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[Event "rated variant:racingKings game"] [Site "https://lichess.org/FX9afckw"] [Date "2026.01.09"] [Round "-"] [White "KIETtuan20135"] [Black "devansh2008"] [Result "0-1"] [GameId "FX9afckw"] [UTCDate "2026.01.09"] [UTCTime "07:39:54"] [WhiteElo "2338"] [BlackElo "1929"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Racing Kings"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nxc2 { [%eval 0.02] } 1... Nxf2 { [%eval 0.0] } 2. Rxf2 { [%eval 0.0] } 2... Rxc2 { [%eval 0.0] } 3. Rf5 { [%eval 0.0] } 3... Kb3 { [%eval 0.0] } 4. Kg3 { [%eval 0.0] } 4... Kc4?? { (0.00 → 3.03) Blunder. Bb2 was best. } { [%eval 3.03] } (4... Bb2 5. Kf4 Rc7 6. Kg5 Rxf1 7. Nf4 Kc4 8. Rxf1 Qxf1 9. Qg2) 5. Kf4 { [%eval 2.33] } 5... Qa7 { [%eval 1.96] } 6. Bg2 { [%eval 2.28] } 6... Ba3?! { (2.28 → 3.56) Inaccuracy. Rb6 was best. } { [%eval 3.56] } (6... Rb6 7. Rxc1) 7. Rxb1 { [%eval 3.37] } 7... Bc5?? { (3.37 → 8.59) Blunder. Nxb1 was best. } { [%eval 8.59] } (7... Nxb1 8. Kg5) 8. Rb7 { [%eval 8.39] } 8... Qa8 { [%eval 13.71] } 9. Rb2?! { (13.71 → 6.72) Inaccuracy. Kg5 was best. } { [%eval 6.72] } (9. Kg5) 9... Qe8 { [%eval 8.21] } 10. Rb7 { [%eval 7.31] } 10... Nb3?! { (7.31 → 11.73) Inaccuracy. Ne4 was best. } { [%eval 11.73] } (10... Ne4) 11. Kg5 { [%eval 10.67] } 11... Nd4 { [%eval 12.58] } 12. Qh5 { [%eval 10.03] } 12... Nxf5?! { (10.03 → Mate in 7) Checkmate is now unavoidable. Rxe2 was best. } { [%eval #7] } (12... Rxe2 13. Re5) 13. Qxe8 { [%eval #6] } 13... Rxe2 { [%eval #6] } 14. Kf6?! { (Mate in 6 → 13.35) Lost forced checkmate sequence. Bf1 was best. } { [%eval 13.35] } (14. Bf1 Bd4 15. Kxf5 Kd5 16. Bxe2 Kd6 17. Kg6 Bg7 18. Kxg7 Kc5 19. Kg8#) 14... Rxe8 { [%eval 13.33] } 15. Kf7 { [%eval 11.37] } 15... Rc8?! { (11.37 → Mate in 7) Checkmate is now unavoidable. Rh8 was best. } { [%eval #7] } (15... Rh8 16. Bc6) 16. Bc6 { [%eval #6] } 16... Rh8 { [%eval #3] } 17. Be8?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.0] } (17. Rb8 Rxb8 18. Be8 Rxe8 19. Kxe8#) 17... Kd5 { [%eval 0.0] } 18. Re7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ba4 was best. } { [%eval #-4] } (18. Ba4 Kd6 19. Bd7 Ne3 20. Kg7 Ke7 21. Kxh8 Kd8) 18... Bxe7 { [%eval #-3] } 19. Bd7 { [%eval #-3] } 19... Kd6 { [%eval #-2] } 20. Bc6 { [%eval #-2] } 20... Kc7 { [%eval #-1] } 21. Bd7 { [%eval #-1] } 21... Kd8# { Game ends by variant rule. } 0-1