3.0] } (14. Bg6 Bf5 15. Bxf5 a5 16. Ke4#) 14... Bxb7?? { (3.00 → Mate in 3) Checkmate is now unavoidable. Bf5 was best. } { [%eval #3] } (14... Bf5) 15. Qxf6+?? { (Mate in 3 → -11.33) Lost forced checkmate sequence. d5 was best. } { [%eval -11.33] } (15. d5 Bxd5 16. Qxf6+ Kxf6 17. Kd4#) 15... Kxf6 { [%eval -12.5] } 16. Nc3 { [%eval -12.93] } 16... Bh6+ { [%eval -11.72] } 17. Ke2 { [%eval -17.85] } 17... Re8+ { [%eval -24.4] } 18. Kf2 { [%eval -21.13] } 18... Nxc2 { [%eval -9.72] } 19. Rb1? { (-9.72 → Mate in 6) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-6] } (19. Bxh6 c5) 19... Nxd4 { [%eval #-5] } 20. Nf3 { [%eval #-5] } 20... Bxf3 { [%eval #-4] } 21. Bf4 { [%eval #-4] } 21... Bxf4 { [%eval #-3] } 22. Rbe1 { [%eval #-3] } 22... Rxe1 { [%eval #-3] } 23. Rxe1 { [%eval #-3] } 23... Be2 { [%eval #-2] } 24. Rxe2 { [%eval #-2] } 24... Nxe2 { [%eval #-1] } 25. Kf3 { [%eval #-1] } 25... Ke5# { Game ends by variant rule. } 0-1