FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/FfyPj672"]
[Date "2025.03.27"]
[Round "-"]
[White "Road-toGm-L"]
[Black "Alepuller"]
[Result "0-1"]
[GameId "FfyPj672"]
[UTCDate "2025.03.27"]
[UTCTime "16:25:10"]
[WhiteElo "1629"]
[BlackElo "1874"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+2"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nd4?? { (3.56 → 1.31) Blunder. Nc3 was best. } { [%eval 1.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... e6?? { (1.31 → 6.50) Blunder. Nh6 was best. } { [%eval 6.5] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. axb5 Nc6 7. c3) 3. Nb5 { [%eval 5.84] } 3... Bb4?! { (5.84 → 10.17) Inaccuracy. Na6 was best. } { [%eval 10.17] } (3... Na6 4. e3 Nb4 5. Qg4 f5 6. Qd4 d5 7. Nxc7 Nd3+ 8. Qxd3) 4. c3 { [%eval 10.18] } 4... c6 { [%eval 9.86] } 5. Nc7+ { [%eval 8.52] } 5... Kf8 { [%eval 8.94] } 6. Nxa8?! { (8.94 → 5.71) Inaccuracy. cxb4 was best. } { [%eval 5.71] } (6. cxb4 Na6 7. b4 h5 8. e4 g6 9. h3 d5 10. d4 c5) 6... Bd6 { [%eval 1.86] } 7. b4 { [%eval 2.23] } 7... Bxh2 { [%eval 2.34] } 8. Qb3?? { (2.34 → 0.15) Blunder. d4 was best. } { [%eval 0.15] } (8. d4 Nh6) 8... d6 { [%eval 0.65] } 9. d4 { [%eval 0.92] } 9... g6 { [%eval 1.46] } 10. Bh6+ { [%eval 1.33] } 10... Nxh6 { [%eval 1.65] } 11. d5? { (1.65 → 0.15) Mistake. a4 was best. } { [%eval 0.15] } (11. a4 b5 12. Qa2 h5 13. Nd2 a5 14. e4 h4 15. O-O-O h3 16. gxh3 Rh2) 11... f5 { [%eval 0.29] } 12. dxe6?? { (0.29 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (12. Nd2 Qh4 13. O-O-O Qxb4 14. Nf3 h6 15. dxe6 h5 16. Nh4 b5 17. e4 fxe4) 12... d5?? { (Mate in 4 → -1.29) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.29] } (12... Qh4 13. g3 Qe4 14. e3 Qf3 15. Be2 Qxe2#) 13. e4?? { (-1.29 → Mate in 5) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-5] } (13. Nd2 Be6 14. Qb2 Qf6 15. Nf3 d4 16. Qc1 Bc4 17. cxd4 Qb2 18. Qxb2 Ke7) 13... Qh4 { [%eval #-5] } 14. g3 { [%eval #-4] } 14... Qh2 { [%eval #-5] } 15. Kd1 { [%eval #-5] } 15... Qh1 { [%eval #-6] } 16. exd5 { [%eval #-3] } 16... Be6 { [%eval #-6] } 17. Qc2 { [%eval #-3] } 17... Qf3+ { [%eval #-2] } 18. Kc1 { [%eval #-2] } 18... Qd1+ { [%eval #-1] } 19. Kb2 { [%eval #-1] } 19... Qxc2# { Game ends by variant rule. } 0-1
