FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FcqalS7A"]
[Date "2021.06.18"]
[Round "-"]
[White "Yy_Qq"]
[Black "yellow_bullet"]
[Result "1-0"]
[GameId "FcqalS7A"]
[UTCDate "2021.06.18"]
[UTCTime "20:51:01"]
[WhiteElo "1548"]
[BlackElo "1927"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "45+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.76] } 2... e6 { [%eval 2.07] } 3. Bxd7 { [%eval 0.87] } 3... Bxd7 { [%eval 1.35] } 4. a4? { (1.35 → 0.19) Mistake. b4 was best. } { [%eval 0.19] } (4. b4 Bxb4 5. a4 Bxa4 6. Rxa4 Bxd2 7. Bxd2 Qxd2 8. Rxa7 Rxa7) 4... Bxa4 { [%eval -0.44] } 5. Rxa4 { [%eval -0.21] } 5... Qxd2 { [%eval 0.0] } 6. Rxa7?? { (0.00 → -3.13) Blunder. Kxd2 was best. } { [%eval -3.13] } (6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4 Ra3 9. Nxa3 Nd7 10. Qg4 e5) 6... Rxa7 { [%eval -3.36] } 7. Qxd2?? { (-3.36 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (7. Kxd2 Ba3 8. Nxa3 Rxa3 9. bxa3 Kd7 10. a4 Ne7 11. Qg4 Re8) 7... Ba3?? { (Mate in 11 → 1.02) Lost forced checkmate sequence. Bb4 was best. } { [%eval 1.02] } (7... Bb4 8. Qxb4 f5 9. Qxb8 Ra4 10. Qxc7 h5 11. Qxg7 Rh7 12. Qxh7) 8. bxa3 { [%eval 1.01] } 8... Rxa3 { [%eval 0.42] } 9. Nxa3 { [%eval 1.67] } 9... Nd7 { [%eval 1.4] } 10. Qxd7 { [%eval 1.69] } 10... Kxd7 { [%eval 1.78] } 11. Ke2 { [%eval 1.78] } 11... Ne7 { [%eval 1.77] } 12. Kd3?! { (1.77 → 0.82) Inaccuracy. Bd2 was best. } { [%eval 0.82] } (12. Bd2 Nc8 13. Kd1 Rf8 14. Ne2 Ne7 15. Be1 Nc8 16. c3 Re8 17. Bd2 Rd8 18. c4 Re8) 12... Ng6 { [%eval 1.23] } 13. e4?? { (1.23 → Mate in 7) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-7] } (13. Kd2 Ne7 14. Ne2 Nc6 15. Nb1 Na7 16. c4 Nc6 17. Nbc3 Ke7 18. c5 e5 19. Na4 g6) 13... Nf4 { [%eval #-7] } 14. Bxf4 { [%eval #-6] } 14... Ke7 { [%eval #-6] } 15. Bxc7 { [%eval #-5] } 15... Rb8 { [%eval #-6] } 16. Bxb8 { [%eval #-5] } 16... e5 { [%eval #-5] } 17. Bxe5 { [%eval #-4] } 17... h6 { [%eval #-4] } 18. Bxg7 { [%eval #-3] } 18... f6?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Kd6 was best. } { [%eval #10] } (18... Kd6 19. Bxh6 f5 20. exf5 Ke6 21. fxe6#) 19. Bxf6 { [%eval #10] } 19... Kxf6 { [%eval #9] } 20. e5 { [%eval #9] } 20... Kxe5 { [%eval #8] } 21. Ke4 { [%eval #42] } 21... Kxe4 { [%eval #38] } 22. f4?? { (Mate in 38 → 0.92) Lost forced checkmate sequence. f3 was best. } { [%eval 0.92] } (22. f3) 22... Kxf4 { [%eval 0.87] } 23. g4 { [%eval 0.8] } 23... Kxg4 { [%eval 1.0] } 24. Nh3 { [%eval 0.9] } 24... Kxh3 { [%eval 0.76] } 25. Rg1 { [%eval 0.94] } 25... Kxh2 { [%eval 0.89] } 26. c4 { [%eval 0.86] } 26... Kxg1 { [%eval 0.92] } 27. c5 { [%eval 0.88] } 27... h5 { [%eval 0.92] } 28. c6 { [%eval 0.77] } 28... h4 { [%eval 0.99] } 29. c7 { [%eval 0.8] } 29... h3 { [%eval 0.85] } 30. c8=R { [%eval 0.87] } 30... h2 { [%eval 0.73] } 31. Re8?? { (0.73 → Mate in 9) Checkmate is now unavoidable. Rc5 was best. } { [%eval #-9] } (31. Rc5 Kg2) 31... h1=R { [%eval #-9] } 32. Rh8 { [%eval #-8] } 32... Rxh8 { [%eval #-8] } 33. Nb1 { [%eval #-4] } 33... Re8 { [%eval #-8] } 34. Na3 { [%eval #-7] } 34... Kf2?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Kf1 was best. } { [%eval #2] } (34... Kf1 35. Nb5 Ke2 36. Na7 Re7 37. Nc8 Ra7 38. Nxa7 Kd3 39. Nc8 Kc4 40. Nb6 Kd5 41. Nxd5#) 35. Nc2 { [%eval #2] } 35... Ke3 { [%eval #1] } 36. Nxe3 { [%eval #1] } 36... Rxe3# { Game ends by variant rule. } 1-0